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  1. #21
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    I mean I could imagine it being the last boss fight of 4.0. The climatic finale being against the Warrior of Darkness as his group of friends.

    Though as much as they are being portrayed as an antagonist, I doubt we'll keep on fighting them. I think at some point we're going to reconcile our differences and figure out that they're being played by the Ascians. I can't recall a FF game where you've fought against the warriors of darkness.

  2. #22
    Nidhogg
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    Quote Originally Posted by Fiye View Post
    I mean I could imagine it being the last boss fight of 4.0. The climatic finale being against the Warrior of Darkness as his group of friends.

    Though as much as they are being portrayed as an antagonist, I doubt we'll keep on fighting them. I think at some point we're going to reconcile our differences and figure out that they're being played by the Ascians. I can't recall a FF game where you've fought against the warriors of darkness.
    Technically FFIII..in a sense.

    However it's more stepping on Romancing SaGa territory (Think seven heroes) which would be cool.

  3. #23
    The Defense is ready, Your Honor
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    Quote Originally Posted by Enygma55 View Post
    Getting that ark angel battle vibe. Make it Happen Yoshi !!
    I will hump my monitor if they give me some delicious Ark Angels 2.0. Still my favorite part of XI.

  4. #24
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    Bit off topic but can't find a recent article mentioning that there are 2 jobs to be released in 4.0 and not 3, anyone able to verify?

  5. #25
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    Yoshida said at Heavensward launch that they would only be doing two jobs for any expansion. With them making Ninja in 2.X series and then releasing three jobs with the expansion it was too hard on the team for balancing and creating content along side with it.

    Honestly, the expansion jobs sucked shit at launch and needed a lot of reworking to get tuned properly to what they are currently, I'm perfectly fine with just two jobs.

  6. #26
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    Three jobs would give every spot on the raid two different options if they went Melee DPS, Tank, and Healer.

    I wouldn't care if they did 3 jobs or 2 jobs. Like Shenrien said, AST coming out that underpowered was some serious bullshit. Not to mention the stigma MCHs caught early on.

  7. #27
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    The early stigma for Machinists was completely unjustified. The lowest i-level clear of AS4 was with a MCH.

    Just run 3 Melee's and a MCH and you are laughing.

  8. #28
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    Pens win! Pens Win!!! PENS WIN!!!!!

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    The MCH hate was a serious case of "suck less at it."

  9. #29
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    For a time ACT wasn't picking up Wildfire damage properly either which didn't help MCH's perception at all.

  10. #30

    A8S was after the hypercharge buffs tho in 3.2?

  11. #31
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    Quote Originally Posted by Shaano View Post
    Bit off topic but can't find a recent article mentioning that there are 2 jobs to be released in 4.0 and not 3, anyone able to verify?
    There's a recent article that states "at least 2 jobs". But it's not a direct quote from anyone official. http://massivelyop.com/2016/08/22/wi...xivs-relaunch/

  12. #32
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    >MCH was great, lowest ilvl in AS8
    >MCH changes came with 3.2 to fix the class

    okay bruh

  13. #33
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    Quote Originally Posted by octopus View Post
    A8S was after the hypercharge buffs tho in 3.2?
    Sorry - I meant AS4

  14. #34
    Nidhogg
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    Quote Originally Posted by Shenrien View Post
    >MCH was great, lowest ilvl in AS8
    >MCH changes came with 3.2 to fix the class

    okay bruh
    Is it that unreasonable to think a class could still deserve buffs despite 1 guy being good at it?

  15. #35
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    Quote Originally Posted by Lucavi View Post
    I will hump my monitor if they give me some delicious Ark Angels 2.0. Still my favorite part of XI.
    Don't forget the badass theme song too.

  16. #36
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    Quote Originally Posted by Skai View Post
    Don't forget the badass theme song too.
    Yep. God when the strings came in at the end of the song, I lost it every time. Those were good days, but I'm still salty over the blm cheese strat. Everyone should have had to fight them the real way.

  17. #37
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    I fought the real way.

    As a 68 WHM/32 BLM.

  18. #38
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    Quote Originally Posted by Alistaire View Post
    Is it that unreasonable to think a class could still deserve buffs despite 1 guy being good at it?
    I think when a class has just been released, as long as that one guy wasn't cheesing, you have to give a certain amount of time for the playerbase to get good at that class. You even look at the state now, where there isn't a legitimate reason to take bard over MCH even with bard's buffs - but that isn't to do with the classes so much, but the fact that Casters just aren't favored at the moment.

    That doesn't include QoL stuff though - but the absolute ceiling of a class shouldn't be raised to an overpowered level just to get people to play it.

  19. #39
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    Quote Originally Posted by Alistaire View Post
    Is it that unreasonable to think a class could still deserve buffs despite 1 guy being good at it?
    I'll go one step further: just because one person has mastered a class, that doesn't mean it isn't in need of help.

    MCH has more cooldowns than any other job (right?) and the nature of Wildfire's mechanic means you have to map out the entire fight and precisely align your cooldowns. Lose track of one of your 15 cooldowns and your entire rotation suffers.

  20. #40
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    Quote Originally Posted by Spider-Dan View Post
    I'll go one step further: just because one person has mastered a class, that doesn't mean it isn't in need of help.

    MCH has more cooldowns than any other job (right?) and the nature of Wildfire's mechanic means you have to map out the entire fight and precisely align your cooldowns. Lose track of one of your 15 cooldowns and your entire rotation suffers.
    I'm still waiting to see a MCH remember they have hot shot. Outside of my groups I did Alexander with and a few a7s pugs, I haven't seen 1 MCH use hot shot when working on my balmung alt.

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