1. FFXIV Reset Timers
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  1. #161
    A. Body
    Join Date
    Jun 2007
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    4,445
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    7
    FFXIV Character
    Sir Taint
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus

    Quote Originally Posted by Ratatapa View Post
    After so many bad group, at least I had a winning group so i stayed.

    Got my pedal after 6th A1 win today

    We did 13 A2 clears last night for 3 Pedals. Fucking torture.

  2. #162
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

    Join Date
    Sep 2007
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    37,804
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    Quote Originally Posted by Taint View Post
    We did 13 A2 clears last night for 3 Pedals. Fucking torture.
    I still need A3 and A4 legs zzzzzzzzz

  3. #163
    Melee Summoner
    Join Date
    Jun 2015
    Posts
    40
    BG Level
    1

    What's to say they're not doing the WoW thing and having it drop recolored or...better yet...DYEABLE i200 gear?

    @Sketch: As MT it's better not to take risks when it involves clearing. But first option would be simply ask your healers. That's entirely a 'how long is my HP bar, really' mechanic, and with a good healer on the ball, that answer is 'really friggin long'. That said? Discoid leads into Perpetual, so first thought says 'don't move the MT'. Since you're using Warrior OT, if he likes to chill in Deliverance and pump big DPS, I'd try and weave some ranged through the balls if possible, with healing aid. If that's not possible, then the OT has to suck it up and take one for the team. DPS isn't all that matters. (it's just the only thing that matters)

  4. #164
    Relic Weapons
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    Aug 2009
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    390
    BG Level
    4
    FFXIV Character
    Cage Rancor
    FFXIV Server
    Hyperion
    FFXI Server
    Quetzalcoatl

    That's exactly what they're doing with Savage........ Dyable versions of the normal mode.

    The only question is going to be will we need to upgrade the normal gear, or buy savage gear separately.

  5. #165
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

    Join Date
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    hoping we know tomorrow

  6. #166
    Absolute Messenger of Promathia
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    Jan 2008
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    12,576
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    9
    FFXIV Character
    Blaise Destin
    FFXIV Server
    Sargatanas
    FFXI Server
    Asura

    So are there any actual strategies up anywhere or am I going to be forced to watch MrHappy videos ._.?

  7. #167
    New Spam Forum
    Join Date
    Sep 2013
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    189
    BG Level
    3
    FFXIV Character
    Hitome Naoki
    FFXIV Server
    Sargatanas
    FFXI Server
    Bismarck

    By the way..I meant to ask: are the orbs on F4 physical, magical, or special damage? Manaward had no effect on them and I didn't really get to try wall much. I assume they're not negatable with any CDs which will make savage a lot of fun since it forces everyone to take an orb or two.

  8. #168
    D. Ring
    Join Date
    Oct 2004
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    4,914
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    7
    FFXIV Character
    Shanoa Varhara
    FFXIV Server
    Excalibur

    According to ACT, orbs are classified as Darkness damage instead of magic. Maybe that's why manaward doesn't work on them.

  9. #169
    CoP Dynamis
    Join Date
    Dec 2007
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    287
    BG Level
    4
    FFXIV Character
    Jahaudant Rivea
    FFXIV Server
    Sargatanas

    Quote Originally Posted by Karbuncle View Post
    So are there any actual strategies up anywhere or am I going to be forced to watch MrHappy videos ._.?
    Watch the MTQCapture videos if you must watch a video. They are easier to understand by far and she obviously puts a lot more effort in to them... Can't stand watching 20 seconds of total footage repeated back-to-back over a 3 minute video.

  10. #170
    Old Odin
    Join Date
    Dec 2011
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    6,197
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    8
    FFXIV Character
    Seravi Edalborez
    FFXIV Server
    Hyperion
    FFXI Server
    Titan

    I'll do a short text rundown a little later today covering the highlights (and what's unclear).

  11. #171
    Yoshi P
    Join Date
    Oct 2006
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    5,495
    BG Level
    8
    FFXI Server
    Leviathan

  12. #172
    I trusted Zet and this is what happened
    Eleven owes me $40 bucks

    Join Date
    Jun 2007
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    20,410
    BG Level
    10
    FFXIV Character
    Kaslo Essyx
    FFXIV Server
    Famfrit
    FFXI Server
    Carbuncle

    Quote Originally Posted by Therin View Post
    The funny thing is we tend to focus Dolls down before Walkers, seems Dolls natural damage is scarier to us than the V stacks.

  13. #173
    Motherfucking
    NOSTRADAMUS

    Vamos los Perds!

    Join Date
    May 2006
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    10,551
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    9
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    Wulfgang Amadeus
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    Hyperion
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    Sylph

    Quote Originally Posted by Therin View Post
    This is exactly what I used and have been facerolling thus far.

  14. #174
    Old Odin
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    Dec 2011
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    Seravi Edalborez
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    Hyperion
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    Titan

    Quote Originally Posted by Therin View Post
    More or less. Only things I'd add as nitpick nuances:

    1 - The add spawns with the same hate table as the first boss, so it's easiest if you tank swap after add spawns (OT becomes MT on the original mob, old MT runs across). Because the add is untargetable for some time.

    2 - Gobwalker vehicle: Use recharge on the red mechs (big mechs too?) when they are 15% or below to properly recharge. probably need to precast at 20%ish.

    3 - Tornado phase, pudding types are priority kill. They move fast when close to the edge.

    4 - Phase 1: Sometimes a leg will start venting steam and lose its stun resistance. I am told elsewhere on reddit that doing this lowers the damage of the random Perpetual Ray that hits people in this phase. Whenever OT is sent to the other room their hate resets to MT should probably just tank both legs.

  15. #175

    Do you need to recharge the vehicle? The way our strat is I never run out of charge.

    Everyone just hugs the corner, whm solo heals, I(the sch) use the mount to only pull bombs away and tick vuln down on scary stuff while waiting on bombs, dps just aoe everthing down. I never need to recharge ever lol.

  16. #176
    Old Odin
    Join Date
    Dec 2011
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    6,197
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    8
    FFXIV Character
    Seravi Edalborez
    FFXIV Server
    Hyperion
    FFXI Server
    Titan

    Probably have to for Savage, idk. Helps to know ._.

  17. #177
    Melee Summoner
    Join Date
    Jun 2015
    Posts
    40
    BG Level
    1

    Anyone know what makes The Manipulator gain a Damage Up stack, or two? Wipes pugs nasty fast.

  18. #178
    New Merits
    Join Date
    Mar 2014
    Posts
    227
    BG Level
    4

    Noticed that goblin sniper on A2 second wave has set aggro on healer, need to provoke in order to get it off healer.

  19. #179

    Quote Originally Posted by Seravi Edalborez View Post
    Sometimes a leg will start venting steam and lose its stun resistance. I am told elsewhere on reddit that doing this lowers the damage of the random Perpetual Ray that hits people in this phase.
    I mentioned this to our tanks and MT agrees.

  20. #180
    Melee Summoner
    Join Date
    Jun 2015
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    40
    BG Level
    1

    The steam-leg stun does reduce Perpetual Ray damage. It will target two random players and begin charging. An early stun can net as low as 1.7k on the hit I believe and there's also a visual indicator: If the stun is hit, Ray will be red. If not stunned, Ray will be blue.