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  1. #61
    TIME OUT MOTHERFUCKER

    Join Date
    Nov 2007
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    Ragnarok

    If I'm understanding this correctly, it appears you may only be able to do two of these a day. There are 'daily' quests to get one of the two KIs.

  2. #62
    Salvage Bans
    Join Date
    Oct 2010
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    948
    BG Level
    5
    FFXI Server
    Valefor

    Unrelated to Ambuscade... the inventory prioritization is so nice. I loaded mine up in almost no time whatsoever.

  3. #63
    Ridill
    Join Date
    Apr 2011
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    Bahamut

    So just did primer II normal to test it out. Super easy dragon other than normally annoying dragon stuff 30 min limit

    Annnnnnnnnnnnnnnnnnnnd holy shit a bunch of items available

  4. #64
    Ridill
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    Bahamut

    Buy with points

    dynamis currency single: 20 points
    100s: 2000

    alex: 15

    HMP:200

    Rift cinder/dross: 1.5k

    rem weapon stuff: 50

    hpb: 35

    Umbral marrow: 30k

    Scoria: 50k

    capes: 500

    Thread/dust: 100

    sap: 200

  5. #65
    Ridill
    Join Date
    Jun 2007
    Posts
    12,037
    BG Level
    9
    FFXIV Character
    Teisha Linne
    FFXIV Server
    Moogle
    FFXI Server
    Bahamut

    Quote Originally Posted by Kensagaku View Post
    I was really hasty to read it. It says party of up to six, derp. I read it as "party of six."
    Thank god

  6. #66
    Campaign
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    Jul 2007
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    8

    Quote Originally Posted by Ramzii View Post
    It'll be 1 augment total, I promise. There's no way they'd let us get 20 INT, 20 Macc, 10 MAB on a single mage cape (or 20STR/10WSD on a melee cape,) that would be fucking insane
    My thinking as well.
    Being able to pick THREE categories on the same cape (one aug per category) would be a tad too broken I'm afraid.
    Not that I would complain but I don't see them doing that.

    In a scenario where you can only pick one category/one augment, it's gonna be quite an excruciating choice! If the capes really are just EX then this means multiple capes (oh joy inventory +20! Just to immediately fill that new sexy Wardrobe2 lol)

  7. #67
    TIME OUT MOTHERFUCKER

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    Nov 2007
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    Doing Easy II as we speak. It's not horrible.

  8. #68
    Ridill
    Join Date
    Apr 2011
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    BG Level
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    Bahamut

    Available with total marks:

    Remedy : 100 (gives you 12 and no it doesn't use up points you just accept it when you have enough total)

    sulevia leggings: 130

    vile elixir : 170

    gauntlets: 220

    super reraiser : 280

    mask : 370

    blue pondweed: 480

    legs: 620

    honey wine: 800

    body: 1050

    beastly shank: 1350

    feet+1: 1800

    red pondweed: 2300

    hands+1 : 3k

    sweet tea: 3900

    mask+1 : 5k

    savory shank: 6.5k

    legs+1 : 8500

    lol clerics drink: 11k

    body+1: 14.5k

    megaexlizer: 20k

    special gobbie key: 25k then another one every 5k until 50k which doesn't even make sense if you can at most get 900 a day doing VDs....

  9. #69
    Campaign
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    Jul 2007
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    Quote Originally Posted by Kensagaku View Post
    Six person minimum for Ambuscade, there goes my dreams of soloing all the things. :U
    Wut? I read from one to six?

    "Between one and six players may participate."

    Where did you see 6 people minimum?
    Also damn you soloers! Soloing should be forbidden in a MMO! ;P ;P ;P

  10. #70
    Old Odin
    Join Date
    Oct 2006
    Posts
    6,198
    BG Level
    8
    FFXI Server
    Asura

    Quote Originally Posted by Sechs View Post
    My thinking as well.
    Being able to pick THREE categories on the same cape (one aug per category) would be a tad too broken I'm afraid.
    Not that I would complain but I don't see them doing that.

