Originally Posted by
JeanPaul
Tried switching both regular and escha skies, and the results are thus:
- Zoned in and no crashes, which was a good sign.
- In normal sky, the atmosphere became grey like in Escha regardless of time of day. No clue what would happen if there was weather though.
- In escha sky, the atmosphere changed to reflect the time of day (sun, stars, day/night, etc)
- The chunk of bridge that blocks off Byakko's porter (in escha, it's #6) appeared in escha and prevented me from using the stairs. I presume then in normal sky that I could probably walk through where it normally is (didn't check yet).
- In escha, the normal zone lines (palace, shrine) could now be used, but doing so gives an error message ("You could not enter the next area") and instead dumped me off at portal 15 (Balamor fight spot). I dare not explore that further because I feel like it could get me banned or some shit.
This definitely confirms that the atmospheric conditions are stored in that same dat, but it's still a question of how. In theory, I could copy chunks of hex data from the old sky and paste it into the escha sky until I get results, provided I can't find anything out using Noesis.