Originally Posted by
Hioki
Yes, the game is lacking content, but, when it comes out people are more than happy to come back and run it a few times before it wears. When there is only one difficulty and your raid it's beyond the level of your players, they will just leave with a bad taste in their mouth and not bother coming back. There were plenty that left that didn't feel it was worth the time investment and frustration to push barely 3% on the boss after adding more gear to the mix.
To add further to it. Many of your vocal minorities began a complaint train that caused many would be raiders to avoid or create self-imposed gates to even bother attempting, further diminishing the raid scene.
I think Wildstar fits this bill pretty well. Even with the fair bit of content it had, higher difficulty did not lead to more concurrent subscriptions and their raid clear rates were hilariously bad. Once word got out many just stopped playing until the game went f2p.