Originally Posted by
Hitoseijuro
Demo > ToD > B4B > PB > Snap > IR > Snap > TK > Snap > Snap > Snap > DK > TwS > Howling > Demo > Elixir > Boot > Forbidden > True > Snap > etc.
Going by your first example :
326(1 tic clipped from this demo to next)> 308 > 223 >239 > 469 > 207 > 223 > 239 > 213 > 199 > 258 > 532 > 334 > 342 (b4b wears off)> 454 > 270 > 256 = 5183
Your 2nd example:
ToD > DK > TwS > Demo > b4b/PB > Snap > IR > Snap > TK > Snap > Snap > Snap > DK > TwS > Howling > Demo > Elixir > Boot
284 >158 > 161 > 318(probably 2 ticks clipped) > 260 > 275 > 535 > 243 > 259 > 275 > 243 > 227 > 275 > 539 > 356 > 365 = 4473
I believe this is approximately the current standard without using Tornado Kick:
Demo > B4B/PB > snap > IR > snap > steel > Twin > Howling > DK > Elixir > snap> Forbidden > ToD > DK > Twin > Demo(b4b wears) > Boot > True > Snap
326 > 223 > 238 > 213 > 199 > 258 > 228 > 356 > 291 > 518 > 412 > 243 > 227 > 539 > 342 > 289 > 274 = 5086
Things to note:
For your first example, you don't steel peak in the rotation, so that's also a potency increase
For the 2nd example, I cut it at your previous bootshine on this rotation just to keep it in line with the 13 gcds you gave me for the first opener
For the 3rd set, I personally prefer after the PB opener to be boot -> true -> demo -> dk -> twin -> snap, just so that boot/true get the B4b rather than dk/twin which you already have the buffs from the PB opener, however for this 13 gcds this way actually provides more potency since using boot on the 2nd round makes the potency go from 150 to 225 which is more than the 10% b4b buff is going to be giving you from non crit boot and true strike it would seem. Another thing to add is that total potency does not take into account that at the time ToD is applied and the last ability to that only has 4 tics worth of potency but is NOT reflected in the total potency that I listed so if you actually wanted to stop all the damage on all 3 examples, the last setup would be less potency than listed do to it being only 4 tics.
However this brings me to my next point, 13 gcds is not enough of a sample to be able to map out how this will effect everything in the long run. I think you would need at least one minute or two minutes worth of gcds to really see how your rotation + opener will pan out.
If I fumbled any numbers with potency+ buffs please let know as this was done at 3am and dyslexia can be mean at this hour when trying to plug in numbers and you plug them in differently from the sheet to the post..