Item Search
     
BG-Wiki Search
+ Reply to Thread
Page 15 of 21 FirstFirst ... 5 13 14 15 16 17 ... LastLast
Results 281 to 300 of 404
  1. #281
    Sea Torques
    Join Date
    Jun 2007
    Posts
    521
    BG Level
    5
    FFXI Server
    Lakshmi

    First dark matter I got refresh +1 on merlinic feet. Let the hate flow

  2. #282
    Relic Horn
    Join Date
    Jul 2005
    Posts
    3,478
    BG Level
    7

    +2 is the hate threshhold

  3. #283
    New Spam Forum
    Join Date
    Apr 2006
    Posts
    158
    BG Level
    3
    FFXI Server
    Ragnarok

    Quote Originally Posted by Hercule View Post
    With dark matter event, I got a Magic Burst DMG + 15% paired with MAB ad MACC (less than 20) but on a Valorous head -_-
    That makes my quadruple attack augment on Merlinic head not feel so bad... Sadly that was right after I tested it out on herc legs and got a straight magic augment. SE is trolling.

  4. #284
    Melee Summoner
    Join Date
    Dec 2013
    Posts
    48
    BG Level
    1
    FFXI Server
    Odin

    Got refresh +2 on my first augment on herc feet, so I guess that's nice for blu.

  5. #285
    Groinlonger
    Join Date
    Oct 2006
    Posts
    2,964
    BG Level
    7
    FFXI Server
    Fenrir

    I don't see why anybody still cares about refresh gear tbh. I can't think of any situation where I'd wear it over PDT/MDT gear.

  6. #286
    Relic Horn
    Join Date
    Jul 2005
    Posts
    3,478
    BG Level
    7

    My refresh gear takes up too many slots for what it's worth and I go days without using it. But sometimes you accidently busted too much MP to cast Stoneskin before convert or something and want some quick ticks.


    However I think those min/max Idle/refresh/autoregen sets are mostly a brainchild of FFXIAH itemset warriors

  7. #287
    Relic Weapons
    Join Date
    Jan 2010
    Posts
    342
    BG Level
    4
    FFXI Server
    Bismarck

    It's one of those old 'back in my days' thing where 2mp/tick was huge. Nowadays, refresh on gear is plentiful, so people think less of it.

  8. #288
    Groinlonger
    Join Date
    Oct 2006
    Posts
    2,964
    BG Level
    7
    FFXI Server
    Fenrir

    I feel they're a relic of the past. When your HP/MP is restored before every fight and there is a plethora of other options to restore MP, it's hard to justify. It kills me when I see people wearing non ilvl refresh too. The number of times I've witnessed people die from Meteor/AoE because they're wearing 2x serpentes or whatever over ilvl PDT/MDT is saddening.

  9. #289
    Relic Weapons
    Join Date
    Jan 2010
    Posts
    342
    BG Level
    4
    FFXI Server
    Bismarck

    I still wear serpx2. I hope people know they can change gear with buttons. Hopefully I can get refresh on hands and/feet with this dark matter campaign though.

  10. #290
    Old Odin
    Join Date
    Oct 2006
    Posts
    6,198
    BG Level
    8
    FFXI Server
    Asura

    Quote Originally Posted by Lyramion View Post
    My refresh gear takes up too many slots for what it's worth and I go days without using it. But sometimes you accidently busted too much MP to cast Stoneskin before convert or something and want some quick ticks.


    However I think those min/max Idle/refresh/autoregen sets are mostly a brainchild of FFXIAH itemset warriors
    i like my refresh sets on scholar and geomancer. especially on geomancer keeping bubbles and nukeing the shit out of mobs costs alot of MP and for SCH the time will come with neo super hyper nyzul isle where refresh might matter again

  11. #291
    Ridill
    Join Date
    Apr 2011
    Posts
    23,736
    BG Level
    10
    FFXI Server
    Bahamut

    So not sure if it's been mentioned but with dark matter got 2 of the special stats. Tons of text lol. 7 agi, 14 acc/att, 16 mab/macc, 2 fast cast and 6 occult acumen

    Also I just noticed on the bg wiki page for this it has "Chance of Successful Block" under Chironic armor set and that set only sure that's right?

    Edit: Scratch that you can get all kinds of special stats. Friggin blood boon, fast cast and chance for successful block all on herculean gloves lol

  12. #292
    Sea Torques
    Join Date
    Aug 2006
    Posts
    515
    BG Level
    5
    FFXI Server
    Leviathan

    Yeah it goes everywhere. I got like +15 int/mnd/chr on one of my tries lol

  13. #293
    E. Body
    Join Date
    Nov 2008
    Posts
    2,032
    BG Level
    7
    FFXI Server
    Bismarck

    Got Quad Atk+2 on the katana. Rest of the stats sucked though.

  14. #294
    Absolute Messenger of Promathia
    Join Date
    Jan 2008
    Posts
    12,562
    BG Level
    9
    FFXIV Character
    Blaise Destin
    FFXIV Server
    Sargatanas
    FFXI Server
    Asura

    Oddysean Cuisses

    STR+8 Acc+6 Attack+6
    Macc/Matk+20
    Avatar Perp-1 (lol)
    Quadruple Attack +1

    I kept it... Makes a good Sanguine/Melee piece at least.

  15. #295
    Ridill
    Join Date
    Apr 2011
    Posts
    23,736
    BG Level
    10
    FFXI Server
    Bahamut

    So saw this bit of craziness on the ah....


  16. #296
    BG Content
    Join Date
    Jul 2007
    Posts
    21,105
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    5 augments, only one of them is unusually high (Chance of successful block, which normally caps at 4 on that piece). What's crazy about it?

  17. #297
    Ridill
    Join Date
    Apr 2011
    Posts
    23,736
    BG Level
    10
    FFXI Server
    Bahamut

    The one being unusually high...

  18. #298
    Fake Numbers
    Join Date
    Oct 2008
    Posts
    92
    BG Level
    2
    FFXI Server
    Gilgamesh

    Bullshit stats todays again -_-

  19. #299
    BG Content
    Join Date
    Jul 2007
    Posts
    21,105
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    Caps are increased about 50% with Dark Matter and you can get any available augment. There is essentially no chance of getting a useful TP, WS, nuking, etc. piece because the pool of potential augments is way too large, but for single-stat pieces (basically just Refresh, TH, or -DT%) Dark Matter could be good. Iirc the caps are 2, 2, 5% respectively with Dark Matter.

  20. #300
    Ridill
    Join Date
    Apr 2011
    Posts
    23,736
    BG Level
    10
    FFXI Server
    Bahamut

    Ah see didn't know it was about 50% increase in cap. Regardless 7 is kind of crazy when you think about stacking. It might actually make aeonic shield viable as crazy as that sounds

Similar Threads

  1. ongoing attendance thread
    By berticus in forum FFXI: Everything
    Replies: 77
    Last Post: 2005-02-21, 09:55
  2. THE 4 NATION/KEY ITEMS I NEED THREAD
    By berticus in forum FFXI: Everything
    Replies: 71
    Last Post: 2004-09-23, 21:14
  3. Wiffleball 2.0 [ Dynamis Attendance thread ]
    By Medic in forum FFXI: Everything
    Replies: 1
    Last Post: 2004-08-15, 21:30