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Thread: Gearswap Shop Thread     submit to reddit submit to twitter submit to tumblr

  1. #1
    An exploitable mess of a card game
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    Gearswap Shop Thread

    QUESTIONS AND TECHNICAL SUPPORT GO TO THE >>GS HELP THREAD!!!<<
    Template
    http://pastebin.com/i8DVELyf
    Documentation
    https://github.com/Kinematics/GearSwap-Jobs/wiki
    Bard 「歌」
    https://github.com/Kinematics/GearSwap-Jobs
    Beastmaster 「獣」
    Black Mage 「黒」
    https://github.com/Kinematics/GearSwap-Jobs
    Blue Mage 「青」
    http://pastebin.com/u/DBentt
    http://pastebin.com/NjH4ZWsL
    Corsair 「コ」
    https://github.com/Kinematics/GearSwap-Jobs
    http://pastebin.com/u/DBentt
    http://pastebin.com/Q2vMERzz
    Dancer 「踊」
    https://github.com/Kinematics/GearSwap-Jobs
    Dark Knight「暗」
    http://pastebin.com/AFH4mx4k
    Dragoon 「竜」
    http://pastebin.com/LmSsFph4
    Geomancer 「風」
    Monk 「モ」
    JSHidaka
    http://pastebin.com/u/DBentt
    https://github.com/Kinematics/GearSwap-Jobs
    Ninja 「忍」
    https://github.com/Kinematics/GearSwap-Jobs
    Paladin 「ナ」
    Puppetmaster 「絡」
    https://github.com/Kinematics/GearSwap-Jobs
    Ranger 「狩」
    http://pastebin.com/u/KBeezie
    http://pastebin.com/tK6fKPZ2
    http://pastebin.com/XWWfajNQ
    https://github.com/AlanWarren/gearsw...master/RNG.lua
    Red Mage 「赤」
    https://github.com/Kinematics/GearSwap-Jobs
    Rune Fencer 「剣」
    http://pastebin.com/u/DBentt
    http://pastebin.com/SzFJ9eLG
    http://pastebin.com/u/DBentt
    http://pastebin.com/7tDdpebj
    Samurai 「侍」
    http://github.com/Toioiz/GearSwap
    https://github.com/Kinematics/GearSwap-Jobs
    http://pastebin.com/u/DBentt
    http://pastebin.com/qgurFHvV
    Scholar 「学」
    http://pastebin.com/u/shadowmeld (Documentation)
    https://github.com/Kinematics/GearSwap-Jobs
    http://pastebin.com/u/DBentt
    Summoner 「召」
    https://github.com/Kinematics/GearSwap-Jobs
    Thief 「シ」
    https://github.com/Kinematics/GearSwap-Jobs
    Warrior 「戦」
    http://pastebin.com/u/Fiv
    http://github.com/toioiz/gearswap
    White Mage 「白」
    https://github.com/Kinematics/GearSwap-Jobs
    https://github.com/toioiz/GearSwap/
    Misc.
    https://github.com/smd111/Gearswap-Skillup (Skill up)
    https://github.com/smd111/Gearswap (SMD111/DLSMD's Include File)

  2. #2
    Chram
    Join Date
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    Fenrir

    I've pretty much finalized my Include file. It should be stable, and I don't expect it to change much from here on. I've also done a final pass on the job files I've worked on so far to clean them up and get them in sync with my include file. I now consider them generally usable rather than experimental.

    I've got a half dozen jobs done so far (Whm, Blm, Brd, Mnk, Dnc, Thf), and am gradually working on the rest that I have. You can use those, or start from the template, which has all the functions that my include uses listed, so you can fill things in or delete them as needed. Feel free to use them, and let me know if you have any problems.

    Documentation still needs updating.

  3. #3
    Melee Summoner
    Join Date
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    Quote Originally Posted by Motenten View Post
    I've pretty much finalized my Include file. It should be stable, and I don't expect it to change much from here on. I've also done a final pass on the job files I've worked on so far to clean them up and get them in sync with my include file. I now consider them generally usable rather than experimental.

    I've got a half dozen jobs done so far (Whm, Blm, Brd, Mnk, Dnc, Thf), and am gradually working on the rest that I have. You can use those, or start from the template, which has all the functions that my include uses listed, so you can fill things in or delete them as needed. Feel free to use them, and let me know if you have any problems.

    Documentation still needs updating.
    Today I downloaded your thf gearswap and the include file, I am having a couple errors pop up, one of them was on line 81 which I changed to nil from L I believe, that error is fixed but then I am getting an error on line 572 that says "lua 572 attempt to get length of field "customemeleegroups" (a nil value). So I guess taking the L out and putting Nil in line 52 is not fixing the problem? Also when I load gearswap in the actual chat log it repeats this 6 times "Gearswap: set_combine error, Set 1 contains an unrecognized slot name (Acc). Not sure how to fix.

  4. #4
    Relic Weapons
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    Caprese Dionir
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    Hyperion
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    Sylph

    Quote Originally Posted by Motenten View Post
    I've pretty much finalized my Include file. It should be stable, and I don't expect it to change much from here on. I've also done a final pass on the job files I've worked on so far to clean them up and get them in sync with my include file. I now consider them generally usable rather than experimental.

    I've got a half dozen jobs done so far (Whm, Blm, Brd, Mnk, Dnc, Thf), and am gradually working on the rest that I have. You can use those, or start from the template, which has all the functions that my include uses listed, so you can fill things in or delete them as needed. Feel free to use them, and let me know if you have any problems.

