Originally Posted by
Hellfury
This is my biggest gripe with it. I lost interest pretty fast,struggling to get people to do the objectives, and when they do, it's over pretty fast. There should be rewards more directly linked to objectives, with constantly new objectives coming in as you do stuff, the farming being a "good" bi-effect of completing these objectives. Make it more goal-objective oriented, rather than purely trashkilling. Spawn items, maybe pop-items upon completion of goal tiers (say 5 goals gives pop item for a special NM, maybe something znm'ish?), add significant incentive to do goals and keep them coming. Put them on a rotation, if you have a couple of gatherers, have a reason to send them out to gather, but also a reason to come back on combat after they're done (such as upon completion of a gathering goal, replace the gathering objective with something to with the gathered stuff => something combat related).
It's all going to be a massive grind anyway, but let us at least _pretend_ to have some diversity.