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  1. #341
    Ridill
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    Well my PC is in the medium range I'd say, the game runs pretty nice on default settings, had some hiccups in the first couple of minutes and can see some slowdowns in cutscenes, but otherwise everything works very well

  2. #342
    Caesar Salad
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    MGS5 was an amazingly polished game, but that was also a different engine. I was hoping this would be similarly well ported. I don't want to spend $60 on a game I already beat, but I also want to see how beautiful this game is on ultra pc master race settings...hmmm...

  3. #343
    Ze NinjaSYXX
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    Quote Originally Posted by Salodin View Post
    MGS5 was an amazingly polished game, but that was also a different engine. I was hoping this would be similarly well ported. I don't want to spend $60 on a game I already beat, but I also want to see how beautiful this game is on ultra pc master race settings...hmmm...
    I will tell you first hand, holy shit. And with HDR, even more holy shit.

  4. #344
    Impossiblu
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    60-144hz is the big upgrade especially since basically the entire game is mocapped

  5. #345
    Ridill
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    The game has an annoying habit of getting stuck on loading screen when switching regions :/ All you can do is shut down the app and restart the game from the last autosave.

  6. #346
    Ironing this Thread
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    Quote Originally Posted by Salodin View Post
    MGS5 was an amazingly polished game, but that was also a different engine. I was hoping this would be similarly well ported. I don't want to spend $60 on a game I already beat, but I also want to see how beautiful this game is on ultra pc master race settings...hmmm...
    Wait for cdkeys to have it for $20 like every other PC port in a few months.

  7. #347
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  8. #348
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  9. #349
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  10. #350
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    https://www.nme.com/news/gaming-news...hanges-3114015
    https://patft.uspto.gov/netacgi/nph-...27&RS=11192027

    Sony has patented a number of game mechanics.

    It credits Hideo Kojima as the inventor, and a summary of the patent describes the invention as a “terrain radar and gradual building of a route in a virtual environment of a video game”.

    Going into more detail, the summary describes it as “a method for influencing a gaming world of a video game” and plots out a way for online players to affect the terrain of single-player worlds, which are delivered to localised (single-player) versions of the game through a “cloud gaming system”.

    “The method [includes] determining that a first path has been traversed one or more times by one or more characters,” and explains that it then changes “the first path based on a number of times the first path has been traversed by the one or more characters.”

    These “characters” seem to refer to other online players, as the filing describes “cross-pollinating the first path” after it has been “improved across the plurality of virtual environments”.

    Further down, the patent describes pathways that physically widen based on how many players have walked along it.

  11. #351
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  12. #352
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  13. #353

  14. #354
    Ridill
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    Guess they're at least don't have to worry about casting ;p

  15. #355
    Mr. Bananagrabber
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    Yeah I'm sure Tom Holland can make an opening in his schedule

  16. #356
    RNGesus
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    Is there an old man character in the game Norman Reedus can play?

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