    Documentation still needs updating.
    How do you switch between the offensemodes? I assume it's a /gs c .... command, but scanning through the include file, I wasn't sure what to make of it, it actually seemed like there were multiple methods implemented. If it helps, personally, I'm a "set and reset" type of player. I want to make a macro to set PDT or set Accuracy, and then press reset when I want to go back to my normal sets.

  5. #5
    Sea Torques
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    Asura
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    The Scryers

    Quote Originally Posted by Vyvian View Post
    How do you switch between the offensemodes? I assume it's a /gs c .... command, but scanning through the include file, I wasn't sure what to make of it, it actually seemed like there were multiple methods implemented. If it helps, personally, I'm a "set and reset" type of player. I want to make a macro to set PDT or set Accuracy, and then press reset when I want to go back to my normal sets.
    If want something more simple can get an idea of my MNK's lua( http://pastebin.com/6ZcDwYXH ), should be easy to modify with basic function(JA's/WS Precast, P/MDT, ACC sets) to any DD Job.

    Like you I use a Macro to "reset" in my case is the "normal" melee set.

  6. #6
    Chram
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    Fenrir

    Quote Originally Posted by Vyvian View Post
    How do you switch between the offensemodes? I assume it's a /gs c .... command, but scanning through the include file, I wasn't sure what to make of it, it actually seemed like there were multiple methods implemented. If it helps, personally, I'm a "set and reset" type of player. I want to make a macro to set PDT or set Accuracy, and then press reset when I want to go back to my normal sets.
    I've added documentation on the use of user commands in the help doc: http://pastebin.com/upfwKiyw

  7. #7
    Chram
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    Fenrir

    Quote Originally Posted by semco View Post
    Today I downloaded your thf gearswap and the include file, I am having a couple errors pop up, one of them was on line 81 which I changed to nil from L I believe, that error is fixed but then I am getting an error on line 572 that says "lua 572 attempt to get length of field "customemeleegroups" (a nil value). So I guess taking the L out and putting Nil in line 52 is not fixing the problem? Also when I load gearswap in the actual chat log it repeats this 6 times "Gearswap: set_combine error, Set 1 contains an unrecognized slot name (Acc). Not sure how to fix.
    That sounds like at least one bug that should have been fixed in GearSwap already. Are you sure you're fully updated?

    Also, what are you doing that causes those other errors to pop up?

  8. #8
    Impossiblu
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    Prothescar Centursa
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    Balmung
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    Valefor

    BLU: http://pastebin.com/D3PYZidm
    RUN: http://pastebin.com/vrtD0kmw

    Basic, but they do all you really need. Autoswaps for idle/TP sets, swaps out WS, JA, and spell gear for the relevant WSs, JAs, and spells, and has several different toggleable TP and WS sets for Attack, Accuracy, and DT.

  9. #9
    An exploitable mess of a card game
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    Updated.

  10. #10
    Smells like Onions
    Join Date
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    Hello Motenten, I using your Bard gearswap lua and include lua, when I cast Mage's Ballad when midcast always wear Marduk's Shalwar +1, cannot swap to Aoidos' Rhing. +2 even I don't bring Marduk's in my inventory.
    How to make sets.midcast.Ballad overwrite the sets.midcast.SongEffect in legs slot?
    Thanks!!

  11. #11
    Chram
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    Fenrir

    I just fixed a bunch of issues with the brd script (some of which also affected thf and whm). Redownload that and the Include and try again.

  12. #12
    Relic Weapons
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    Asura

    Motenten

    Thanks for making GearSwap Lua Docs helped me understand this new addon better. I also took the time to understand what you did in your DNC GS and that's excellent work. I've used a similar logic for the Curing/Divine Waltz part in Spellcast but the way you had it laid out was much more refined. Didn't even occur to me to restrict it to self only which removes issues that could arise when healing others.

    Thanks for sharing.

  13. #13
    Melee Summoner
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    Feb 2009
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    30
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    1

    Quote Originally Posted by Motenten View Post
    That sounds like at least one bug that should have been fixed in GearSwap already. Are you sure you're fully updated?

    Also, what are you doing that causes those other errors to pop up?
    I wasn't fully upgraded, I had left my comp on for a couple days I logged off and got the current Hook and Lua Core so I will download the new thf gearswap and the include and see what I get, if I get same errors ill post what they are and the conditions. Thanks for all the help.

  14. #14
    Impossiblu
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    fixed an issue with BLU and RUN luas that caused you to go into idle gear after weaponskills/spells/JAs even when engaged.

  15. #15
    Chram
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    Have added pup (which is going to get some more significant improvements soon), rdm and nin.

    Available on Google Drive, GitHub, or Pastebin.

    I may end up dropping pastebin as a distribution method. It's a lot more annoying to keep up-to-date.

  16. #16
    An exploitable mess of a card game
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    Any preference? If not, I'll go with GitHub.

  17. #17
    Chram
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    No personal pref, no. It's more annoying to download the individual files from github than google drive, but with github you can just pull the entire repo and keep updated with the latest changes. So, whatever.

  18. #18
    Melee Summoner
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    Lakshmi
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    I'll post mine here, have a WHM up right now (should work, but work in progress)
    https://github.com/toioiz/GearSwap/

    I'm also currently working on BLM, SMN, WAR and SAM in the next week or so.

  19. #19
    Hydra
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    Quote Originally Posted by Motenten View Post
    No personal pref, no. It's more annoying to download the individual files from github than google drive, but with github you can just pull the entire repo and keep updated with the latest changes. So, whatever.
    Github is nice in that it lets you see a history of changes you make to your files. No more wondering what was changed when the last modified line is updated (did he simply update his gear or was it a code update to fix a bug!?). Don't know if google does that, but pastebin certainly didn't.

  20. #20
    An exploitable mess of a card game
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    Updated.

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