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  1. #241

    They have a few similar setting cliches (empire vs resistance, deposed royalty, laser dogfights, etc) but that's about it really, the similarities are surface level only.

    XII's character arcs and overall themes are worlds away.

  2. #242
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    2 week bump, time to put in PTO.

  3. #243
    RNGesus
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    Shit, that means 2 weeks to beat Valkyrie Revolution

  4. #244
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    So for those who played the normal Zodiac PS2 version

    Do you know which job combos goes well together?

    thanks

  5. #245
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    I'm excited to play this in a few weeks. Everything's packed up now cuz we're moving soon

  6. #246
    Ridill
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    Arriving tomorrow by 8pm.

    Thank you, Amazon.

  7. #247
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    Quote Originally Posted by Ratatapa View Post
    So for those who played the normal Zodiac PS2 version

    Do you know which job combos goes well together?

    thanks
    The last time I played through (On weak model so characters are level 1 the whole game) I used

    Vaan: Red Mage
    Balthier: Hunter
    Fran: Machinist
    Basch: Knight
    Ashe: Black Mage
    Penelo: White Mage

    I was able to beat the main story with ease, after farming all the gear of course. I beat most hunts and espers, but honestly got bored because I couldn't die and fights were taking too long. On normal mode you could play any way you want. With levels the game gets much much easier.

  8. #248
    Ridill
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    Remember also that in Zodiac Age you can pick two jobs per character

  9. #249
    BG's most likeable Québécois
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    Quote Originally Posted by Gokulo View Post
    Remember also that in Zodiac Age you can pick two jobs per character
    That was my question

    Which job combo goes well together

  10. #250
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    Quote Originally Posted by Ratatapa View Post
    That was my question

    Which job combo goes well together
    In the previous you couldn't have 2 jobs, so that's somewhat just speculation at this point.

  11. #251
    Ridill
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    Ive noticed a few stand outs seem to be Samurai/Red Mage and Monk/White Mage or Monk/Time Mage.

    I think the main component in team building is to keep the 3 mages on separate characters. You can double up on melee jobs, but sounds like you want to keep the 3 mages separate.

    I just have a really hard time keeping Balthier as a White Mage.

  12. #252
    BG's most likeable Québécois
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    Quote Originally Posted by Kaslo View Post
    In the previous you couldn't have 2 jobs, so that's somewhat just speculation at this point.
    I know but the skills are not changed so i guess veterants of the PS2 zodiac should know which abilities goes well together

  13. #253
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    Quote Originally Posted by Ratatapa View Post
    I know but the skills are not changed so i guess veterants of the PS2 zodiac should know which abilities goes well together
    http://finalfantasy.wikia.com/wiki/License_Board

    Here's a list of all licenses and the jobs that are able to acquire them.

  14. #254
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    My bad, didn't realize you could double up on jobs in this one.

  15. #255
    Mr. Bananagrabber
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    I'd assume the logic will still hold true of having characters be on the jobs the opposite of what you think. Gear can generally maximize the primary stats for each job, so you let the characters raw stats fill in the blanks. Balthier as a mage, Penelo as Melee, etc.

    That said, I think the only part that truly matters is avoiding putting characters that have specific animations with certain weapon types, i.e. no guns for Balthier or Bows for Fran.

  16. #256

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    If y'all don't make Balthier a Mechanist you're fuckin up

  17. #257
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  18. #258
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    Here's another detailed job combo guide:

    https://www.gamefaqs.com/boards/1912...c-age/75477310

  19. #259
    Very Sexy Nerd
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    This is the setup that I'm going with:


    Balthier - Shikari/Foebreaker - Zalera
    Fran - White Mage/Machinist - Famfrit
    Vaan - Knight/Bushi - Belias, Mateus, Exodus, Hashmal, Ultima
    Ashe - Monk/Black Mage - Chaos, Zodiark
    Basch - Uhlan/Time Mage - Adrammelech
    Penelo - Archer/Red Mage - Zeromus, Cuchulainn, Shemhazai

    Spent a decent amount of time coming up with it, and I believe it's pretty darn optimal. Also fits into what I want to accomplish. Characters can be swapped around a bit, but you need to keep weapon attack speeds in mind. (Basch could be swapped into something else but I hate him so.)

  20. #260
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    So far I'm thinking

    BLM/MNK - Ashe or Penelo - Chaos
    RBM/ARC - Ashe or Penelo - Zeromus
    KNI/BUS - Basch - Ultima, Cuchulainn
    TBM/UHL - Fran - Hashma
    BRK/SHI - Balthier - Adrammelech, Zalera
    WHM/MCH - Vaan - Famfrit

    but not done yet.

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