Originally Posted by
Nitsuki
Random question but, is it normal for games to have microstutters on borderless window settings but not in exclusive full-screen? Mainly applying to ffxiv, obviously i run stuff on my 2nd monitor such as discord or just a video on youtube or spotify/music player like winamp to play music. The game still clocks the max framerate according to the ffxiv system settings, but the game has little weird stutters. Most notably when moving the camera around.
My nvidia gsync settings are set to work on both fullscreen and windowed mode, and for the sake of fighting games, i default have the vsync settings on from the nvidia control panel while leaving the in game vsync settings off. Are the vsync settings supposed to be set to adaptive or fast or just on per what i’ve read that it’s safe to use that setting over the in-game vsync per game?