I need help to deactivate the funktion to Up/downgrade the Curing waltz.
I tryed it myself with modify more-utility but he still trys to upgrade the waltzes, even after i delted the whole funktion.
I need help to deactivate the funktion to Up/downgrade the Curing waltz.
I tryed it myself with modify more-utility but he still trys to upgrade the waltzes, even after i delted the whole funktion.
why would you it gives you the best curing waltz for the player when you use it
are you just getting an error that ti's trying to call the function??
if so you missed the line ware it calls the refine_waltz function
refine_waltz(spell, action, spellMap, eventArgs)
and all you would have needed to do was comment this line out with -- in front
example:
--refine_waltz(spell, action, spellMap, eventArgs)
then you would need to reload gearswap
and his is nothing compaired to mine (i calculate everything tp/pot/hp/r_pot/player stats)
http://pastebin.com/8da7WHu0
i am playing on a private lv75 server so all i have is curing waltz 1 and 2 and he trys to do 3 mwhat i cant
I tryed to do that what u decribed (--function refine_waltz(spell, action, spellMap, eventArgs)
and he still gives me ingame
>>/ja "Curing Waltz III"50206
...A command error occurred.
you use motes includes ver 2 correct??
then you need to edit this line in Mote-Globals.lua
refine_waltz(spell, action, spellMap, eventArgs)
to
--refine_waltz(spell, action, spellMap, eventArgs)
if your using motes ver 1 then do the above to rev1/Mote-Globals.lua
and if that does not work then the curewaltz code is in your file and i would need to see it
--edit--
if you have
mote_include_version = 2
in your user file the your using motes ver 2 else your using ver 1
I changed now more-global and mote utility in both files --refine
cant find refine in mnk.lau or the sidecar file with gear and it is till try to upgrade
uploaded files to pastebin
pastebin.com/CRxqn2bh
pastebin.com/xkdGfWB9
pastebin.com/UyfnTr2H
pastebin.com/HhURcMDH
thank you very much for help me out
I know this is pretty dumb, but personally when I first switched to PC and started tinkering with GearSwap I kept altering Mote's includes and I just couldn't understand why my changes were having no effect at all. Anyway, I had a copy of the includes in GearSwap/data and GearSwap/libs, and was editing the copies in GearSwap/data to no avail for probably a week or two. Just saying.. double-check that, lol.
EDIT: I see your file is named 'more-global.lua'. Pretty sure the include is not going to load that.. Unless your char's name is 'More'
EDIT #2:
Mote-Globals.lua
Mote-Utility.lua
Put the contents of these into GearSwap/libs with appropriate file names (Mote-Utility.lua & Mote-Globals.lua).
so i need to change the mote in the folder libs not data folder ?
that more was just a typo, file is called mote.
u posted me 2 times mote global
So glad I'm not the only one who did that, lol.
thx a lot with the tip for the folder, ofc i changed always the wrong file -.-
@ DLSMD,
Im having trouble figuring out how to specify the party member. Say someone named Trumpy was in the party and I wanted to deal with his buffs how would i refer to that (say haste or regen for an example). ive figured out how to determine the buff and gain or loss but the WHO I cant. I thought I had a workaround using party position, but then when i added a second person, it buffs the first person everytime, even if I specify a name in the send_command thing.
Also For strategms. I tried to apply automatic usin of accession when I use regen via recast of strategm but it seems to only want to work when I have full charges. is there a way to determine how many charges I have. like as long as i have 1 charge instead of a recast. or 2 charges if i also wanted to use perpetuation.
EDIT: Boldfacing what i was tryin to point out didnt really show up in the italics so i color changed it.and underlined.
Ok so it would be like ... ?
Code:if member_table.name == "Trumpy" then
Is there a premade file for sams? can someone point me in the right direction? Just decided to give the game a another chance and its been at least 3 years lol..
have you checked here: https://www.bluegartr.com/threads/11...ap-Shop-Thread
i'm just wondering why this fonction to echo time remaining not working anymore i remember it was working when i came back to game, is it a broken function or i just messed it up ?
function aftercast(spell)
equip(sets['aftercast_Idle'])
if spell.english == 'Sleep' or spell.english == 'Sleepga' then
send_command('@wait 50;input /echo ------- '..spell.english..' is wearing off in 10 seconds -------')
elseif spell.english == 'Sleep II' or spell.english == 'Sleepga II' then
send_command('@wait 80;input /echo ------- '..spell.english..' is wearing off in 10 seconds -------')
elseif spell.english == 'Break' or spell.english == 'Breakga' then
send_command('@wait 20;input /echo ------- '..spell.english..' is wearing off in 10 seconds -------')
end
end