fyi Raw Intuition makes heals crit 100% of the time when you're healed from behind or the side. Pretty sure we'll be getting a nerfhammer on at least 2 or 3 of our new toys.
fyi Raw Intuition makes heals crit 100% of the time when you're healed from behind or the side. Pretty sure we'll be getting a nerfhammer on at least 2 or 3 of our new toys.
Nerf Raw Intuition, sure. Just don't nerf anything else please... They already nerf WAR MT DPS
Warrior seems fun enough to play now.
It's only obvious they'll nerf it into boredom soon enough!
What are you guys doing for a triple fell cleave rotation? Are you holding back offensive cooldowns to vengeance&zerk&raw intution or are you pre-infuriating and using vengeance/raw intuition to keep it up and then pulling after a minute? I can't see the former outputting more dps since you'd have to hold onto offensive for at least 7 gcds and the latter just isn't viable unless its a premade. I've mathed out a few rotations before and found one that I like for highest pps on both ends but unless the party waits a minute prior to pull I haven't found a triple one I like only a double.
With the huge burst it's probably best to build stacks then starts your burst. This will allow the MT to have a solid hate lead before you go nuts.
Eye, zerk/IR, FC, infuriate, FC, veng, fract, heavy, maim, eye, heavy, skull, BB, FC
It's a bit of a dps inefficiency that route the pld should be able to get a savage and a circle of scorn by then. On a dummy my static tank hasn't had issues holding hate off me while going ham. It's certainly less hate than the unchained double eye openers I used to do.
Also I'd suggest Fracturing before you pop your FC and using your vengeance later in that opener
edit: forgot to mention so you are saying to pop a CD (raw intuition at the start it seems) to keep your infuriate though and wait the minuteish to make all three work in the berserk setting? Or are you suggesting to build up four stacks prior to that? I can't rationalize holding off fracture and waiting for roughly 6-7 gcds prior to berserk that's a lot of time to be holding back offensive cooldowns.
Yeah I was suggesting building stacks. 2 combos then start. I haven't started WAR yet to play with it was just theory crafting with you. WARs burst is crazy, I'm looking forward to the idea opener.
I'd love to burn people down in PvP with FC but no one's gonna be doing PvP for at least a year.
http://imgur.com/ya8L3qB
Fuck Warriors.
6 warriors 2 healers go.
6 warriors 1 healer so you can be level 60 when you do coil turns.
There's no way they can leave that as it is. I kind of wonder how they rationalized that potency in the first place.
Given that Ravana lowers his slashing damage during charge up phase, with stacked eye/de, really any slashing class has a huge advantage in his burn phases, which is about 60% of his entire fight. Still walking up to something and smacking it with a 6k fell cleave is likely not going to be around for when raids open up ;-; I think we'll get nerfed to 375~425 potency.
Might as well add + 3 seconds pacification on top of that