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Thread: Square Enix General News     submit to reddit submit to twitter

  1. #401
    Ridill
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    Quote Originally Posted by Kaslo View Post
    I thought Parasite Eve was technically FF7
    I think it was Xenogears was pitched as FF7, turned down for being too dark and biblical.
    When actual FF7 design began, they wanted to use New York City as a setting and scrapped it in favor of Midgar.
    After liking the New York City idea, they used it for Parasite Eve.

  2. #402
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    Quote Originally Posted by Kirin View Post
    I think it was Xenogears was pitched as FF7, turned down for being too dark and biblical.
    When actual FF7 design began, they wanted to use New York City as a setting and scrapped it in favor of Midgar.
    After liking the New York City idea, they used it for Parasite Eve.
    And kepts the Blonde Protag with Big Black Sidekick

  3. #403
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    I loved both Parasite Eve games.

  4. #404
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    The third one was amazing for PSP.

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    Quote Originally Posted by theshun View Post
    The third one was amazing for PSP.
    All I've ever heard was hate for that game and how it destroyed Aya's character

  6. #406
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    Quote Originally Posted by Kaslo View Post
    All I've ever heard was hate for that game and how it destroyed Aya's character
    Well... yes and no.
    I personally rank it as the worst of the three in all aspects although there is a reason for the gameplay difference. I also liked the twist in the story even if the execution was messy but I'd rather get a new one that ignored The 3rd Birthday completely.
    And gimme the gameplay of PE2 back as well I really liked the mixed Resident Evil/RPG stuff in there.

  7. #407
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    Quote Originally Posted by Alkar View Post
    And gimme the gameplay of PE2 back as well I really liked the mixed Resident Evil/RPG stuff in there.
    Yep, really a great idea they had. Plus the atmosphere of the game was just so amazing.

  8. #408
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    Valkyrie Profile and Star Ocean Producer Yoshinori Yamagishi leave SE, Joins Monobit to lead their VR Division and develop a VR-MMORPG
    http://gematsu.com/2017/04/star-ocea...es-square-enix | http://gematsu.com/2017/04/star-ocea...-division-head

    Isamu Kamikokuryo, Director of the Mainline non-MMO FF series games (X-XV), has also left SE
    http://gematsu.com/2017/04/final-fan...es-square-enix

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    VR-MMORPG.... Oh shit Sword Art Online incoming!

  10. #410
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    Too soon to get hype. Monobit is currently a middleware company whose most notable work is providing technical help to Bloodstained.

  11. #411
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    Oh Monobit, I was reading quickly and thought it said Monolith

  12. #412
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    https://twitter.com/RPGSite/status/850387644005482496

    Takashi Tokita (Final Fantasy IV lead designer, Parasite Eve director) is starting a "secret mission" for the Switch. Hmmm....


  13. #413
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    On yesterday's The Know roundup, they mentioned that Microsoft was trying to convince SE to develop games for them now that they have the powerful Scorpio. SE turned them down because they want to focus on the Switch. So expect more SE Switch exclusives.

  14. #414
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    Quote Originally Posted by 6souls View Post
    On yesterday's The Know roundup, they mentioned that Microsoft was trying to convince SE to develop games for them now that they have the powerful Scorpio. SE turned them down because they want to focus on the Switch. So expect more SE Switch exclusives.
    https://mynintendonews.com/2017/04/0...-xbox-scorpio/

    It's not just some random company spokesperson either. This is straight from Matsuda's mouth.

    also of note:

    Smartphone titles in the first half of 2016 did poorly, their motto this year is ‘something else’ as they have to stand out and be different from the competition in order to attract users on phones and not just continue making these games using the same templates as they have before.

    Smartphone users aren’t just looking for light games anymore, but more hardcore experiences
    I hope that doesn't just mean they're hedging their mobile teams to develop for Switch too, but that they see the trend for mobile is starting to decrease a little and would rather put a "not quite full console but too big for cell phone" (TWEWY, Seiken, etc) on the Switch.

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    It's time that FFRK finally died off.

  16. #416
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    Quote Originally Posted by 6souls View Post
    It's time that FFRK finally died off.
    You shut your dirty mouth, Sir!

    dialsoap.jpg

  17. #417
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    Quote Originally Posted by 6souls View Post
    It's time that FFRK finally died off.
    fucka you

  18. #418
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    Quote Originally Posted by 6souls View Post
    It's time that FFRK finally died off.
    Doubtful as SE only licensed it to another company. SE really has nothing to do with FFRK, DeNA does.

  19. #419
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    FFRK on switch!

  20. #420
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    How about a full rpg ffrk style game for the switch? Play in that 16bit style

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