Before I start, big thanks to Aerin for all the work you have done making these event threads! They have helped a ton and provided a great place to read up on event info. I'll try to format these similar to yours so it doesn't seem like a huge change.
Event Start Date: April 11
Event Bonus Battles: April 14
Event End Date: April 21
Well folks, this will (I think?) be our last event with the current format. Next event will be a new difficulty tier and feature a new event format.
All Information is taken from a mixture of Reddit/Spreadsheets/Kongpakbao Site.
Most, if not all info for the event (Commentary/Ultimate Abilities was directly copy/pasted from it, so all credit to the site for that especially!) comes from this site: http://ffrk.kongbakpao.com/relm-event/
Notable Rewards
Curaise
- 4 star WHM ability
- Single Target
- Restores HP (c80, Curaga level), Removes KO (Restores 10% health), Damages Undead, 100% KO to Undead
Doppelblade
- 5 Star Ninja Ability
- All Enemies
- Two Group Attacks and 13% chance of Sap
- 2.38 (1.19 per hit) Modifier, Physical Damage
New Characters Acquired
Relm (BLM:3, WHM:5, SMN:4)
Old Characters Acquired
Celes
Strago
Shadow
Memory Crystals
Celes: MC1/MC2
Shadow: MC1/MC2
Relm: MC1/MC2
Strago: MC1
New Record Materia
Relm RM1: Increases MND while equipping Rods
Relm RM2: Chance to get Double EXP
Celes RM2: Moderate increase in Spellblade DMG
Shadow RM2: Moderate increase in Ninja Ability DMG
Characters Needed for Battles
None
Relics
Banner 1
Spoiler: show
Banner 2
Spoiler: show
Bonus Battles
Fateful Showdown +
- Orthros
HP: ~93400.
Target Score: Defeat Orthros without being KO'd, Afflict Orthros with Blind.
- Weak: Fire/Lightning
- Absorbs: Water
- Vulnerabilities: Blind/Sap/Interrupt
- Orthros & Typhoon
HP: ~87000 & ~71200.
Target Score: Defeat Orthros without being KO'd, Win before Typhoon uses Snort.
- Weak: Fire/Lightning (Orthros) & Ice/Water (Typhoon)
- Absorbs: Water (Orthros) & Fire (Typhoon)
- Vulnerabilities: Blind/Interrupt (Orthros) & Silence/Blind/Interrupt (Typhoon)
Commentary
Orthros: Reduce its magic with Magic Break(down) and he should be harmless. Exploit weakness for a quick kill.
Orthros & Typhoon: Use AoE for efficient damage. Or exploit their weaknesses for a fast kill. Kill Typhon ASAP so that you’re not vulnerable to Snort.
Recommended abilities: defensive Breakdowns, spellblades, etc
Recommended RW: Any
TOTAL medals = 30 medals, meaning you can only lose a max of 5 medals to get Mastery.
Possession of a Soul ++
Wrexsoul (Assisted by 2 Soul Savers)
HP: ~135700 (Wrexsoul) & ~48300 (Soul Saver)
Target Score:
- Defeat Wrexsoul without being KO'd.
- Reduce Wrexsoul's Magic.
- Exploit Wrexsoul's weakness to Ice attacks.
Weak:Ice
Absorb: Fire/Holy
Vulnerabilities: Blind/Interrupt (Wrexsoul), Confuse/Slow/Blind/Petrify/Doom/KO/Berserk/Interrupt (Soul Savers)
Commentary
Carbuncle and Runic Blade are hard counters so if you have access to either one then half the battle is won. Ignore the Soul Savers and focus your attacks on Wrexsoul. If he possesses someone just have everyone attack themselves, healing where necessary.
Recommended abilities: Carbuncle, Protectga, Power/Magic Break(down)
Recommended RW: SG/SS2, Mighty Guard (VIII), Runic Blade, etc
Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.
Young Dreams +++
Hidon & 4x Erebus
HP: ~205700 (Hidon) & ~34800 (4x Erebus)
Target Score:
- Defeat Hidon without being KO'd.
