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  1. #1
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    Monster Hunter Stories


    Spoiler: show





    “We want to imbue this game with a storyline and brand of fun that can only be done within the confines of an RPG, while still preserving the core sensibilities that people have come to associate with Monster Hunter,” Tsujimoto said.
    http://gematsu.com/2015/04/monster-h...-announced-3ds
    http://www.famitsu.com/news/201504/12076494.html

    Website: http://www.mh-stories.jp/
    Release date: 2016 (JP)

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  3. #3
    Red Parrot
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    Well my 9 year-old is super excited after this video.

    If only the Western audience understood the world of MH. Too bad a majority will not. Fingers crossed this gets a translation.

    Here we go...

    -Fin

  4. #4
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

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    We should get a translation by the name of Monster Hunter Stories Ultimate in 2018

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    I'm a huge MH fan, but I'll take a pass on this one.

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  7. #7
    Electric Six groupie
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    I know this goes against the whole playstyle of monster hunter games but damn I really want this.

    I just want to fly a baby Rathalos let's be honest.

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  9. #9
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    Monster Hunter Stories x The Legend of Zelda

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  12. #12
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    OP

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  14. #14
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    English Demo coming August 10th, Full Game on September 8th

    https://twitter.com/NintendoAmerica/...22046300880896 | http://monsterhunterstories.nintendo.com/


  15. #15
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    So I'll repeat the same thing I posted on my twitter:

    Was skeptical while downloading it, demo made me want to buy it. It's not mind-blowing but riding mons, fighting mons, hatching mons has convinced me this is the purpose of the 3DS.


    The Demo
    The real conversation to be had here is: This demo is a fantastic way of showing off a game. I felt like I totally "got" what the game was about and why I should buy it. The fact that it carries over the entire save and doesn't have limited uses is A+ as well. I rarely see demos worth trying out and I managed to invest a lot of time into this. (see below)



    Graphically.... ehhh?
    But this is the 3DS. What am I expecting? The colors pop and the game is better than a lot of other 3DS games. They utilize your character's facial expressions quite a bit, I actually found myself impressed with how emotive my character could look at times. Considering that I've seen better games do less.


    Monster Management
    As you can see from my monster box here, we can hold a total of 200 monsters. Mark the ones we like as Favorites, and it has a pretty detailed breakdown of monsters. No two monsters are the same! (Or rather it would be unlikely)

    When hatching a monster you get random stat bonuses from tapping the egg. +1 atk +2 def +3 hp etc, etc...
    But not only that, when you OBTAIN the egg you can get different types of monsters. Let me show you two monsters...

    (Fuck sorry about this quality... I took pictures with my phone while I was showing my friend and never thought I'd use it for people to actually look at)
    Monster 1 was an Arzuros that I hatched from a pretty meh egg.
    Monster 2 was an Arzuros that I hatched from a much better egg. Even at level 1, look at the HP compared to the other Arzuros! In the end it only ended up with 1 more atk and 1 less def but that FAT HP. Arzuros is supposed to be a pretty tanky monster so you can see how much he got out of that.

    A...ahem sorry I kind of went off on a numbers tangent. But you can also see that in the bottom right of the screen there's a "tic-tac-toe" board which can contain "genes" that boost your mons. Some give them special abilites, some just raise their stats.




    Combat is...
    Simple, extremely so. I rarely worried about the difficulty of anything I was facing to be honest. Outside of moments when I made poor decisions the game rarely seemed to punish me. Or maybe I just over-grinded? That's a definite possibility. Still, I can't fault it. I'm pretty convinced this game was aiming for a young demographic. Combat involves a rock-paper-scissors with you learning what monsters prefer rock vs scissors and your mon typically does its own thing. You can order it to do things if you've built up enough KP (kinship points) in the battle to spend on ordering a specific attack but otherwise it's up to you to put in the right monster to fight the other monster.

    EX: Lance here favors Technical attacks but he will sometimes pick Speed. He rarely does Power attacks. It's best to put him up against a foe who does Speed because Technical > Speed > Power > Technical. You get the idea I'm sure.


    Okay. Have I got your attention? Download the demo. Or show it to your kids. Kids still like dinosaurs right?

  16. #16
    Impossiblu
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    Super necro but this is now available on iOS and Android for whoever cares. Not a terrible little RPG for $20

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