https://twitter.com/ArtharsFF14/stat...57703988846592
So are they renaming it to Extreme mode?Yoshida:"if you have BiS in 3.2, you shld be able to clr turn 1-2(3) easily. 3.4 is not tuned for world firsts, so it shld only take 5 days"
https://twitter.com/ArtharsFF14/stat...57703988846592
So are they renaming it to Extreme mode?Yoshida:"if you have BiS in 3.2, you shld be able to clr turn 1-2(3) easily. 3.4 is not tuned for world firsts, so it shld only take 5 days"
Why would 3.2 bis even be significant if they're throwing crafted i250's into the mix that yoshi says he "expects people will mass produce"?
I mean, that's the pace people cleared Final Coil too. I think people are putting too much weight in to the dumb shit Yoshida likes to say. I'm not really expecting it to be vastly different to any other tier. They said Midas was going to be noticeably easier than Gordias and I don't think that really had much truth to it short of them making DPS checks non existent for competent groups. Mechanically all of the fights had more going on than anything but A3S. If anything part of them repeatedly coming out and saying this shit is probably to try and get more people to actually do the content, since the amount of people who actually do Savage is still really low.
Because most of the playerbase doesn't have midas weapons, nor do they have BiS because they don't raid or haven't gotten very far in raid.
250 gear being mass produced to me sounds like "Here, have this catch up mechanics to jump into our last easier raid before the expansion."
For Ark,
Photon= Will probably be a tank buster or something like Hellwind, reducing people's HP to double digits
Propeller Wind= AoE Hysteria/Confusion
Boomerang= Raid Wide damage
Ultimate= Eternal Darkness? Though you don't typically see long/cool Ultimate animations in raids like you do in Trials.
some kind of Ozma mechanic would be neat, and not altogether unreasonable
Looks like item level won't be an issue in the raid finder for statics, phew.
"Just to warn you, the item level requirements to enter the creator (savage) through the raid finder is moderately high, so those who are planning to use the raid finder need to get your equipment ready properly. If we didn't have these item level requirements, those players who want to take a look at the fight might get up with players who are serious, so we set the item level requirements to a level where "you have a high motivation = you have appropriate gear ready". If you que up with a full party with 8 members in your party, you can enter freely with any item level just like before" (Source)
Preliminary notes are up: http://na.finalfantasyxiv.com/lodest...f9ac67543943ad
Including this interesting note:
Never heard of there being any kind of abuse by taking in 2 of a job so it's odd for them to start flat-out preventing it. Maybe something in the fights would make something OP? idkLevel Requirement
Disciple of War or Magic level 60
(Two or more of the same job is not permitted)
Seems like a10 boss might be quickthinks
Personally i'd rather they actually balance the classes. But it seems like they're giving up at that.
a12 weather name : "Beyond time"
wrong thread
There's nothing saying it doesn't. Especially with them saying the ilvl doesn't affect premades if this change also didn't it would've been included in that statement. Double AST too OP.
AST shields can't stack.
Wait, doesn't this make AST/SCH the worst combo now?
Diurnal got buffed too; they're probably more concerned about the dps boost of double AST. And diurnal AST was already a decent replacement for WHM so AST/SCH wouldn't be that bad. If anything WHM/SCH would be worst now if you were to believe the "RIP WHM" threads and sentiments popping up. We might actually get a decent balance (pun intended) among healers now.