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  1. #161
    Leader of the Brain Eating Space Monkeys
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    Ramuh

    Thanks for that, ill download it this evening and tinker.

  2. #162
    Smells like Onions
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    Quote Originally Posted by Darklad View Post
    Hello guys

    Is it possible to use Novo in windower ?! if yes how ?

    Thank you.
    nope. but if i remember right there is a plugin for windower that does change your icon? if not slap arcon

  3. #163
    Relic Weapons
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    @Darklad: Nothing from Ahista will work with Windower, and nothing from Windower will work with Ashita. They are two entirely different projects with different system cores so their plugin interfaces are not at all compatible.

    @Scizor: You can find most of the plugins / addons here:
    - Plugins: http://www.ffevo.net/forum/96-member-plugins/
    - Addon information: http://ashita.ffevo.net/docs/doku.php?id=ashitav2:start

    I have not had the time to work on the wiki to add the plugins there yet. But hopefully in time I will get to it.

  4. #164
    Campaign
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    Am I wrong in saying there is a 6th setting necessary for Ashita POL language?
    Currently there is:
    1) default
    2) Japanese
    3) English
    4) European (french)
    5) European (german)

    There should be a 6th, 6) European (english).
    I have EU POL, I play in english, but Ashita launches only if I select 4) or 5).
    Thing is... I don't want neither French nor German, but English.
    If I select 3) it sets the profile to US POL and it cannot find the right information in the registries and, henceforth, POL doesn't even launch

  5. #165
    Relic Weapons
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    Quote Originally Posted by Sechs View Post
    Am I wrong in saying there is a 6th setting necessary for Ashita POL language?
    Currently there is:
    1) default
    2) Japanese
    3) English
    4) European (french)
    5) European (german)

    There should be a 6th, 6) European (english).
    I have EU POL, I play in english, but Ashita launches only if I select 4) or 5).
    Thing is... I don't want neither French nor German, but English.
    If I select 3) it sets the profile to US POL and it cannot find the right information in the registries and, henceforth, POL doesn't even launch
    The POL language is simply to let Ashita know where to look for your install path in the registry. It does not define the language that is used within the game.
    That is based on the POL you have installed and so on.

    Any European language shares the same registry key 'PlayOnlineEU'. Which is all that Ashita uses that for. The 'Resource Language' is what handles what resources are used internally for Ashita. However, since SE discontinued the translations of the game, there is no longer support for any of the EU languages. Thus it was removed from Ashita as well.

  6. #166
    Relic Weapons
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    Ashita v2.1.0.0 Released
    • Increased ASHITA_INTERFACE_VERSION to 1.03.
    • Removed double loading of resources. (Should help speed up load times a little.)
    • Added AntTweakBar UI implementation from original Ashita v1 (credit to RZN for the original version).
    • Added input handling for the new UI. New UI should have priority over everything else.
    • Added UI rendering after all other rendering. It should be drawn over every other object. (Including plugins.)


    New (but old) UI System
     
    Like we had in Ashita v1, we have reintroduced the UI system into the game. After much hassle and headache with Gwen and how poorly it is written, I opt'd to just say fuck it to using it and went back to the old system we used in v1. This system, while limited, did work great for what it offers, so I have reimplemented it. 
     
    An example of how it looks:

     
    Both plugins and addons can take advantage of the UI system and create fun and unique UI's to extend their alterations even more.
     
    Plugin developers can read the Ashita.h header for more information.
     
    Addon developers can find more information regarding the Gui_ functions added to Addons.dll here:
    http://ashita.ffevo.net/docs/doku.ph...:api:functions

    More info and continued development for the new UI system can be found on our forum here:
    http://www.ffevo.net/forum/94-ashita-v2/

  7. #167
    Puppetmaster
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    Bleeding Hollow

    Quote Originally Posted by atom0s View Post
    I opt'd to just say fuck it
    professional changelogs

  8. #168
    Relic Weapons
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    Ashita v2.1.0.1
    • Updated for the latest game update (11/09/2014)
    • Fixed broken player structure.
    • Fixed broken inventory structure.
    • Fixed broken entity structure.
    • Fixed broken stock plugins.


