Source: http://game.watch.impress.co.jp/docs...14_683559.html
Original Japanese text is from Game Watch.
All images are (c) Square Enix.
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A Realm Reborn Patch 2.5 Before the Fall - First Update
The boss of the World of Darkness is the "Cloud of Darkness," and battles against Odin and Gilgamesh will appear!
January Version Update Plan
The latest information including the January version update implementation plan for Final Fantasy XIV A Realm Reborn Patch 2.5, Before the Fall, was just published by Square Enix.
This first information included publication of theme artwork, updates about the story of Hildibrand and the main scenario, and displays of the new "hard" primal battles against Gilgamesh and Odin. The final chapter of the Crystal Tower series, "World of Darkness," and the three new dungeons will round out the newly introduced content.
As the last update of the patch 2.0 series, not only will the main scenario come to a climax, but the stories of Crystal Tower and Hildibrand will also be complete.
Additionally, the latest trailer was also published in conjunction with this release. Along with the content mentioned above, the trailer also showed scenes of Manderville Gold Saucer and the main scenario from part two of patch 2.5, so please take a close look at the trailer for more details.
Main Scenario: Before the Fall
With the rebuilding of the empire of Garlemald, the revelation of the traitor, and the stepping down of the Sultana, Ul'dah is on the brink of collapse from within. To add fuel to the fire, darkness threatens to engulf the entire realm. The fate of Eorzea lies with the Scions of the Seventh Dawn, and you, Warrior of Light, in this final chapter.
Side Quests: Hildibrand, Agent of Enquiry
According to the new challenge from the Phantom Thief, his next target is the Treasures of Ul'dah. The most recent message from the thief stated that "justice will be served" by his hand with the four sacred treasures... can Hildibrand prevent the Phantom Thief from carrying out his plan?
Side Quests: Gilgamesh (Hard) Battle
Rivers run through Eorzea.
The swordsman Gilgamesh hides away in a deserted fortress.
He awaits a worthy opponent to settle the score, sword in hand.
However, his heart wavers. He seeks his companion.
The revival of his best friend.
On his back, the power of a hundred men!
Let the battles begin.
Crystal Tower: World of Darkness
The characters bring a feeling of nostalgia, but the World of Darkness has production value worthy of this final chapter.
At the end of his reign, to subdue the powerful armies who opposed him, Emperor Xande of the ancient empire of Allag entered an unholy covenant which allowed for his control of the voidsent. However, even after Xande was defeated and the crisis was thought to be averted, the voidsent cloud continued to invade the physical world. The Warriors of Light must travel to this void, formerly known as the "World of Darkness," and put an end to the threat.
Crystal Tower: World of Darkness Boss Monsters
Cloud of Darkness
Cerberus
Crystal Tower: World of Darkness Rewards
Tank: Demon Fending Armor
Melee (Monk): Demon Striking Attire
Melee (Dragoon): Demon Slaying Attire
Rogue (NIN): Demon Scouting Attire
Ranged (BRD): Demon Aiming Attire
Healer: Demon Healing Attire
Caster: Demon Casting Attire
Odin Primal Battle
When the seventh Calamity began, rumors of a ghost knight wandering the Black Shroud began to spread. The identity of the knight was revealed to be none other than the legendary Odin. Ancient writings teach that Odin was sealed away in Urth's Fount by the Hero of Allag, but why was he revived? And without believers, how can he continue to exist? Adventurers will unravel the mystery when they face Odin.
The Keeper of the Lake
Fifteen years ago, in the Battle of Silvertear Skies, the Garlean imperial army's airship Agrius was struck and destroyed by the phantom dragon Midgardsormr. The corpse of the phantom dragon coiled around wreckage which fell to the lake below formed a tower now known as The Keeper of the Lake. In order to discover the truth about certain information received from the Ishgardian forces, the Warriors of Light set forth to The Keeper of the Lake.
Wanderer's Palace (Hard)
After the defeat of the Tonberry King, an incarnation of hatred and devotion from his supporters, the tonberries of Wanderer's Palace have gradually regained their sanity. However, their desire to return to a life of solitude has been challenged by a team of Mamool Ja mercenaries which have occupied the temple. The area which used to be a sanctuary is now being fortified for use as a base - save the tonberries!
Amdapor Keep (Hard)
Due to the activities of adventurers, Amdapor Keep has seemed to regain its peacefulness from the Lambs of Dalamud. However, the tainted scrawlings these worshippers had left behind across the ruins during their occupation have begun to take form. Further, the plants and animals of the forest have become restless due to the evil forces about. In order to bring peace to the forest and spirits alike, re-enter the Keep and destroy the legacy of the Lambs of Dalamud once and for all.