each armor piece offers 4 different paths:
Pursuer's Gaiters (THF/NIN/RNG/COR):
DEF:69 HP+13 STR+12 DEX+29 VIT+10 AGI+44 MND+12 CHR+30
Ranged Accuracy+20 Magic Accuracy+15
Evasion+72 Magic Evasion+69 "Magic Def. Bonus"+5
Haste+4% Enmity-7
type A: AGI+3 Rapid Shot +3
type B: DEX+1 AGI+3 Recycle+1
type C: HP+10 Acc.+6 Attack+1
type D: Rng.acc.+3 rapid shot+3 recycle+1
EDIT: for clarity those are the rank 1 augments
they droped of the cerb mob south of conflux #6 where apes are:
KI was webblabla tooth or so, obtained from entrance NPC by tradeing him 2 gold ingots
farming slits is a chore. with 60 people in zone there is basicly no spot free without competition and mobs are permadead ¬.¬ this is retarded.
anyone tested if the slit rate is tied to exp. I think it might be a fixed value per mob lvl