- You can save without ink ribbons but higher difficulty options will let you use ink ribbons for limited saves like traditional old RE games.
- Besides the initial load or dying, there is no load screen in the game. Entirely seamless experience. No classic door animations.
- Bite marks are persistent on Leon's neck (maybe until the next time you use a herb ?)
- Limb destruction is in. You can shoot off parts off zombies/dead bodies.
- Adding new areas to explore before reaching the RPD. Even the RPD has new areas added to explore (a new third floor we've seen in shots)
- Classic items like film rolls and themed keys (Spade/club etc) spotted in stream.
- The shotgun blast is fucking SICK. Tore off half of a zombie's face.
- Wooden boards can be used to board up windows to stop zombies from coming in. Boards are limited.
- Capcom is still adjusting the difficulty levels for the game. Aim is to provide intense combat/gameplay feel against brutal/strong zombies.
- Stopping while aiming is recommend for 'easy aiming'. Walking + shooting is present but incurs drastic aiming penalties.
- Health indicator pops up during game play, not exclusive to visiting the item menu.
- Defence items can be retrieved from Zombie corpses.
- Claire seems to enter the RPD from the opposite side.