When you get it to work on your bat can u post or private message your commands so I can apply it on summoner please
When you get it to work on your bat can u post or private message your commands so I can apply it on summoner please
EXCELLENT! Glad to see a windower alternative out there. Keep up the good work.
He is actually not post count spamming. That was his 11th post.
Preliminary analysis of his posts show incredible gratitude and a preference for the word excellent.
If anyone got smn XML to share for ashitacast would be appreciated since there no template for it anywhere .. Would be appreciated
I just pushed another update to Ashita that should hopefully fix this problem for some peoples systems. Some of the timing code used for our internal resource parser to keep track of how fast things were being parsed used an API that some peoples system's were apparently missing and even with the DLL included with Ashita it was still having problems. So I removed that bit of code. It should hopefully be working again for you as well as others having the same issue.
This sounds like a possible issue with your graphics card driver. I cannot reproduce this at all personally on Windows 8.1.
The startup error is due to the plugin Servo. You can fix it by copying the libzmq.dll from the Plugins folder and placing it into the same folder with Ashita.dll.
Speaking of servo doesn't seem that plug in came with a read me and it was all just in the OP... is there a copy of the commands and such somewhere?
Is there a way that fface.dll can get fixed? I get "unexpected end of archive" when trying to grab the file.
Also the readme on onevent is blank so makes that hard to figure out how to use as well
Thanks bz
idk if there is but what i use:
1st: /servo on - main
2nd: /servo sync - mules
don't use /servo on with two char or you'll crash pol
main commands:
/servo send /follow steellord (makes all mules follow)
/servo sendto dasva /ma "Haste II" steellord (or <p2> etc)
/servo sendto dasva /ma "Stun" <bt>
makes 6 boxing a breeze
Yeah I've figured out a few commands now. Also for everyone else there is a [me] and [t] that makes the player you send to target what would be <me> and <t> of the sender respectively which is really nice for assisting and such
Anyone know why my boost won't activate?
<if advanced="$autows=1">
<if eq_main="Hades santi +1">
<setvar name="wskill" value="Asuran Fist"/>
</if>
<elseif eq_Feet="Wulong shoes +1">
<setvar name="wskill" value="Dragon Kick"/>
</elseif>
<if t_hpp=">1">
<if p_tp=">99">
<command>/ja "Boost";/pause 1;/ws "$wskill" <t></command>
</if>
Keep saying THIS IS WRONG..anyone know why? please help --> <command>/ja "Boost";/pause 1;/ws "$wskill" <t></command>
FFACE is not broken anyway.
Ashita's input handler requires line breaks to do multiple commands, I believe. I've added a new tag to help with this, "delay" on command. I literally just added it upon realizing that, so make sure to update ashitacast before using it.<command>/ja "Boost";/pause 1;/ws "$wskill" <t></command>
</if>
Keep saying THIS IS WRONG..anyone know why? please help --> <command>/ja "Boost";/pause 1;/ws "$wskill" <t></command>
Syntax is:
<command>/ja "Boost"</command>
<command delay="1200">/ws "$wskill" <t></command>
the optional delay tag waits that long in milliseconds before executing the command.
This is threaded, so keep in mind that multiple commands will need the cumulative delay. For example, to use SA > TA > WS 1.2 seconds apart, you'd need:
<command>/ja "Sneak Attack"</command>
<command delay="1200">/ja "Sneak Attack"</command>
<command delay="2400">/ws "Rudra's Storm" <t></command>
The alternative:
<command delay="1200">/ja "Sneak Attack"</command>
<command delay="1200">/ws "Rudra's Storm" <t></command>
would result in sending both almost simultaneously, 1200 milliseconds after the section is processed. This is not how you want to do it.
Adding a pet command section and corresponding rules as well, to make it simpler to do pet swaps. This will likely be pushed after maintenance tomorrow, so I can also see what if anything needs to be fixed first.