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  1. #61
    RNGesus
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    Aren't you planning to buy the PC version?

  2. #62
    Mr. Bananagrabber
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    Yes, because if what people are doing with X/X-2 is any indication, they'll actually add new features and legit improvements to the core experience.

  3. #63
    RNGesus
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    Didn't they do that to the PS4 X/X-2 versions also? And it seems like they are doing that for the PS4 XII already.

  4. #64
    Mr. Bananagrabber
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    I'd guess you're not reading everything that I said, but I already mentioned that X/X-2 was offering up the international stuff which alot of the world hadn't really seen, even via emulation.

    IZJS in English could literally be found in seconds by anyone that knows how to use a search engine.

  5. #65
    RNGesus
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    No, I'm not talking about IZJS changes.

    I'm wondering what features the Steam version of X/X-2 had that the PS4 versions didn't. I don't actually know.

  6. #66
    I trusted Zet and this is what happened
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    Quote Originally Posted by Tyrath View Post
    ^ I fall in this camp.
    Me as well.

  7. #67

    This reminds me that I haven't tried emulating IZJS since I made my new PC.

    My old one couldn't really handle PS2 emulation, but I got quite a ways into the game before it all became too irritating.

    Since this isn't coming out even PS4 for another year or more (and who knows for PC) I should really give it another try, but memories of trying to configure PCSX2 just fill me with dread.

  8. #68
    Mr. Bananagrabber
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    Quote Originally Posted by Tyrath View Post
    No, I'm not talking about IZJS changes.

    I'm wondering what features the Steam version of X/X-2 had that the PS4 versions didn't. I don't actually know.
    Oh, my bad

    https://github.com/Kaldaien/UnX

    http://steamcommunity.com/app/359870...1517007524857/

    It's also being worked on to add the ability to skip cutscenes.

  9. #69
    RNGesus
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    Okay so just mod support then. Business as usual from PC end

  10. #70
    Mr. Bananagrabber
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    Quote Originally Posted by Niiro View Post
    This reminds me that I haven't tried emulating IZJS since I made my new PC.

    My old one couldn't really handle PS2 emulation, but I got quite a ways into the game before it all became too irritating.

    Since this isn't coming out even PS4 for another year or more (and who knows for PC) I should really give it another try, but memories of trying to configure PCSX2 just fill me with dread.
    Default settings work pretty well these days. I think the only things I did specific to XII was reversing the right stick inputs and disabling the depth of field.

  11. #71
    Ridill
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    Quote Originally Posted by Krandor View Post
    Those games can be played at higher res and with proper wide-screen support on PC, or just give them more money to play a game you already own.

    But hey, that's console gaming for you.
    Waiting around an extra few months just to play a game that is already released.

    But hey, thats PC gaming for you.

    Joking aside though, that's been the 3rd party model since about midway through last gen to be honest. I kind of view it as a tradeoff in cost vs benefit. PC can make things smoother and prettier, but at a somewhat higher cost. Consoles offer ease of use at a more affordable price point (to some), but to play older stuff generally means keeping outdated consoles around or paying when a AAA title is upgraded.

    Or maybe I'm just lazy and like collecting boxes for my favorite titles.

  12. #72
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    It'll be nice to finally play IZJS, but it's a shame this apparently isn't coming to Vita like FFX did.

  13. #73
    I trusted Zet and this is what happened
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    Quote Originally Posted by EternityEnd View Post
    It'll be nice to finally play IZJS, but it's a shame this apparently isn't coming to Vita like FFX did.
    Dead system

  14. #74
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    Are Vita games still being developed? I thought there was something about Sony abandoning the system?

  15. #75
    Ridill
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    Quote Originally Posted by ninjafox View Post
    Are Vita games still being developed? I thought there was something about Sony abandoning the system?
    Sony has but some companies are still supporting the Vita.... and SE happens to be one of them lol.

  16. #76
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    Quote Originally Posted by Kaslo View Post
    Dead system
    So dead that they supported it with FFX/X-2? Waste of money not to be inclusive with it. FFXII in particular would be great for a mobile platform, with it's gruellingly long fights.

  17. #77
    RNGesus
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    That was a couple years ago now though. THey didn't do it for XII and skipped I am Setsuna on it so idk

  18. #78
    I trusted Zet and this is what happened
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    Long fights makes a game good for mobile? I thought it was the opposite, who knew?

  19. #79
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    Quote Originally Posted by Kaslo View Post
    Long fights makes a game good for mobile? I thought it was the opposite, who knew?
    I mean, FFT was very successful on mobile, and its fights are the longest in the series on average. Long fights certainly aren't disadvantageous to mobile.

  20. #80
    Ridill
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    Quote Originally Posted by EternityEnd View Post
    I mean, FFT was very successful on mobile, and its fights are the longest in the series on average. Long fights certainly aren't disadvantageous to mobile.
    Ehh, thats like comparing oranges to tangerines. FFT had pause breaks between actions and also allowed for suspension of battle if you had to move. XII's are long, but continuous. Not the same thing at all.

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