Originally Posted by
fadam
Changes look tight, but I don't entirely understand why SE randomly throws weird downsides on Warrior abilities. Would the new Parry spell be overpowered if it didn't have the positional-crit vulnerability thing? Why can't we gain TP back from Equilibrium in Defiance stance?
I don't want to sound bitchy or anything, because I think that on the whole the class rules, but it is weird that between these and Berserk and Holmgang, SE feels the need to put drawbacks on a lot of our spells for some reason. Is it a flavour thing?