    Enjoy

  9. #169
    Nidhogg
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    Bahamut

    You just might get a hefty number of people trying it with that quick fix. Except the servers went down. XD

  10. #170
    Edrakali
    Guest

    Sorry if wrong place to ask. In Ashita, I am wondering if there is a way to disable gamepad on one instance, while the other runs with "/gamepad allowbackground" on. My goal is to dual box two characters on one PC, so that one is controlled by keyboard, while the other is controlled by gamepad.

  11. #171
    Smells like Onions
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    Help!

    I need help with Ashita 2

  12. #172
    Clever and witty, all together the ladies love the Nekura
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    Quote Originally Posted by traveler View Post
    I need help with Ashita 2
    This is pretty vague and isn't going to help anyone help you.

  13. #173
    Leader of the Brain Eating Space Monkeys
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    Ramuh

    Quote Originally Posted by traveler View Post
    I need help with Ashita 2
    Have you tried turning it off and back on?

  14. #174
    Cerberus
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    Ragnarok

    Is there an Ashita equivalent for the Windower Cancel plugin? I looked through the plugins/addons and didn't see anything but figured I would ask to make sure

  15. #175
    Relic Weapons
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    The debuff addon does this, i believe it is included by default. /debuff <id> (or) /cancel <id>

  16. #176
    Cerberus
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    Quote Originally Posted by matix View Post
    The debuff addon does this, i believe it is included by default. /debuff <id> (or) /cancel <id>
    It's not included by default but it's exactly what I needed, thanks Matix!

  17. #177
    Relic Weapons
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    Quote Originally Posted by Edrakali View Post
    Sorry if wrong place to ask. In Ashita, I am wondering if there is a way to disable gamepad on one instance, while the other runs with "/gamepad allowbackground" on. My goal is to dual box two characters on one PC, so that one is controlled by keyboard, while the other is controlled by gamepad.
    At the moment there is no easy to do method to fully block the gamepad in a single instance. I can look into adding this though when I get some time.

    Quote Originally Posted by traveler View Post
    I need help with Ashita 2
    You are going to need to be more specific than that to get support.

    Quote Originally Posted by Theraven View Post
    Is there an Ashita equivalent for the Windower Cancel plugin? I looked through the plugins/addons and didn't see anything but figured I would ask to make sure
    Quote Originally Posted by Theraven View Post
    It's not included by default but it's exactly what I needed, thanks Matix!
    Addons are not included by default to help slim down the install package. And with Ashita our installer is simply the exe. We like to keep it simple for users. So if you need any addons / plugins in the future be sure to check the launcher first. Afterward, if you do not find what you need there, check our forums here:
    http://www.ffevo.net/forum/94-ashita-v2/

    If you still can't find it, feel free to make a request post over on our forums.

  18. #178
    Relic Weapons
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    Ashita v2.1.0.4 Released
    Fixed AddToChat hook with the new client changes.
    Fixed inventory structure.
    Fixed player structure.
    Fixed target pointer offset.

  19. #179
    Relic Weapons
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    Ashita v2.1.0.5
    Interface version bumped to 1.04.
    Added new pointers for new functions.
    Added new functions to player object: HasAbility, HasKeyItem, HasPetCommand, HasSpell, HasTrait, HasWeaponSkill.
    Fixed resource manager parsing for weapon dat files.
    Added new ItemLevel to IItem object returned from the resource manager for armor and weapons.
    Recoded the pointer scanner to use a more efficient and faster method of scanning for signatures.

  20. #180
    Relic Weapons
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    Ashita Update
    - Fixed broken chat pointers (addtochat, autotranslatethis).

    Enjoy. ~

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