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  1. #1
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    New Recipes - May 14, 2015 Update (Rhapsodies Edition)

    Reply with new recipes you have found based on the New Items Page

    Remember to also provide crystal used, and the item above and below the new item in the npc list.

    GREEN COLORED ITEMS have been added and are now complete
    RED COLORED ITEMS mean they still need to be added to the wiki
    PINK COLORED TEXT/ITEMS mean more specific information is needed

    Armor

    Poroggo Coat +1 [SYNERGY - Amateur] Poroggo Coat x2
    Blurred Shield/+1 [SMITHING 105, Goldsmithing] Fire Crystal, Dark Matter, Vulcanite Ore x2, Koenig Shield

    Weapons

    Blurred Claws/+1 [SMITHING 105, Goldsmithing] Fire Crystal, Dark Matter, Vulcanite Ore x2, Dragon Claws
    Blurred Knife/+1 [SMITHING 105, Goldsmithing] Fire Crystal, Dark Matter, Vulcanite Ore x2, Misericorde
    Blurred Sword/+1 [SMITHING 105, Goldsmithing] Fire Crystal, Dark Matter, Vulcanite Ore x2, Adaman Kilij
    Blurred Axe/+1 [SMITHING 105, Goldsmithing] Fire Crystal, Dark Matter, Vulcanite Ore x2, Tabarzin
    Blurred Claymore/+1 [SMITHING 105, Goldsmithing] Fire Crystal, Dark Matter, Vulcanite Ore x2, Nagan
    Blurred Cleaver/+1 [SMITHING 105, Goldsmithing] Fire Crystal, Dark Matter, Vulcanite Ore x2, Toporok
    Blurred Scythe/+1 [SMITHING 105, Goldsmithing] Fire Crystal, Dark Matter, Vulcanite Ore x2, Death Scythe
    Blurred Lance/+1 [SMITHING 105, Goldsmithing] Fire Crystal, Dark Matter, Vulcanite Ore x2, Dabo
    Kujaku/+1 [SMITHING 105, Goldsmithing] Fire Crystal, Dark Matter, Vulcanite Ore x2, Hirenjaku
    Kunitsuna/+1 [SMITHING 105, Goldsmithing] Fire Crystal, Dark Matter, Vulcanite Ore x2, Butachi
    Blurred Rod/+1 [SMITHING 105, Goldsmithing] Fire Crystal, Dark Matter, Vulcanite Ore x2, Scepter
    Blurred Staff/+1 [SMITHING 105, Goldsmithing] Fire Crystal, Dark Matter, Vulcanite Ore x2, Mythic Pole
    Blurred Harp/+1 [SMITHING 105, Goldsmithing] Fire Crystal, Dark Matter, Vulcanite Ore x2, Cythera Angelica
    Blurred Crossbow/+1 [SMITHING 105, Goldsmithing] Fire Crystal, Dark Matter, Vulcanite Ore x2, Repeating Crossbow
    Blurred Bow/+1 [SMITHING 105, Goldsmithing] Fire Crystal, Dark Matter, Vulcanite Ore x2, Amazon Bow


    Pet
    Inhibitor II [ALCHEMY 60, Iatrochemisty] Fire Crystal, Hecteyes Eye, Fire Anima, Glass Sheet, Plasma Oil, Flint Glass Sheet
    Amplifier [ALCHEMY 62, Iatrochemisty] Fire Crystal, Hecteyes Eye, Ice Anima, Glass Sheet, Plasma Oil, Flint Glass Sheet
    Repeater [ALCHEMY 70 Iatrochemistry] Fire Crystal, Glass Fiber, Sieglinde Putty, Glass Sheet, Homunculus Nerves, High Ebonite
    Barrier Module [GOLDSMITHING 55, Alchemy, Clockmaking] Fire Crystal, Slime Oil, Glass Fiber, Mythril Coil, Mythril Gear Machine
    Dynamo II [ALCHEMY 74, Goldsmithing, Iatrochemistry] Fire Crystal, Platinum Sheet, Sieglinde Putty, Homunculus Nerves, Plasma Oil, High Ebonite
    Resister [GOLDSMITHING 53, Alchemy, Clockmaking] Fire Crystal, Blessed Mythril Sheet, Goblin Grease, Ebonite, Water Tank, Hydro Pump
    Resister II [GOLDSMITHING 58, Alchemy, Clockmaking] Fire Crystal, Blessed Mythril Sheet, Goblin Grease, Ebonite, Water Tank, Kilo Pump
    Arcanic Cell [ALCHEMY 54, Goldsmithing, Iatrochemisty] Fire Crystal, Mercury, Carbon Fiber, Light Anima, Glass Sheet, Plasma Oil
    Arcanic Cell II [ALCHEMY 59, Goldsmithing, Iatrochemistry] Fire Crystal, Mercury, Carbon Fiber, Light Anima, Plasma Oil, Flint Glass Sheet
    Regulator [ALCHEMY 76, Iatrochemistry] Fire Crystal, Brass Tank, Spectral Goldenrod, Chimera Blood, Imperial Cermet, Umbril Ooze