- Exploit Hidon's weakness to Holy attacks.
- Defeat Hidon before he uses Grand Delta.
Weak: Fire/Earth/Holy (Hidon), Fire/Holy (Erebus1), All (Erebus2), Earth (Erebus3), None (Erebus4).
Absorbs: Poison (Hidon), Poison (Erebus1), None (Erebus2), None (Erebus3), All except Earth (Erebus4).
Vulnerabilities: Slow/Interrupt (Hidon), Paralyze/Slow/Stop/Blind/Interrupt (Erebus1), All except Petrify/KO/Doom/Sap/Interrupt (Erebus2), Poison/Silence/Paralyze/Slow/Stop/Blind/Interrupt (Erebus3), Poison/Paralyze/Blind/Berserk/Interrupt (Erebus4).
Commentary
Draw Fire + Retaliate should nullify all incoming physical attacks, especially from the Erebus. Reduce Hidon’s magic with Magic Breakdown, and tank your party up with Shellga and/or other forms of mitigation. Ignore the Erebus and just aim at Hidon. This way you do not need to worry about Hidon’s Grand Delta at all since he only gains that ability when all the Erebus are defeated.
Recommended abilities: Draw Fire + Retaliate
Recommended RW: SG/SS2
Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.
Charming Demon (U)
Chadarnook
HP: ~280500
Target Score:
- Hit Goddess form with Holy attacks.
- Reduce Chadarnook's magic.
- Defeat Chadarnook before she uses Poltergeist three times.
Weak: Holy
Absorbs: Water (Goddess), Everything but Fire/Holy (Demon)
Vulnerabilities: Interrupt
Abilities
Goddess
Attack: Deal physical damage to one target.
Entice: Confuse all targets.
Lullaby: Sleep all targets.
Entice (Counter): Confuse all targets. (trigger: non-holy attacks)
Lullaby (Counter): Sleep all targets. (trigger: non-holy attacks)
► Demon (Normal)
Attack: Deal physical damage to one target.
Attack: Deal physical damage four times to one target.
Thundaga: Deal heavy lightning damage to all targets.
Flash Rain: Deal heavy water damage to all targets.
Thundaga (Counter): Deal lightning damage to one target (trigger: magic attacks)
Drain (Counter): Deal heavy dark damage and drain HP (trigger: physical attacks)
► Demon (Weak)
Attack: Deal physical damage to one target.
Thundaga: Deal heavy lightning damage to all targets.
Thundaja: Deal very heavy lightning damage to one target.
Flash Rain: Deal water damage to all targets.
Poltergeist: Deal massive lightning damage and Sap all targets.
Thundaga (Counter): Deal lightning damage to one target (trigger: magic attacks)
Drain (Counter): Deal heavy dark damage and drain HP (trigger: physical attacks)
Commentary
GODDESS FORM:
no longer switches to Demon form randomly, instead it will switch form after receiving holy damage, this damage can be either magical or physical.
uses Entice once every three turns, after which Chadarnook will switch to Demon form.
Soul Breaks and attacks from Retaliate does not trigger Goddess’s counters.
Shares health pool with Demon form.
DEMON FORM:
no longer switches to Goddess form after receiving 5 turns of damage, instead it will switch form after it takes 5 turns.
immune to physical attacks initially, but this immunity is removed when it receives holy magic damage.
once the physical immunity is removed for the first time, it is removed for the rest of the fight.
once Chadarnook reaches 50% HP, it will no longer switch to Goddess Form, and it will enter its Weak state.
One good tip I would share is to count Demon form’s actions. Remember that after its fifth action, it will switch to Goddess form, be careful not to queue any attacks that will trigger Goddess’s counters.
Keep Demon form’s magic reduced at all times and with enough mitigation, surviving shouldn’t be a problem.
Recommended abilities: Shellga, Magic Breakdown, holy magic and/or physical attacks
Recommended RW: SG/SS2
Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.