Originally Posted by
arus2001
My emphasis is more that an alternative to raiding should exist. Part of the culture aspect I waggle my finger at is the angle that if you don't raid, you don't deserve progress past a certain point. It may be a difficult concept to imagine, but challenging solo content could be a thing, or even something that'd scale appropriately so you can do it alone or with a couple buddies whenever. What raiding should ultimately be is a vehicle that gets you to the destination faster due to the added social requirements and not being the only way there. If, by chance, the end result is that nobody raids in consequence, was it something the players really wanted and not something they do because it was the only way? Frankly, I see the hardcores doing both. Otherwise, the evolution of MMOs in a thing. WoW started off thinking 40-man raids were where it's at, but then they cut manpower requirements. And if hurt feelings are what's keeping you back from letting others enjoy the game, there's the whole pot and kettle analogy for the "whinging" there.