https://www.gamefaqs.com/ps2/939426-...tem/faqs/63057
has the full data on Trials; Stealable items by rarity, as well as item pot rewards with/without diamond armlet.
https://www.gamefaqs.com/ps2/939426-...tem/faqs/63057
has the full data on Trials; Stealable items by rarity, as well as item pot rewards with/without diamond armlet.
For anyone who's done the Hunt Club yet:
What combination of turn-ins did you go with, and what item rewards? I'm having a hard time deciding.
Dunno. You can get multiple genji gloves, but you need to reach trial 100 to steal another one, which seems worthless, so I'm probably going to go genji gloves.
Seems like Zodiac Spear can be somewhat simply obtained by getting its 1% occurrence at Henne. Likewise, there's multiple good shields.
Genji Gloves & Ribbon seem like the most utilitarian option, so 5 / 5 / 20 (Stok) is what I think I'll go with.
Same^
Is there any real reason to get Zodiac Spear when Seitengrat doesn't even require a license?
Best place to farm Gil? I'm suppose to go to draklor and I'm out of gilmfot weapon and armour
trial 1, pot has a diamond armlet. clear, > log > sell > restart etc. Armlet are 6k each to vendor.
If you're that far, I'd suggest buying 1-3 Cat-ear Hoods from the Clan Centurio vendor, and farm the trials.
You'll make an obscene amount of money. Too much.
Oh wow, insane indeed
I made almost 3 million gil with 3 cat hoods, made it to stage 81 with a 51-55 pty. Could have made more if I wasn't constantly swapping out armlet and cuffs to get more items. I noticed they do stack and don't have to be on active members either to get credit, so I guess I could have made 6 mil if I equipped the whole pty :D
It's a nice alternative to grinding, definitely beats running in circles in the same zone for an hour.
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One thing this game really could have used more of is non-human party members. WTB Bangaa/Moogle/Nu Mou replacements for Vaan and maybe Penelo.
Wasn't there some kind of demon race in A2 as well? I didn't get a lot of them for the amount I played.
Not sure about A2, but there were winged men in Revenant Wings.
It's just such a shame that in the one Golden Age Ivalice title with a serious tone, we don't get to explore any of those races at all. Could've been a lot of neat culture and nuance to them, some of which we see with the Viera.
Nu Mou in particular got a raw deal. Their model is really lackluster compared to the TA games.
I think for XII, regarding the Nu Mou specifically, that Matsuno was trying to make them civilized lorekeepers of Ivalice compared to the more "primitive" Garif. Someone who was always present to record history, but rarely made it.
And then of course you have the odd instance of having to flesh out a mainline flagship title with additional characters for world building that lorewise come before the original creation content of a trailblazing title. It's really an instance of explaining the reason for a calamity by making it a calamity.
If those damn Occuria wouldn't meddle though...Ramza and crew could have had a Viera and Nu Mou friend.
I haven't re-finished the game yet, so I'm not completely refreshed, but Kirin:
Spoiler: show
Been a while since I've finished the game myself, and I agree entirely.
Spoiler: show
Spoiler: show
Finally platinum'd this, that trial 100 fight was such a mess. >.>
edit: I still think I prefer the original game's license grid over this one, but all of the other quality of life changes in this remake were quite nice.
Hadn't done any espers yet besides Belias and Mateus because I'm mid to low 30s.
Unlocked the path to Exodus and...beat him. Maybe I should go do Adramalech, Cucu and Zalera D:
Adrammelech wouldn't be too hard. I'd recommend you get one or both Thief's Cuffs available to you and 4x speed Steal/zone out about 4-5 High Arcanas from him. It'll save you a lot of time later if you want a some end game weapons.
Zalera isn't very hard either. It's a timed DPS race. Be sure to bring some Black Belts to prevent Disable, and get the area's hunt beforehand.
Cuchulainn may be doable, but would be more challenging. Again, have everyone equipped with Black Belts. Have your healer's gambit set to Ally: <90% Cura. Berserk your melee DPS. There's just a constant HP drain, so you want your healer doing nothing but Cura constantly. Save Quickenings until he hits critical health and make sure your DPS isn't still berserked by then.
You're after Raithwall, right? If you've gotten Larsa again (go to Jahara, if not), these'll all be even easier.