I'm not noticing any higher damage than normal on mobs I wasn't attack capped on before the update, so it looks like you need to go beyond 2.25 cRatio to get higher damage than pre-patch.
I'm not noticing any higher damage than normal on mobs I wasn't attack capped on before the update, so it looks like you need to go beyond 2.25 cRatio to get higher damage than pre-patch.
It does depend on weapon type:
Spoiler: show
So Great Sword at least has higher pDIF caps than club/dagger (although I only did like 10 hits with Raphael's rod and didn't record them).
Edit: Added Ukon, which is the same as Ragnarok. I bet that it's just 2H (3.75 cap) vs. 1H (3.25 cap) vs. ranged (3.5 cap)
Edit2: Added Divinity, which was the same as Taming Sari. Going with the above.
So auto melee dmg is all kinds of weird. Like crit melee hits I was getting 574-600. Regular melee hits 573-593. It's like crits do nothing at all
Nevermind all this.
Relic aftermath duration is dependent on tp, so 1500 will give a longer duration than 1000. That's why I kept getting weird durations like 1:00, 1:10 and 1:20.
If I had to guess, I'd say
1000tp = 60 seconds (for sure)
2000tp = 120 seconds
3000tp = 180 seconds (for sure)
Afterglow duration is still 30 seconds.
You can overwrite a higher level aftermath with a lower level aftermath, at least for relics.
Does that count moves too? Cause complete eyeballing but string shredder has always seemed to do about as good as bone splitter even on easy stuff despite having lower stat mod and low dmg stat according to SE... also seemed to vary more at least at low tp
edit: Also feels really weird to have 3 crit rate attachments...
LSmate just finished his Sandung to R15. Final bonuses are Acc+50, Crit rate +5%, TA+3, according to him.
Upgraded Mythics still only have WS damage +30%.
Spoiler: show
Yes. There is only one path to the JSE weapons. SE stated this earlier.
JSE dagger at rank 15 gives +50 acc, 5crit and 3 triple attack.
Arktoi at rank 10 is + 35 acc pet: +35 acc and 20 atk
Terpander augments = fail I traded a couple of Boulders just to see (curiosity)
Save your boulders
HP, Mag. Acc., and -DT are the augments
Mimesis: Acc/Macc/Magic Damage (26/26/40 at rank 7)
Ohtas: Acc/Pet:Acc/Pet:Haste (46/46/7% at rank 9)
Kaladana (BLM JSE Staff) augments
Rank 1 - Mag. Accuracy +8, Magic Damage +2, Fast Cast +1