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  1. #301
    Ridill
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    Sath Fenrir
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    Fenrir

    Ashe katana was true mvp

  2. #302
    RNGesus
    Sweaty Dick Punching Enthusiast

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    Lenette Valkyr
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    Gilgamesh

    When do we unlock 2nd job btw?

  3. #303
    Very Sexy Nerd
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    Carbuncle

    After Belias from what I've heard.

  4. #304
    Salvage Bans
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    I've been seeing a lot of folks complain about input lag, and I keep waiting for it to happen to me... but so far nothing, it's been perfect. Does it start at a certain point in the game? or is it specific to PS4-pro?

  5. #305
    A. Body
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    Gilgamesh

    i can't say i've noticed anything but i only played for an hour last night. i guess i'm not sure i understand the concern about input latency in a game like this though. is there anything that requires frame-precise inputs?

  6. #306
    Mr. Bananagrabber
    Sweaty Dick Punching Enthusiast

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    No, but input lag can still be annoying. I've definitely run across games over the years where high input lag completely ruined my ability to enjoy the game, regardless of whether it actually had any effect on how I played it.

  7. #307
    A. Body
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    Gilgamesh

    yeah and immediately after posting that i remembered the one instance in a non-fighting game where it actually did drive me nuts: the PS3 version of FFX HD. which wasn't really a problem for most of the game, except for lightning dodging and the goddamn chocobo races. i could do those perfectly on the original version running into my old CRT, but i felt completely hopeless in the remaster, haha.

  8. #308
    Wild Card
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    Mina Pulchra
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    I haven't noticed any large input lag problems.
    Though if I remember correctly the original FFXII had input lag heavily on menus. Without googling the answer I believe it had something to do with how the menu and the paused action on the screen would create some sort of lag.
    If I haven't noticed it, it's probably because I remember that being the case in the original and my brain has decided to shuffle the "lag" into a "ah it's still like this" and I don't feel it. I'll boot up the game later and confirm.


    Edit: While looking this up I came across people saying the game is completely unplayable which is definitely not the case for me.

  9. #309
    E. Body
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    Meliadoul Tinjeru
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    Gilgamesh

    I've got a Pro and I only have input lag on the title screen.

    Sent from my Nexus 6P using Tapatalk

  10. #310
    Relic Shield
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    Bahamut

    Hard lining the DS3 via USB helped with the bolts, but hyper dodger chocobo is like 90% luck. No amount of recovered input latency will save you from like 2 hours of smacking into gullwings and blitzballs.

    FF12... I think I'm in the "wait for the PC port" camp. Don't have 100 hours to throw at a new RPG right now.

  11. #311
    And they're spectacular!
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    Mitzy Mystfire
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    Got my copy in today, played for 2 hours, and am COMPLETELY satisfied so far. Like, this is the way a remaster should be done. HD resolution, re-worked textures, lighting effects, re-orchestrated music score.....you name it, and they hit every nail right on the head.

    The only input lag that I've noticed was on the title screen as well.

  12. #312
    RNGesus
    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Mabubeezareel View Post
    re-orchestrated music score.....
    But also the option to switch back and forth with the original if wanted.

  13. #313
    And they're spectacular!
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    Quote Originally Posted by Tyrath View Post
    But also the option to switch back and forth with the original if wanted.
    Yup! And, unlike FFX HD, the re-worked score is very faithful to the original.

  14. #314
    RNGesus
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    Quote Originally Posted by Mabubeezareel View Post
    Yup! And, unlike FFX HD, the re-worked score is very faithful to the original.
    Honestly, it's probably because it's been a long time but a lot of the songs I haven't noticed the difference lol

  15. #315
    A. Body
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    the instrumentation quality of the original was a lot higher compared to FFX, so the difference is a lot less dramatic compared to FFX and its remaster. the arrangements i've heard so far are definitely a lot closer to the originals, the main giveaway in a lot of places is the songs are mixed a bit differently so some sections/phrases are a lot more prominent compared to the originals.

  16. #316
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

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    Just got Balthier and Fran, and I tried some gambit. Fran knows the Libra skill and unlokced in her Licence.

    I tried to give her a gambit that says Target Leader's target but I cant assign Libra to it, it says it'S not valid with that target

    Anyway to make a gambit that will do Libra 1 time on the leader's target then shift to attack?

  17. #317
    RNGesus
    Sweaty Dick Punching Enthusiast

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    Libra is assigned to self. It's a persistent effect rather than something you use on a target.

  18. #318
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

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    Quote Originally Posted by Tyrath View Post
    Libra is assigned to self. It's a persistent effect rather than something you use on a target.
    Oh? I though it wa a technik like Steal or First aid

    That explains!

  19. #319
    RNGesus
    Sweaty Dick Punching Enthusiast

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    Can't even imagine how annoying it would be to Libra every enemy lol

  20. #320
    E. Body
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    Bleeding Hollow

    Quote Originally Posted by Silenka View Post
    Yeah, being locked into jobs and your quality of play dependent on what you choose can give a lot of people anxiety, including me lol.
    Luckily it's good enough to be "good enough" for XII!
    People with anxiety over the job locking should try thinking of it like this:

    Yes, there are optimal combinations, but in the original IZJS each character was locked to a single job class. So, even if you choose the least synergistic combo, you're still pretty OP.

    (Really, what you should pay attention to / research beforehand are the character weapon animations you prefer...)

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