    Furniture
    Awning [WOODWORKING 20, Alchemy] Earth Crystal, Elm Lumber, Sieglinde Putty, Glass Sheet
    Triangular Jalousie [WOODWORKING 20, Alchemy] Earth Crystal, Walnut Lumber, Sieglinde Putty, Glass Sheet

    Square Jalousie [WOODWORKING 20, Alchemy] Earth Crystal, Rosewood Lumber, Sieglinde Putty, Glass Sheet
    Transom [WOODWORKING 30, Alchemy] Earth Crystal, Mahogany Lumber, Sieglinde Putty, Glass Sheet, Silica, Pebble

    Galley Kitchen [SYNERGY - Amateur] Kitchen Brick, Kitchen Stove, Kitchen Plate

  2. #2
    Murder machine with a motor in her nose
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    Carbuncle

    Code:
    Amplifier (Alchemy 62-63, Iatrochemistry)
    	Fire Crystal
    	Hecteyes Eye
    	Ice Anima
    	Glass Sheet
    	Plasma Oil
    	Flint Glass Sheet
    Arcanic Cell (Alchemy 54-55, Goldsmithing, Iatrochemistry)
    	Fire Crystal
    	Mercury
    	Carbon Fiber
    	Light Anima
    	Glass Sheet
    	Plasma Oil
    Arcanic Cell II (Alchemy 59-60, Goldsmithing, Iatrochemistry)
    	Fire crystal
    	Mercury
    	Carbon Fiber
    	Light Anima
    	Plasma Oil
    	Flint Glass Sheet
    Barrier Module (Goldsmithing 55-56, Alchemy, Clockmaking)
    	Fire Crystal
    	Slime Oil
    	Glass Fiber
    	Mythril Coil
    	Mythril Gear Machine
    Dynamo II (Unknown)
    Inhibitor II (Alchemy 60-61, Iatrochemistry)
    	Fire Crystal
    	Hecteyes Eye
    	Fire Anima
    	Glass Sheet
    	Plasma Oil
    	Flint Glass Sheet
    Regulator (Alchemy 7?+, Iatrochemistry, Clockmaking)
    	Fire Crystal
    	Brass Tank
    	Spectral Goldenrod
    	Chimera Blood
    	Imperial Cermet
    	Umbril Ooze
    Repeater (Alchemy 70-7?, Iatrochemistry)
    	Fire Crystal
    	Glass Fiber
    	Sieglinde Putty
    	Glass Sheet
    	Homonculus Nerves
    	High Ebonite
    Resister (Goldsmithing 53-54, Alchemy, Clockmaking)
    	Fire Crystal
    	Blessed Mythril Sheet
    	Goblin Grease
    	Ebonite
    	Water Tank
    	Hydro Pump
    Resister II (Goldsmithing 58-59, Alchemy, Clockmaking)
    	Fire Crystal
    	Blessed Mythril Sheet
    	Goblin Grease
    	Ebonite
    	Water Tank
    	Kilo Pump

  3. #3
    Old Odin
    Join Date
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    Asura

    Smithing:
    those are all the new recipes they were between beryllium ingot 105 and hexed sune-ate 106

