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  1. #21
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    https://twitter.com/ArtharsFF14/stat...57703988846592

    Yoshida:"if you have BiS in 3.2, you shld be able to clr turn 1-2(3) easily. 3.4 is not tuned for world firsts, so it shld only take 5 days"
    So are they renaming it to Extreme mode?

  2. #22
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    Why would 3.2 bis even be significant if they're throwing crafted i250's into the mix that yoshi says he "expects people will mass produce"?

  3. #23
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    HOT LITTLE SNATCH

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    I mean, that's the pace people cleared Final Coil too. I think people are putting too much weight in to the dumb shit Yoshida likes to say. I'm not really expecting it to be vastly different to any other tier. They said Midas was going to be noticeably easier than Gordias and I don't think that really had much truth to it short of them making DPS checks non existent for competent groups. Mechanically all of the fights had more going on than anything but A3S. If anything part of them repeatedly coming out and saying this shit is probably to try and get more people to actually do the content, since the amount of people who actually do Savage is still really low.

  4. #24
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    Quote Originally Posted by Alistaire View Post
    Why would 3.2 bis even be significant if they're throwing crafted i250's into the mix that yoshi says he "expects people will mass produce"?
    Because most of the playerbase doesn't have midas weapons, nor do they have BiS because they don't raid or haven't gotten very far in raid.

    250 gear being mass produced to me sounds like "Here, have this catch up mechanics to jump into our last easier raid before the expansion."

  5. #25
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    For Ark,
    Photon= Will probably be a tank buster or something like Hellwind, reducing people's HP to double digits
    Propeller Wind= AoE Hysteria/Confusion
    Boomerang= Raid Wide damage

    Ultimate= Eternal Darkness? Though you don't typically see long/cool Ultimate animations in raids like you do in Trials.

  6. #26

    Quote Originally Posted by Kaiyoko View Post
    Really hopping there is more to that Alex fight then him just sitting on the side like Sepherot.
    I can't think of a more appropriate way to fight Alexander, but Sephirot definitely spoiled the experience.

  7. #27
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    some kind of Ozma mechanic would be neat, and not altogether unreasonable

  8. #28
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    Looks like item level won't be an issue in the raid finder for statics, phew.

    "Just to warn you, the item level requirements to enter the creator (savage) through the raid finder is moderately high, so those who are planning to use the raid finder need to get your equipment ready properly. If we didn't have these item level requirements, those players who want to take a look at the fight might get up with players who are serious, so we set the item level requirements to a level where "you have a high motivation = you have appropriate gear ready". If you que up with a full party with 8 members in your party, you can enter freely with any item level just like before" (Source)

  9. #29
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    Preliminary notes are up: http://na.finalfantasyxiv.com/lodest...f9ac67543943ad

    Including this interesting note:

    Level Requirement
    Disciple of War or Magic level 60
    (Two or more of the same job is not permitted)
    Never heard of there being any kind of abuse by taking in 2 of a job so it's odd for them to start flat-out preventing it. Maybe something in the fights would make something OP? idk

  10. #30
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    Quote Originally Posted by Alistaire View Post
    Preliminary notes are up: http://na.finalfantasyxiv.com/lodest...f9ac67543943ad

    Including this interesting note:



    Never heard of there being any kind of abuse by taking in 2 of a job so it's odd for them to start flat-out preventing it. Maybe something in the fights would make something OP? idk
    Double Monk (Dragon kick bitch) in a 3 melee setup.
    Double MCH with two melee's (E.g AS7)
    Double (or even Triple) SMN in a heavy AOE fight/fight with some interesting bane mechanics (T12 for instance)
    Double Warrior

  11. #31
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    Seems like a10 boss might be quickthinks

  12. #32
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    Quote Originally Posted by haroldsaxon View Post
    Double Monk (Dragon kick bitch) in a 3 melee setup.
    Double MCH with two melee's (E.g AS7)
    Double (or even Triple) SMN in a heavy AOE fight/fight with some interesting bane mechanics (T12 for instance)
    Double Warrior
    Oh I get there were things you could do with such setups, just never heard of them being so good to deserve this treatment.

  13. #33
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    Personally i'd rather they actually balance the classes. But it seems like they're giving up at that.

  14. #34
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    Quote Originally Posted by Alistaire View Post
    Never heard of there being any kind of abuse by taking in 2 of a job so it's odd for them to start flat-out preventing it. Maybe something in the fights would make something OP? idk
    Cool, so they made Savage even more restrictive with that (I've sometimes doubled up on dps for temp fillers for a night for mechanics practicing).

    It's like they're afraid of double-AST with the changes and just flat out denied it.

  15. #35
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    a12 weather name : "Beyond time"

  16. #36
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    wrong thread

  17. #37
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    Quote Originally Posted by Alistaire View Post
    Preliminary notes are up: http://na.finalfantasyxiv.com/lodest...f9ac67543943ad

    Including this interesting note:



    Never heard of there being any kind of abuse by taking in 2 of a job so it's odd for them to start flat-out preventing it. Maybe something in the fights would make something OP? idk
    Hopefully that does not affect premades.

  18. #38
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    There's nothing saying it doesn't. Especially with them saying the ilvl doesn't affect premades if this change also didn't it would've been included in that statement. Double AST too OP.

  19. #39
    Ridill
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    AST shields can't stack.

    Wait, doesn't this make AST/SCH the worst combo now?

  20. #40
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    Quote Originally Posted by Fiye View Post
    AST shields can't stack.

    Wait, doesn't this make AST/SCH the worst combo now?
    Diurnal got buffed too; they're probably more concerned about the dps boost of double AST. And diurnal AST was already a decent replacement for WHM so AST/SCH wouldn't be that bad. If anything WHM/SCH would be worst now if you were to believe the "RIP WHM" threads and sentiments popping up. We might actually get a decent balance (pun intended) among healers now.