Vive Pro got announced, alongside a wireless dongle for both regular Vives and Pros to come out later this year. Not seeing any pricing as of yet, but given the specs and the "Pro" label, I'm expecting it to cost more than the current Vive. Screen panel resolution in it will be 2880x1600, up against 2160x1200 of the current Vive.
Hope the wireless is both latency-free and not too battery heavy, as that'll sever one of the biggest annoyances with VR. The increased panel resolution should also mean less screendoor effect, although the amount of GPUs on the market being able to push that at native resolution at 90hz will be pretty low, so I'd expect a lot of upscaling for most PC builds. At least until foveated rendering becomes a reality in a future model.