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  1. #1041

    Tried expert roulette earlier today as SCH, I like the aetherflow and excog changes. At least I don't feel underpowered anymore. Miasma II is a nice bonus.

  2. #1042
    Running Hell
    Join Date
    Apr 2010
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    1,232
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    FFXIV Character
    Curly Brace
    FFXIV Server
    Hyperion

    Quote Originally Posted by Katlan View Post
    So aside them nerfing Astro Cards and making balance the new lolcard, is SCH buffed enough to be actually good again? Because it was extremely underwhelming at 70

    I don't even get the point of using balance now since when its spread your looking at a 2.5% dmg increase? meh.
    Translation notes make it look like bole is up to 20% but i assume that was a mistranslation and it was really reduced from 20% to now 10%. (I honestly forgot how much dmg reduction it provided)
    Bole was 20% before, it wasn't changed. Balance is still the best DPS card (5% AoE not 2.5%, AoE cuts potency in half not a quarter) barring potential synergy with MNK and BRD due to crit procs. Now at least if you don't get Balance you aren't losing as much DPS and you have 3 possible cards to use to boost party DPS instead of 2.

  3. #1043
    Resident Moogle
    Join Date
    Mar 2007
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    12,838
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    Asura

    AST changes ought to help normalize their card DPS in the offchance you got fucked trying to keep a consistent flow of Balance/Arrow going prior.

    That said, Balance's ST 20% was fucking stupid with 4.0 DPS numbers compared to 3.0. Giving me a third card option to up DPS feels like a worthwhile trade-off since the worst-case scenario is now just Ewer or Spire Redrawing into the other when you have an RR you like. It also makes Sleeve Draw more powerful as a result with being able to unSpread again.

  4. #1044
    Sandworm Swallows
    Join Date
    Jul 2008
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    7,158
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    8

    Yeah, I don't mind the balance change at all tbh. It doesn't feel like a nerf because spear is so much better now.

  5. #1045
    Lostbane
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    Jun 2006
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    3,059
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    Mexi Lostbane
    FFXIV Server
    Siren
    FFXI Server
    Shiva

    SCH boost to Indomitability is really nice. Excogitation is a big jump but you still have to time it to be useful. It is, but competing with PLD and fairy healing gets annoying at times. Miasma II is a nice boost.

    Sent from my SM-G900F using Tapatalk

  6. #1046
    A. Body
    Join Date
    Jul 2008
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    4,046
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    Caitsith

    Quote Originally Posted by ronin sparthos View Post
    Where's that new music at?!
    (I assume it's the Neo Exdeath theme that was said to be hiding in the files?)
    The only new music added were to the Orchestration section which added 1.0 City State themes and ..idk the name of it but the Settlement/Ninja Quest music you hear a bit like at House of the Fierce for example.

  7. #1047
    E. Body
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    Quetzalcoatl

    Any info anywhere on what they are adding with the patch tonight?

  8. #1048
    Sea Torques
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    Feb 2008
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    728
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    Hioki Mitone
    FFXIV Server
    Leviathan
    FFXI Server
    Shiva
    WoW Realm
    Destromath

    Quote Originally Posted by Classikmage View Post
    Any info anywhere on what they are adding with the patch tonight?
    SMN and MCH updates. Maybe some updates to Ixion horn drops but otherwise nothing content wise that I'm aware of.

  9. #1049
    Can you spare some gil?
    Join Date
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    They're going to surprise everyone with the houses to throw people off.

  10. #1050
    Sandworm Swallows
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    Sylph

    When to expect 4.1? 3 months after 4.0 would be late September?

  11. #1051

    10/10 is my guess (112 days since official launch)

  12. #1052

    Sweaty Dick Punching Enthusiast

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    Bahamut

    Well no changes to tanks, so it's pretty clear how things are is how they want to them to be. People gotta deal with it :/.

  13. #1053
    Queen of the Pity Party
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    http://na.finalfantasyxiv.com/lodest...32b042fee8619c


    Summoner

    Action Adjustment
    Bio III Potency of damage over time effect increased from 40 to 50.
    Miasma III Potency of damage over time effect increased from 40 to 50.


    ...LOL

  14. #1054
    Relic Horn
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    Leviathan

    What on earth is wrong with the tanks?

  15. #1055
    Brokage
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    Vasp Anemos
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    Faerie
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    Valefor

    Once again Drg potency buffs are very nice but the underlying issue is Blood/Life of the Dragon and maintaining Eyes. Simply changing it so Eyes don't fade when you run out of BotD would make a huuuuuuge difference in the flow of the job. You could argue that reducing the amount of eyes needed from 4 to 3 would be a good change too.

    Keep in mind, I'm not looking at this from a damage output PoV, but purely from a look at the job's actual design in dealing damage. As it stands, maintaining eyes is still clunky as fuck and it's still too easy to lose any progress you make in trying to build up that gauge.

  16. #1056
    Impossiblu
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    Mar 2010
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    Prothescar Centursa
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    Balmung
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    Valefor

    Quote Originally Posted by Yuri-G View Post
    http://na.finalfantasyxiv.com/lodest...32b042fee8619c


    Summoner

    Action Adjustment
    Bio III Potency of damage over time effect increased from 40 to 50.
    Miasma III Potency of damage over time effect increased from 40 to 50.


    ...LOL
    Pretty hilarious tbh, totally missed the mark


    Can't believe that shitstain of an ability called Devotion still exists in its current state

  17. #1057
    Strider/Doom/Cyclops
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    Viper Beam
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    Balmung
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    Quetzalcoatl

    So looks like MCH is fully on the Overheat train. Now instead of being a very small net increase (about a 0.4% increase to total DPS if you Overheat during every Wildfire), Overheat every 60s (i.e. Barrel Stabilizer cooldown) is now a 1.66% increase to base DPS and a ~2.5% net DPS increase if timed for each Wildfire.

  18. #1058
    Ridill
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    Asura

    They did say that the changes for this patch were only going to be on potencies, not sure why you're all surprised that system changes aren't there. They've already acknowledged that SMN needs more than that but it's gonna take some more time, this is a bandaid fix.

  19. #1059
    Brokage
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    Vasp Anemos
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    Valefor

    I was thinking it would be odd for them to do major changes in a 4.0x patch. Would make sense for a lot of the bigger changes to come in 4.1

  20. #1060
    Sandworm Swallows
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    Sylph

    They renamed Dawn Serge to Steppe Serge. They've done this occasionally before, weird.

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