Holy fuck that was annoying. Managed to beat it using Hope BSB but still just barely managed to get it with Vincent at 5 ticks left on Doom and probably the last cast of 4x Holy.
Holy fuck that was annoying. Managed to beat it using Hope BSB but still just barely managed to get it with Vincent at 5 ticks left on Doom and probably the last cast of 4x Holy.
That was easy... then again I had 3 shared medicas and Healing Wind lol (only used 2 though). Vincent doing around 8k per hit (Hope BSB), Reno 5k (Firaja+Thundaja) and Yuffie 7k (Swift Bolt). Surprised by Yuffie honestly but I had an 8* Valkyrie on her+ Ninja materia.
Lost 3 medals on U++ but went 1/1 with my setup
Lack of VII mage synergy kind of screwed me. I was doing 6k~ per hit when everyone else seems to be doing 8-9k =/ Oh well, at least I'm done until the next VII event. Will probably need to pull then.
what RM should I be using on Vincent for the hope BSB strat?
Devotion is best
just wondering if people were running something different.
ANYWAY
Spoiler: show
Went melee w/ keeper's tome
Didn't use Hope either. Starting to wish I did.
Anyone got some strats for U :/?
FF7 crew is my first 5man to level 80, got some lousy synergy weapons and armor... killing myself with his Beta counter.
Zack, Cloud, Seph, Aerith, and Reno are lvl80, Cid hanging out at 74.
Only thing I can recommend is fire resist accessories.
If you can do it quick, 3 overdrive soul breaks from cloud can 3 shot it. Slap full break on it should do 99,999 each time due to wind weakness. Probably need a little luck if you don't have SG but can just restart the game until you get it.
If you can only do 2 from RW can probably take it down to about 70% then use the 2 RW.
I did test this out just to see.
Haven't been playing for that long. Gotten lucky on a few fights awarding me the inferno bangle from FFXIV. That's the only fire resist I have
Cloud has no breaks, only synergy weapon I have he can use is gold sword. Cid has hyper jump. Zack with air strike. Seph with hells gate, and Reno I have pyramid and Turk light :/
If you don't mind the cheese, you can avoid the Beta counters by putting retaliate on Cloud and having your party members attack him once it's down to 50% or so. The fight would go a bit long since normal attacks won't hit as well as abilities, but if keeping healed is your main issue, it should limit things to its normal attacks. I'd still risk the hit putting areo strike on Cloud as his second ability, though.