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Beast Tribe and Side Story Quests Preview
Patch 3.3 draws ever closer, and in today's preview we offer you a quick look at the moogle beast tribe quests, Hildibrand, and the anima weapon story quest.
Moogle Beast Tribe Quests
In ages past, Zenith stood proudly in the Churning Mists as a testament to the bond between man and dragon. Alas, this once great sanctuary now lies in ruin. Though its remains are lost to the wilds, the moogles who call this land home would fulfill an age-old pact with Hraesvelgr to see the great wyrm's home restored to its former glory.
Unlike most beast tribe quests, players will be required to craft various items in order to progress through the story. By completing daily beast tribe quests and raising your reputation, you will be able to purchase various items such as furnishings, minions, and mounts.
Further Hildibrand Adventures
When we last saw Hildibrand─agent of enquiry, inspector extraordinaire─he was accompanying the wayward mammet Gigi to Ishgard in the hopes of regaining its memories. What shocking revelations will they expose when they arrive in the Holy See?
Anima Weapon Story Quest
Determined to hasten the anima's progress, Ardashir seeks the aid of a fellow researcher residing in Idyllshire. To what new heights will the anima reach?