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  1. #2301
    Atheist Douchebag.
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    Yep.

  2. #2302
    Ridill
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    I was commenting more on the fact that this just opens the door for people to be all upset about "muh nostalgia" when the developers said point blank that the game would change dramatically if they approached this project.

    Also, I don't quite trust SE to change something as dramatic as this and not muck it up with timed presses and QTE. It's just opening the door to having to manually aim for Ungarmax or have Cross Slash whiff if not within range of the target. Even money says Omnislash becomes a Renzozuken trigger type attack.

    Also, what happens to the Cover materia now? Or Long-Range? Even some of the command materia like Double Cut and Throw.

    tl;dr - It's not the system itself that's problematic for me. It's I don't trust SE to transition something that was not built for it into as it is now without ruining it.

  3. #2303
    Brokage
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    I mean, 15 had a cover system as well. I don't see what the big deal is.

  4. #2304
    Atheist Douchebag.
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    Quote Originally Posted by Vaspinne View Post
    I mean, 15 had a cover system as well. I don't see what the big deal is.
    I guess it gives people stuff to nitpick.

  5. #2305
    Caesar Salad
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    I haven't played 15 yet.

  6. #2306
    Sandworm Swallows
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    The cover stuff is definitely optional in FF15, I can't even remember using it much, if ever.

  7. #2307
    Brokage
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    Quote Originally Posted by Scythiroth View Post
    The cover stuff is definitely optional in FF15, I can't even remember using it much, if ever.
    Outside of a couple forced moments, I'd imagine it'll largely be the same for this. The only time 15 tried to force it on you was chapter 13 really. But if you were overleveled, you could just beast through it lol

    Oh and there was that one time you raided a Niflheim base. But yeah, other then occasionally recovering hp/mp, never used it as warping to high points was better

  8. #2308
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    Quote Originally Posted by Kirin View Post
    Also, what happens to the Cover materia now? Or Long-Range? Even some of the command materia like Double Cut and Throw.

    tl;dr - It's not the system itself that's problematic for me. It's I don't trust SE to transition something that was not built for it into as it is now without ruining it.
    I wouldn't consider your examples to be an integral part of the FFVII experience, so I wouldn't be sad that they're gone. Honestly, I didn't even remember them until you brought them up.

  9. #2309
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    Well cover(As shown in the picture not long ago) and long range are just naturally build in and are actual gameplay mechanics ditto with throw most likely while double cut/4x will probably just be damage modifiers, i mean just a little thought and pretty all materia can be converted to a be useful in a action system.

    People are gonna be getting their panties in a twist over 'mah nostalgia' any way SE did this but will be the same people to bitch and moan when you tell them just to go play the original if thats all they wanted so in the end, haters gonna hate.

  10. #2310
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    hmm.. so if its action-based and not command-based, then the command menu on the bottom left of the battle screenshots are going to be pretty KHish?
    I just hope they weigh the attack button properly so its not that button mashy.. and provide proper target locking.

    also magic and stuff had better be automatic targeting.

  11. #2311
    Atheist Douchebag.
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    I hope Sepforoth is in the game along with the arm gun guy.

  12. #2312
    Brokage
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    Quote Originally Posted by Spira View Post
    hmm.. so if its action-based and not command-based, then the command menu on the bottom left of the battle screenshots are going to be pretty KHish?
    I just hope they weigh the attack button properly so its not that button mashy.. and provide proper target locking.

    also magic and stuff had better be automatic targeting.
    If they follow the KH style (Which with Nomura is somewhat likely), they'll probably have 2 targeting types. Soft auto-target which basically just aims you at the nearest mob, and the hard auto-target that you can specifically engage to stay focused on a certain enemy/part of an enemy. So yeah, I'd say it's safe to assume Magic will mostly be auto-target even in the 'soft' mode (depending on how the magic works of course)

  13. #2313
    Brokage
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    Quote Originally Posted by Zetanio View Post
    I hope Sepforoth is in the game along with the arm gun guy.
    OMG, DLC where he can join your party please.

  14. #2314
    Atheist Douchebag.
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    I thought arm gun guy was in the standard release not the gold dlc

  15. #2315

    Dayne?

  16. #2316
    Atheist Douchebag.
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    Dyne.

  17. #2317

    Dye. With an i. ._.

  18. #2318
    Atheist Douchebag.
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    Get gud.

  19. #2319
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    Quote Originally Posted by Waraji View Post
    Dayne?
    What a nub. Downvote.

  20. #2320
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    Quote Originally Posted by Anakron View Post
    I wouldn't consider your examples to be an integral part of the FFVII experience, so I wouldn't be sad that they're gone. Honestly, I didn't even remember them until you brought them up.
    Long range was pretty meh except for a couple fights, but cover coupled with counter was fairly OP for a good chunk of the game (considering you could stack counter as much as you liked, and especially with counter command)