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  1. #41
    Campaign
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    Really do want to see some tests with Gallant's Roll and Indi-Barrier now :D :D

  2. #42
    Old Merits
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    Cho'gall

    Quote Originally Posted by Hitou View Post
    Tested it on a few jobs and got between 7 and 8 def with 5 vit depending on if the total was even or not. But on naked mnk with 103 vit +3 vit added 5 def and +5 added 8. strangely I have 296 def with that 103 vit on mnk with 0 gifts so I'm not sure where the other def is coming from.
    We need to test more values to know for sure. I checked like 3x smaller values and 3x larger values, and they all matched up to 1:1.5 exactly, but I'll try checking a larger range.


    Quote Originally Posted by Sechs View Post
    Really do want to see some tests with Gallant's Roll and Indi-Barrier now :D :D
    Don't both of those raise defense directly though? That shouldn't be affected at all by the changes in this update?

  3. #43
    Campaign
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    Afaik both Roll and Barrier are a % boost to Defense.
    Since our base defense will be much higher thanks to the new VIT>Def ratio, in theory the boosts from Gallant and Indi should skyrocket as well? That was my thinking at least, I might be wrong /shrug
    On my RUN, who has no particularly noteworthy gear at all, in Escha with Gallant's Roll the other day I was at >2800 Defense lol

  4. #44
    Old Merits
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    Cho'gall

    Some non-pet VIT:DEF numbers XD :

    As 99MNK/49BRD (no worries about subjob traits)

    +VIT | +DEF | Ratio
    18 27 1.5
    44 66 1.5
    74 111 1.5
    89 134 1.5056...
    90 135 1.5
    100 150 1.5

    As 99BLM/49BRD
    +VIT | +DEF | Ratio
    0 (261 naked)
    15 23 1.533...
    36 54 1.5
    61 92 1.5081...
    67 101 1.5074...
    72 108 1.5
    80 120 1.5

    ... I am 99.999% sure its a simple 1.5 ratio :D The only variances are on the odd numbers, and those can be explained by rounding/flooring, no?

    edit: I used Randy for the pet testing and totally forgot that he gets a defense-10% penalty ><;; Gonna do a couple quick ones w/ a pet that has no def mod...
    edit: Test results -
    Hurler Percival (no defense modifier)
    +VIT_+DEF____Ratio
    7______10_____1.4285...
    14_____21_____1.5
    21_____31_____1.4761...
    28_____42_____1.5
    35_____52_____1.4857...

    I think it's safe to say that the ratio for pets is also 1vit=1.5def!
    -------
    This is actually pretty big news that affects all of us, not just pet jobs....
    "The amount of defense a player gains by increasing VIT has been increased for the following characters.
    PCs / Alter egos / Fellows / Familiars / Wyverns/ Avatars / Automatons / Luopans"

    Trusts just got a major buff as well ^_^

  5. #45
    Custom Title
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    Bahamut
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  6. #46
    BG Content
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    Lakshmi
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    Windower resources and slips.lua have been adjusted for this update.

  7. #47
    Sea Torques
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    Modoru D'kkoru
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    Hyperion
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    Siren

    Has anyone tested the evasion and AoE magic changes on escha/reisenjimmy mobs yet?
    Would like to know what sort of expectations I should set when I log on today

  8. #48
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    Shiva

    Quote Originally Posted by Modoru View Post
    Has anyone tested the evasion and AoE magic changes on escha/reisenjimmy mobs yet?
    Would like to know what sort of expectations I should set when I log on today
    They didn't implement those changes yet. They only did it for Legion/Ambuscade mobs this month as a sort of "trial period"

  9. #49
    i should really shut up
    You can safely ignore me I am a troll

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    I feel that the practicality of nuking in the new Ambuscade armor is overshadowed by the fact it has next to no haste. Who cares if you do more damage if you can't cast again as fast?

  10. #50
    Sea Torques
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    Modoru D'kkoru
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    Quote Originally Posted by Yeager View Post
    They didn't implement those changes yet. They only did it for Legion/Ambuscade mobs this month as a sort of "trial period"
    ah, you're right, i re-read notes
    AoE Magic is limited to ambu/legion; evasion however, is not, so my question still stands — I'm super curious.
    Can I finally hit things consistently in reisenjimmy

    or certain escha helm targets...........

  11. #51
    Relic Shield
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    Shiva

    Quote Originally Posted by Modoru View Post
    ah, you're right, i re-read notes
    AoE Magic is limited to ambu/legion; evasion however, is not, so my question still stands — I'm super curious.
    Can I finally hit things consistently in reisenjimmy

    or certain escha helm targets...........
    I'm going to goof off a lil' bit on Reisen T1's on my Cloudsplitter WAR setup.

  12. #52
    Sea Torques
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    Modoru D'kkoru
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    Quote Originally Posted by Yeager View Post
    I'm going to goof off a lil' bit on Reisen T1's on my Cloudsplitter WAR setup.
    Definitely do get back to me with your results, just for shiggles.

  13. #53
    xXNyteFyreXx420Sharingan
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    Fenrir

    Crossposting my findings:

    Level 126 Serac Rabbit now checks low evasion at exactly 1018 accuracy. Level 126 rabbits were previously reported to have 1068 evasion and 235 AGI. 80% hitrate means I have 10 more accuracy than the monster's evasion, so new evasion should be 1008. New formula for monster AGI:evasion is probably 4:1, or half the previous contribution.

  14. #54
    Sea Torques
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    Tested Maju with the recent change on evasion, my avatar was almost capped on acc with 1586, the cap is probably at around 1600~1650.

  15. #55
    i should really shut up
    You can safely ignore me I am a troll

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    Quote Originally Posted by Tachi View Post
    Tested Maju with the recent change on evasion, my avatar was almost capped on acc with 1586, the cap is probably at around 1600~1650.
    So a reduction of ~300? Wow. That is nuts.

  16. #56
    Relic Shield
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    So if the AGI nerf is significant, would this mean bringing a BLM or /BLM for Frost is now useful like in Yuhtunga?

  17. #57
    Relic Horn
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    Sylph

    No, it means the opposite; a debuff that reduces Agility by say, 20, will now reduce evasion by only 5, instead of 10.

  18. #58
    Sea Torques
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    Modoru D'kkoru
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    Depends? If the -agi from frost is a trivial amount like... -13, you'd only be dropping something like 3-ish eva if the 4:1 ratio holds true.

    which is the supposed debuff amount according to https://www.bg-wiki.com/bg/Category:Elemental_Debuff

    But I don't know if this has changed since it was made.

  19. #59
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    Quote Originally Posted by Fwahm View Post
    No, it means the opposite; a debuff that reduces Agility by say, 20, will now reduce evasion by only 5, instead of 10.
    Fair point. Which is fine, we separated into manaburn or meleeburn strats long ago and this likely won't alter that.

  20. #60
    Ridill
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    Shiva
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    Azuremyst

    I think they forgot to buff Prishe II. I'm not seeing any difference in output based on rough eyeballing.

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