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  1. #361
    Chram
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    Sep 2007
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    Fenrir

    Quote Originally Posted by haruhigumi View Post
    I keep getting SCH.lua:240: Attempt to call global 'spellcast_binds_on_unload , but when I look at 240 or any line around it I don't see a spellcast_ function being used, and it's not in any of the mote-* files and I've reloaded and on reload it keeps doing that.

    EDIT: had to completely unload/reload (vua lua u/l) GearSwap to stop the message on reload.
    And sorry, I haven't worked on sch in a bit, it still has some older code it it. It's not ready for regular use, which is why I hadn't announced it, but it's part of the repository.

  2. #362
    Hydra
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    Leviathan

    Quote Originally Posted by Motenten View Post
    And sorry, I haven't worked on sch in a bit, it still has some older code it it. It's not ready for regular use, which is why I hadn't announced it, but it's part of the repository.
    Course leave it to me to play the 3 jobs that probably aren't the most popular (Sch, Rng, Pup).

    The only problem I'm having with SCH is buff sets aren't getting applied because it see's update_gear_sets(player.status) as a nil value (it's been commented out for now).

  3. #363
    Chram
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    Fenrir

    Change that to handle_equipping_gear and it should work ok.

  4. #364
    Hydra
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    Jul 2010
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    Asura

    Getting a runtime error with mote's whm.lua whenever I have the divine caress buff active and trying to apply a statusremoval : "attempt to index field 'Buff' (a nil value)"

    Code:
    function job_post_midcast(spell, action, spellMap, eventArgs)
    	-- Apply Divine Caress boosting items as highest priority over other gear, if applicable.
    	if spellMap == 'StatusRemoval' and buffactive['Divine Caress'] then
    		equip(sets.Buff['Divine Caress'])
    	end
    end
    This is the set being referenced:

    Code:
    -- Buff sets: Gear that needs to be worn to actively enhance a current player buff.
    	sets.buff['Divine Caress'] = {hands="Orison Mitts +2",back="Mending Cape"}

  5. #365
    The Syrup To Waffles's Waffle
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    Cair Bear
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    Fenrir

    CaSe SenSiTiVe!!!!!!!!

  6. #366
    Hydra
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    Bismarck

    What's the code for cancelling sneak when using Spectral Jig?

    Either it's not pulling into Mote's PUP lua or it isn't in there at all.

    It's one of my favorite perks and has gotten me killed a few times so I'd like to insert it back in =3

  7. #367
    Hydra
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    Leviathan

    Quote Originally Posted by Eastaran View Post
    What's the code for cancelling sneak when using Spectral Jig?

    Either it's not pulling into Mote's PUP lua or it isn't in there at all.

    It's one of my favorite perks and has gotten me killed a few times so I'd like to insert it back in =3
    in either job_post_precast or in job_midcast (I think midcast is probably safer)

    Code:
    	if spell.name == 'Spectral Jig' and buffactive.sneak then
    		send_command('cancel 71')
    	end

  8. #368
    Hydra
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    Leviathan

    Why on blue, does Metallic body keep saying command error and when I try to do /ma "Metallic Body" <me> it says:

    /magic "Firespit" <me>
    ...A command error occured.

  9. #369
    Melee Summoner
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    Quetzalcoatl

    I was meriting on RNG earlier and noticed that with GS running I can weaponskill without engaging. Is that intentional? Couldn't find any info suggesting that it would allow that.

  10. #370
    Sea Torques
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    Asura
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    The Scryers

    Quote Originally Posted by Glecent View Post
    I was meriting on RNG earlier and noticed that with GS running I can weaponskill without engaging. Is that intentional? Couldn't find any info suggesting that it would allow that.
    known issues Byrth trying to fix it... I guess lol

  11. #371
    BG Content
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    Lakshmi
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    I'm still deciding whether or not I should fix it. >.>;

  12. #372
    D. Ring
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    Phoenix

    Maybe make it off by default but allow for it to be turned on?lol

  13. #373
    Hydra
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    Quote Originally Posted by Cairthenn View Post
    CaSe SenSiTiVe!!!!!!!!
    ThaNK YoU!!!

  14. #374
    Chram
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    Fenrir

    Cor file should be functional now. Can add it to the list.

  15. #375
    Hydra
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    Aug 2011
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    Leviathan

    Updated the Rng Lua (1/19/2014) with some clean ups and notes to work better with the most recent Mote/GS changes. Moved the spectral jig sneak cancel to midcast (didn't seem to be firing off correctly in post-precast).

  16. #376
    Hydra
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    Leviathan

    Quote Originally Posted by Glecent View Post
    I was meriting on RNG earlier and noticed that with GS running I can weaponskill without engaging. Is that intentional? Couldn't find any info suggesting that it would allow that.
    I actually added in a small bit in my Rng Lua (in my signature) to prevent that from happening. While it's cool that you can, I wouldn't make a habit of using it in the open, hence the extra logic to prevent it from happening (and also prevents further logic from being processed if you don't have enough TP to use it anyways).

  17. #377
    Hydra
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    Bismarck

    Quote Originally Posted by Motenten View Post
    Cor file should be functional now. Can add it to the list.
    How do you switch to the M.acc set of Quickdraw?

    Was just using Fireshot in WKR and couldn't get it off of the main set. Changing the Castingtype to Resistant changed the f12 report to "Quick Draw: Resistant" but didn't change to the other set =3

  18. #378
    Chram
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    Fenrir

    Ah, sorry, forgot to put that bit in. Fixed and updated.

  19. #379
    Hydra
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    Bismarck

    Awesome! Everything else seemed to be working great, like normal! =D

  20. #380
    Cerberus
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    John Blaze
    FFXIV Server
    Diabolos
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    Asura

    Quote Originally Posted by Motenten View Post
    Cor file should be functional now. Can add it to the list.
    I was wondering if your COR GS has the same safety check for Animikii bullet like your spellcast xml does... if it's even possible

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