    In a scenario where you can only pick one category/one augment, it's gonna be quite an excruciating choice! If the capes really are just EX then this means multiple capes (oh joy inventory +20! Just to immediately fill that new sexy Wardrobe2 lol)
    I think you can mix and mash teh 3 different augment slot, but it will only let you trade up to max 20 items for all items combined, So you can have your own personal cape. so you can trade 6 of the 1. item, 6 of the 2. item and then 8 of the 3. item

    Also you cant hoard points, it will reset your point counter every version update to 0... This looks like a FFXIV model i hate ._.

  11. #71
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    Quote Originally Posted by Damane View Post
    I think you can mix and mash teh 3 different augment slot, but it will only let you trade up to max 20 items for all items combined, So you can have your own personal cape. so you can trade 6 of the 1. item, 6 of the 2. item and then 8 of the 3. item
    That would be cool maybe.
    Would mean you could get all 3 stats but weaker potency, or a single augment slot with max potency.
    Seems kinda... ok to me?

    One important augment that's lacking from the possible list is "damage taken".
    Greatly limits the utility of a couple of capes I would be very interested in to TP/Idle with.
    Not that I'm complaining, just saying.

  12. #72
    TIME OUT MOTHERFUCKER

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    So... not to burst the "multiple capes" bubble but... it appears the NPC is only offering a single cape per cape type. It won't give you more than one.

  13. #73
    Campaign
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    Jul 2007
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    Quote Originally Posted by Kincard View Post
    Low Haste stat on them gives a use for Haste belts again, I guess?
    Considering you get only 10% from the full set, that would require one hell of a haste belt!
    Guess it gives more relevance to the fact you can aug +haste on capes as well, maybe.

  14. #74
    Ridill
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    Apr 2011
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    Bahamut

    All right for the content RoEs which hand out the volumes. TW mobs count as well do abyssea mobs.

    After completing those more appears which require more kills but don't say daily so can probably do a bunch. Damn those orcs are really going to get it lol

  15. #75
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    Jul 2007
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    Quote Originally Posted by Tarage View Post
    So... not to burst the "multiple capes" bubble but... it appears the NPC is only offering a single cape per cape type. It won't give you more than one.
    So if you already have one, it won't appear in the list of capes you can buy?

    That's odd, why even make them EX only if they meant for players to have only one?
    Now choices are gonna be REALLY hard for some capes...

  16. #76

    HQ Tempus Fugit gets you to 25%. Or ignore some of the less powerful pieces for higher haste alternatives and grab NQ/HQ Salifi or Sarissaporoi.

  17. #77
    Ridill
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    Quote Originally Posted by Sechs View Post
    Considering you get only 10% from the full set, that would require one hell of a haste belt!
    Guess it gives more relevance to the fact you can aug +haste on capes as well, maybe.
    So you mean like Tempus Fugit +1

  18. #78
    Relic Shield
    Join Date
    Sep 2007
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    1,713
    BG Level
    6
    FFXI Server
    Sylph

    Didn't realize that the entry items were KIs and don't stack (like in currencies 1/2), did the daily RoE to get another #2, and didn't let me receive. Unable to receive in at a later date if you go and check the ROE. So, can only do 2x/day max I guess.

    EDIT: Derp. I didn't even fully read the ROE things, it clearly states "You may only have one of these items at any given time." I'm just a retard.

  19. #79
    Relic Shield
    Join Date
    Feb 2012
    Posts
    1,899
    BG Level
    6

    Quote Originally Posted by Sechs View Post
    So if you already have one, it won't appear in the list of capes you can buy?

    That's odd, why even make them EX only if they meant for players to have only one?
    Now choices are gonna be REALLY hard for some capes...
    There's a chance they drop inside, so one from NPC, then more content for more capes?

  20. #80
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    Someone augment that shit and confirm if Damane's theory is right!

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