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  1. #61
    Who's driving? Oh my God Bear is driving! How can that be??
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    I am starting to wonder if the weaponskills under the potency buff category are just getting a straight up +wsd% mod added to them similar to upgraded relic weaponskills.

  2. #62
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    They aren't, or I would have seen a difference with DE.

    Code:
    93+115 STR
    107+122 DEX
    85+85 CHR
    
    102+19D
    
    6426 Rudra's Storm 1004
    6786 Rudra's Storm 1034
    6.109~6.074 (oops, extra 3 TP bumped me up)
    
    20866, 21356, 21377, 21569 Rudra's Storm 3000
    19.42~19.723 fTP
    So Rudra's is probably 6.0 fTP at 1000 TP and 19.5 fTP at 3000 TP. I don't know the 2000 TP waypoint, but if it's linear then you really don't lose much damage at all waiting from 1000 to 3000 Rudra's. That's strategically huge for THF.

  3. #63
    Who's driving? Oh my God Bear is driving! How can that be??
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    Ah I see so the potency increase on DE is an acc boost then. Depending on the amount of acc that's not a bad thing I guess but sad to see no DMG bump

  4. #64
    Ridill
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    Quote Originally Posted by Byrthnoth View Post
    93+115 STR
    107+122 DEX
    85+85 CHR

    102+19D

    With Gorget/Belt: 1375, 1386, 1412
    1.38~1.41
    1.176~1.185fTP, which is about exactly where it was before the patch. If it was buffed or changed in any way then I can't detect it.
    DE?

  5. #65
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    Yeah, that was Dancing Edge.

    This is 2000 TP Rudra's Storm (used ranged attacks for exactly 100 TP/shot)
    Code:
    93+85 STR
    107+113 DEX
    D102+19
    11% crit attck boost
    
    14980, 15042, 15152, 15361 Rudra's Storm 2000
    14.79~15.14
    In summary, you want to hold TP up to the 2000 TP waypoint for Rudra's (1750 with moonshade). It will actually benefit you to hold TP until then.

    Edit: Forgot that I removed Charis Feather in favor of Bestas Bane, adjusted numbers. 15 fTP at 2000 TP.

  6. #66
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    Code:
    93+85 STR 107+113 DEX D102+19 11% crit attack boost
    
    Gorget + Belt
    
    1114, 1115, 1119, 1123, 1129, 1136, 1137, 1161 Evisceration
    1.242~1.25 fTP

    So Evisceration is 1.25 fTP now.

  7. #67
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    Code:
    93+85 STR
    107+113 DEX
    95+68 AGI
    
    4404, 4462, 4464, 4504 1000 TP Shark Bite
    
    4.70~4.83 Shark Bite at 1000 TP
    I'm not sure what they did to Shark Bite. I'm betting it was a modifier change.

  8. #68
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    Quetzalcoatl

    Blade: Shun
    Code:
    3 Merits: Assuming 79% DEX
    1008 TP
    271 Total DEX, 109 DMG Katana, Capped fSTR, SA'd Bunnies (Grand Total of 335 Base Damage)
    1047, 1044, 1045
    1.0 fTP now?
    Code:
    Same as Above with Gorget + Belt:
    1231, 1255, 1280, 1251
    Would fall in line with a 1.2 fTP from gorget + belt, no?

    @ 3,000 TP Blade: Shun produced the exact same results over 6 WS's. Assuming it's a flat 1.0 across all tp values, similar to before with it's .68

  9. #69
    Ridill
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    Not really sure about the ftp calcs so I'll just leave raw data.

    Ruinator 5/5 merits. 203 str. D 145 weapon. 24 fstr 172 wsc. So 341 base dmg. w/ SA

    1117, 1148, 1156, 1134, 1147, 1120, 1151.

  10. #70
    Ridill
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    Bora axe: 203 str. D 145 weapon. 24 fstr. 233 dex so 233 wsc and 402 base dmg w/ SA

    5484, 5633, 5690, 5446, 5622, 5431

  11. #71
    Ridill
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    Onslaught: 203 str. D 145 weapon (119 guttler). 24 fstr. 233 dex so 186 wsc and 355 base dmg w/ SA

    6557, 6587, 6648, 6561, 6518, 6693

  12. #72
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    Quote Originally Posted by dasva View Post
    Not really sure about the ftp calcs so I'll just leave raw data.

    Ruinator 5/5 merits. 203 str. D 145 weapon. 24 fstr 172 wsc. So 341 base dmg.

    1117, 1148, 1156, 1134, 1147, 1120, 1151.
    If this is no with no gorget or belt, you are at about 1.5ftp

    I assumed you arent using SA, since no mention

  13. #73
    Ridill
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    Decimation: 203 str. D 145 weapon. 24 fstr 101 wsc. So 270 base dmg. w/ SA


    1472, 1400, 1445, 1447, 1437, 1452, 1461

  14. #74
    Ridill
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    Quote Originally Posted by doctorugh View Post
    If this is no with no gorget or belt, you are at about 1.5ftp

    I assumed you arent using SA, since no mention
    Sorry thought it was assumed SA was used in testing of melee ws like this. So yes it was

  15. #75
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    Someone PMed me about my PK results, so I did some more testing and it is what I said it was (1.75 fTP, 40% STR, 40% DEX). The real WS to beat is, against all odds, 2000 TP Rudra's Storm.

  16. #76
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    Blade: Metsu with 119 Kikoku
    Code:
    1008 TP
    271 Total DEX, 109 DMG Katana, Capped fSTR, SA'd Bunnies (Grand Total of 345 Base Damage)
    7044, 7056, 7025, 6997, 7105, 7114
    Taking into account the 40% extra damage from relic, this implies it's gone from 3.0 fTP to 4.0 at 1,000 TP I think.

    Attempting WS's at 2,000 and 3,000 TP showed no damage increase on Metsu. /sad

  17. #77
    Ridill
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    Rampage: 203 str. D 145 weapon. 24 fstr 101 wsc. So 270 base dmg. w/ SA



    819, 844, 818, 792, 837, 813, 817

    Also interesting because it was also on the ftp transfer list but bg wiki says it already did.

  18. #78
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    I went and edited in all the ones from the list already.

    Also, even with 119 Terpsichore I'm getting that Rudra's Storm spamming is highly competitive with Pyrrhic Kleos and slightly increases in DPS from 1000 to 1750 TP, so overTPing is less of an issue. In theory, Terpsichore + PK spam is better by 8.6%. In practice, you should hold TP for Rudra's Storm if there's any reasonable chance you can use it to close a skillchain (with or without climactic flourish).


    For Dasva's stuff:
    Rampage: 1 fTP
    Decimation: 1.75 fTP
    Onslaught: 4.275~4.37 fTP (Now with a 40% relic boost, still a weird number)
    Bora Axe: 4.5 fTP
    Ruinator: 1.076~1.092 fTP

  19. #79
    Ridill
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    Relic is 40% not 25%. But yeah overall I'm less than impressed with axe ws

  20. #80
    Ridill
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    Realmrazer:5/5 161 str. D 88 weapon. 17 fstr. 253 mnd 215 wsc. So 320 base dmg. w/ SA

    877, 845, 883, 877, 886, 887, 872

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