    Pair of blurred claws: Smithing 105, Sub Goldsmithing
    Fire Crysal: 1x Chunk of Darkmatter, 2x chunk of vulcanite ore, 1x pair of dragon claw

    Blurred knives (105 smithing, sub GS)
    Fire Crystal: 1x dark matter, 2x vulcanite ore, 1x misericorde

    Blurred swords (105 smithing, sub GS)
    Fire Crystal: 1x dark matter, 2x vulcanite ore, 1x adaman kilij

    Blurred claymores (105 smithing, sub GS)
    Fire Crystal: 1x dark matter, 2x vulcanite ore, 1x nagan

    Blurred axes (105 smithing, sub GS)
    Fire Crystal: 1x dark matter, 2x vulcanite ore, 1x tabarzin

    Blurred cleavers (105 smithing, sub GS)
    Fire Crystal: 1x dark matter, 2x vulcanite ore, 1x toporok

    Blurred scythes (105 smithing, sub GS)
    Fire Crystal: 1x dark matter, 2x vulcanite ore, 1x death scythe

    Blurred lances (105 smithing, sub GS)
    Fire Crystal: 1x dark matter, 2x vulcanite ore, 1x dabo

    Kujaku (105 smithing, sub GS)
    Fire Crystal: 1x dark matter, 2x vulcanite ore, 1x hirenjaku

    kunitsuna (105 smithing, sub GS)
    Fire Crystal: 1x dark matter, 2x vulcanite ore, 1x butachi

    Blurred rods (105 smithing, sub goldsmithing)
    Fire Crystal: 1x dark matter, 2x vulcanite ore, 1x scepter

    Blurred staves (105 smithing, sub goldsmithing)
    Fire Crystal: 1x dark matter, 2x vulcanite ore, 1x mythic pole

    Blurred bows (105 smithing, sub goldsmithing)
    Fire crystal: 1x dark matter, 2x vulcanite ore, 1x amazon bow

    Blurred crossbow (105 smithing, sub goldsmithing)
    Fire crystal: 1x dark matter, 2x vulcanite ore, 1x repeating crossbow

    Blurred shields (105 smithing, sub goldsmithing)
    Fire crystal: 1x chunk of dark matter, 2x chunks of vulcanite ore, 1x koenig shield

    Blurred harps (105 smithing, sub goldsmithing)
    Fire Crystal: 1x chunk of dark matter, 2x chunk of vulcanite ore, 1x Cythera Anglica

    kinda confused on all the bows/x-bows/staves and harp showing up on the smithing list

  4. #4
    Campaign
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    Quote Originally Posted by Damane View Post
    kinda confused on all the bows/x-bows/staves and harp showing up on the smithing list
    There might be errors in the listing.
    Regulators are listed in Alchemy but appearently it's a mistake and it's actually a Goldsmithing recipe.
    Quoting Zeak from THIS POST

    Here's the Alchemy synths. Everything requires Iatrochemistry KI, per usual:

    Arcanic Cell
    Journeyman
    1x Vial of Mercury
    1x Loop of Carbon Fiber
    1x Bottle of Light Anima
    1x Glass Sheet
    1x Vial of Plasma


    Arcanic Cell II
    Journeyman
    1x Vial of Mercury
    1x Loop of Carbon Fiber
    1x Bottle of Light Anima
    1x Flint Glass Sheet
    1x Vial of Plasma

    Inhibitors II
    Journeyman
    1x Hectaeyes eye
    1x Bottle of Fire Anima
    1x Glass Sheet
    1x Vial of Plasma Oil
    1x Flint Glass Sheet

    Amplifiers
    Craftsman
    1x Hectaeyes eye
    1x Bottle of Ice Anima
    1x Glass Sheet
    1x Vial of Plasma Oil
    1x Flint Glass Sheet

    Repeater
    Craftsman
    1x Loop of Glass Fiber
    1x Bottle of Sieglinde Putty
    1x Bundle of Homonculus Nerves
    1x Glass Sheet
    1x Chunk of High Ebonite

    Dynamo II
    Artisan
    1x Platinum Sheet
    1x Bottle of Sieglinde Putty
    1x Bundle of Homonculus Nerves
    1x Vial of Plasma Oil
    1x Chunk of High Ebonite

