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Thread: Crafting and HQ tiers     submit to reddit submit to twitter

  1. #1
    Campaign
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    Crafting and HQ tiers

    What I found around is:

    11+ = t1 = ~10% HQ rate
    31+ = t2 = ~25% HQ rate
    51+ = t3 = ~50% HQ rate

    What I'm wondering is what effect does excess skill have?
    I don't know how to correctly explain it in english, allow me to make a couple of examples.

    Let's say there's a level 70 recipe and I have 90 skill.
    That's 20 levels above the cap, meaning I'm past t1.
    It's 9 levels above the t1 requirement.
    What do these 9 additional levels do? Would my HQ rate be slightly higher? (like 15% or whatever) or will it stay at 10% until I manage to hit 31 skill above the level, where the bonus becomes ~25%?

    Basically I want to know if there's a gradual progression in the HQ rate, or if it's exclusively in tiers and anything in between produces no result.
    Not sure if my question makes any sense D:

  2. #2
    Groinlonger
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    Fenrir

    The data I've seen suggests that your HQ rate remains constant until you progress to the next tier. There isn't any point in having more skill unless it puts you in a higher tier.

  3. #3
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    Lakshmi
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    What he said, also T1 is likely 1/16 (6.25%) instead of 1/10.
    http://www.bluegartr.com/threads/120352-CraftyMath

  4. #4
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    Thanks guys, just what I wanted to know, glad I managed to explain myself somehow.

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