Since we got the new /checkparm command I decided to go and test a bunch of sushi's I could get for my local AH. Sorry no +1 test but there was 0 singles up for any of them when I decided to test and wasn't dropping couple mil to by stacks of +1 that I very well might of never used afterwards.
Elvan MNK/WAR 440 H2H Skill(Natural Cap + 8/8 H2H Merits) 100 DEX with No gear & 12/12 Dex Merits.
I also tried this with Gear(Acc Gear no dex), JA(focus/aggressor) All values came to whats listed plus what is known for said JA/Gear except on crab sushi seems it caps at 64 with slightly more acc gear, ja ,or just Oats on. It did not help scale the % of food so I it looks like every sushi I tested has a cap we never knew about and that cap seems to be pretty low stat wise almost all were capped at 440skill/100dex.
I also did not -dex via gear on foods that have dex. All dex values for foods in question are the one that we have known forever though.
Code:
Food Oats Barefist
None 676 487
Tuna 750 561
Squid 752 563
Fin 752 563
Salmon 744 555
Crab 740 550<-Not a typo!
Sole 752 563
Bream 756 567
Confirming JA/Gear/Combat Skill on ilvl should affect the foods. (Crab sushi already showed this on the h2h test but this makes it clearer.)
MNK/WAR 329 Staff Skill (No Merits) 100DEX (No Gear & 12/12 Dex Merits)
Code:
Food Buff Staff Acc
None None Earth 391
None None Emin 570
Fin None earth 453
Fin None emin 646
Crab None earth 441
Crab None emin 634
Crab +30AccGear earth 475
Crab +30AccGear emin 664
Crab Agressor earth 470
Crab Agressor emin 659
Ocotopus Sushi Caps at 68 ACC was at cap already at 440SKILL/100DEX also gives +1STR.
I will be testing these "rarer" sushis for other effects once I get a few types made.