Originally Posted by
Yoshida
Customizing characters besides just appearance?
We got several posts from players who wanted to be able to customize not only their character's appearance but also their skills and equipment for a particular job so that they could show some more individuality. This is a topic we've seen come up since the initial release of A Realm Reborn.
Yoshida: Right. So, if we did something like add mode A and mode B for dragoon, eventually people on the internet would examine them and choose which one was stronger. Then, when we created new content, the content would have to be based on whatever was strongest. There would be a lot of discussion about the job states like "that job is too strong" or "that job is too weak" and people would always choose what they felt was best. That's not to say a skill system like that would be negative, but the armoury system itself already allows you to play all of the different jobs. Since we already have that system in place, I'm not expecting that we'll make branches for jobs for the time being.
The flow of the game is to keep collecting higher performance equipment and challenging more difficult content, so of course you'll certainly want to figure out what works best. Some people only play their favorite jobs and in the end wind up playing whichever they feel is the most efficient.
Yoshida: We're working to get rid of those differences, but I wonder if it would be better to add a new job to make more people happy.
No doubt. I think FFXIV is the kind of game where you work to be most efficient. Do you think adding some more individualization will play any role in the game?
Yoshida: That's like a console game or MMORPG based on a skill system. With a leveling system, all the jobs need to develop side by side so it would be correct to say we won't be adopting a system like that in FFXIV.