    Regulators*
    Artisan
    1x Brass Tank
    1x Square of Spectral Goldenrod
    1x Vial of Chimera Blood
    1x Chunk of Imperial Cermet
    1x Jar of Umbril ooze

    One thing the note about these regulators is that the Alchemist NPC claims it requires "Clockmaking", which is a Goldsmith KI. I believe this synth is bugged or was misplaced, as I cannot attempt it with 90+ Alchemy and 40+ Goldsmithing. I would inquire that a high level Goldsmith attempt this recipe to clear this up.

    On a personal note, these synths are a bit easier than the last batch, with the only annoying ingredient being the Flint Glass again. I tried selling these from 25k-50k each, but people still overbid up to 90k anyway. I tried to be nice to my fellow PUP and pass on the savings, but it blew up in my face. Although, that's pretty typical for this game...

  5. #5
    Old Odin
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    yeah but the recipe is allways the same just the lvl 75 ~ weapon/harp changes. and smithing was mostly allways about weapons. the thing that set me off was the stave/bow/harp that usually are/were woodworking, but i guess SE finally wanted something nice for smithing!

  6. #6
    New Spam Forum
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    Phoenix

    I love all the new Smithing Recipes. I finally have something worth while to skill up on and possibly if they are sellable, possibly make a profit doing.

  7. #7

    Quote Originally Posted by Erlayn View Post
    I love all the new Smithing Recipes. I finally have something worth while to skill up on and possibly if they are sellable, possibly make a profit doing.
    Of course, now you can skillup on anything up to 10 levels below it's cap- so for example, a Ra'Kaznar Ingot can give skillups as if it was a cap of 112, rather then 102.

  8. #8
    Relic Horn
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    Have any woodworkers checked to see if they can make the new furnishings, and whether or not they give the new moghancements?

  9. #9
    E. Body
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    Quetzalcoatl

    All four of the following use earth crystal and have alchemy sub.

    Awning wwing 20~21
    1x Elm Lumber
    1x Sieglinde Putty
    1x Glass Sheet

    Triangular Jalousie
    1x Walnut Lumnber
    1x Sieglinde Putty
    1x Glass Sheet

    Square Jalousie
    1x Rosewood Lumber
    1x Sieglinde Putty
    1x Glass Sheet

    Transom (wwing 30~31)
    1x Mahogany Lumber
    1x Sieglinde Putty
    1x Glas sSheet
    1x Sack of silica
    1x pebble

  10. #10
    Cerberus
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    Valefor

    I checked all the synergy engineer recipes and couldn't find the Far East Hearth. Maybe I missed it, but I'd be really surprised if it wasn't synergy.

  11. #11

    Hearth is ex, probably from June log in campaign.

    By the way, anyone wanting info as it's released:

    http://ameblo.jp/littlelilys/

    This JP lists everything as soon as the update hits usually and updates the post as she receives info from others. Very informative blog.

  12. #12
    Cerberus
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    Valefor

    Also Galley Kitchen is now made with the following recipe:

    Synergy: Amateur
    1x kitchen brick
    1x kitchen stove
    1x kitchen plate
    Ele Alignment: 5 Fire; 5 Earth

  13. #13
    New Spam Forum
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    Where do we get said kitchen items?

  14. #14

    Any clue where to find Vulcanite ore ?
    I found Gravewood logs and Ashweed on grimslight, but no vulcanite on 200+ tries.

  15. #15
    Relic Horn
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    T3 NM in escha as the newest screenshots tell us

  16. #16
    Relic Weapons
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    Carbuncle

    Ashweed and Gravewood have a use?

  17. #17
    Relic Shield
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    they said the kitchen items would be login items over a 3 month period

  18. #18

    Quote Originally Posted by Tile View Post
    Ashweed and Gravewood have a use?
    They're apparently used for pop items in Zi'Tah.

  19. #19
    BG Content
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    Regulator appears to be fixed. It is still under alchemy and now it requires Iatrochemistry. I cannot recall a time SE has ever messed up a recipe in an initial update...

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