Goodbye sweet beta
Goodbye sweet beta
I didnt realize how great this game was until the beta ended
Next Beta Test in Mid-Februaryhttp://us.battle.net/forums/en/overw.../20421003773#1When we brought the Closed Beta offline last December, we did so with the intent to use the downtime to address player feedback, work on some core features (like progression!), and adjust the balance of the game. Our goal was to have all of that work completed before bringing the Closed Beta back online, and our hope was to have that goal complete by middle to late January.
While progress has been great and the team has been working super hard to get everything implemented on time, we're not quite ready to bring the Closed Beta back online just yet. We’ve been pretty open about the fact that we could slip into February from the beginning, but a big reason for this delay is that we really wanted to add one more big feature to the next beta patch.
After looking through all of the feedback from last year, one of the things we noticed players consistently mentioning was their desire for more game modes in Overwatch, in addition to Point Capture and Payload. Without getting into specifics, we are working on a new game mode. And we’re very excited about it! And we have some great new maps to support it, too, but we need a little more time to get everything just right.
Rather than try to rush a beta patch out this month (which would mean the new game mode would have to be put off), we’re going to take a few extra weeks before bringing the Closed Beta back. By doing so, we can make sure we can include the new game mode along with the new maps. This will also allow us to do some additional polish to the game’s progression and reward system. Though all these features will still technically be a work-in-progress during the beta, we’d like them to be at a certain quality bar before releasing them for testing.
This was an easy choice for us to make, and hopefully this post can help you understand why we made it. I don’t have an exact date for when the Closed Beta will resume, but right now we’re looking at mid-February (and we don’t intend to slip out of February). We’ll do our best to provide at least one week’s notice before we’re ready to get this beta party started again, so definitely keep an eye on our official channels.
We love making this game with you guys. It’s been so much fun and you’ve been incredibly supportive of us. Thank you all so much for your patience and we hope to see you in-game soon!
Beta is back on Feb. 9th.
Happy birthday to me.
Oh god finally. Needed this game back in my life.
http://us.battle.net/overwatch/en/blog/20034300/Round 2 of the Overwatch Closed Beta is officially underway in the Americas and Europe gameplay regions. We've added a ton of new content and features for our testers to analyze, including a new player progression system, new game mode, new maps, revamped Custom Game options, and a variety of hero balance updates.
http://us.battle.net/forums/en/overw...ic/20742184292 - Patch Notes
http://us.battle.net/overwatch/en/blog/20034301/ - Progression details
DVA NERFS
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I see they added control points. Bastion changes are welcome, he was too flimsy. Shocked that McCree and Parah didn't get nerfs.
I fucking hate Mei.
Getting hard countered eh?
I hate that I'm still not in the beta. They tease me with the stress test weekend and then nothing once 2016 rolls around, the bastards.
Great now I have to compete with my husband for computer time. Overwatch beta and Legion alpha UGHH.
I really just need to build my own again..
Playing against the AI makes me feel much better about myself and how terrible I am at the game.
I want this in my veins...
AI playing offense on a payload objective is a complete joke.
Really hope they improve it.
Played a ton of this over the weekend and I seem to be enjoying it more than ever before. A lot of people are complaining about Torbjorn(sp?) and Bastion but they are definitely counterable. I have run into some complete blow outs of games but most of the games have been great and very back and forth and exciting. Hoping they send more invite waves out soon as playing with friends is by far the most enjoyable aspect of the game.
AI in a situation like that is not easy to pull off. Ridiculous amounts situational shit when escorting a moving zone designated as capture/hold. It's the same reason moba bots are shit. They can't react situationally, but they can have perfect actions and timings which just isn't fair.
I love rolling all Torbjorns on defense on certain maps.
It doesnt always work but when it does there are giant amount of salt.