+ Reply to Thread
Page 1 of 3 1 2 3 LastLast
Results 1 to 20 of 54
  1. #1
    D. Ring
    Join Date
    Dec 2010
    Posts
    4,895
    BG Level
    7
    FFXI Server
    Diabolos

    FFRK - The Coliseum - Golden Arena Event & Info

    Event Start Date: November 1
    Event End Date: November ???

    All information is taken from a mixture of Reddit/Spreadsheets/Kongpakbao Site.

    Most, if not all info for the event (Commentary/Ultimate Abilities was directly copy/pasted from it, so all credit to the site for that especially!) comes from this site: https://www.reddit.com/r/FFRecordKee...festival_boss/

    Notable Rewards
    None

    Women's Test of Strength
    Magus Sisters
    HP: ~??? (Cindy), ~??? (Mindy), ~??? (Sandy)
    Target Score:
    • Remove Cindy's Reflect Status.
    • Defeat Cindy first.
    • Reduce Mindy's MAG.

    Weak: None
    Absorbs: None
    Vulnerabilities: Poison Abilities, Silence Abilities, Blind Abilities, Sap Abilities, and Stun Abilities (All), Berserk Abilities (Cindy)

    Commentary

    If Cindy has Reflect status when Mindy chooses her action, Mindy will target Cindy with her single-target spells.

    Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.

    Men's Struggle
    Ba'Gamnan's Gang
    HP: ~??? (All)
    Target Score:
    • Reduce Ba'Gamnan's ATK.
    • Exploit Ba'Gamnan's weakness to water attacks.
    • Afflict Ba'Gamnan with Stop.

    Weak: Water Abilities (All)
    Absorbs: Fire Abilities (Ba'Gamnan)
    Resist: All but Water Abilities and Fire Abilities (Ba'Gamnan)
    Null: None
    Vulnerabilities: Slow Abilities, Stop Abilities, Berserk Abilities, and Stun Abilities (All), Silence Abilities (Ba'Gamnan), Blind Abilities, and Sleep Abilities (All but Ba'Gamnan)

    Commentary

    None

    Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.

    Kids' Game
    Triton & Nereid & Phobos
    HP: ~90,263 (Triton), ~95,421 (Nereid), ~85,105 (Phobos)
    Target Score:
    • Exploit Triton's weakness to ice attacks.
    • Reduce Nereid's MAG.
    • Win before a Delta Attack is used.

    Weak: Ice Abilities (Triton), Fire Abilities (Nereid), Earth Abilities (Phobos)
    Absorbs: Fire Abilities (Triton), Ice Abilities (Nereid), Bio Abilities (Phobos)
    Vulnerabilities: Poison Abilities, Blind Abilities, Stun Abilities (All), Sleep Abilities (Phobos)

    Abilities

    Moveset (Triton):
    1% chance: Attack (PHY: deal 110% physical damage to one target)
    45% chance, unlocks turn 2: Attack (PHY: deal 188% physical damage to one target)
    30% chance, unlocks turn : Firaga (BLK: deal 410% magical fire damage to one target)
    25% chance, unlocks turn : Fire Breath (NAT: deal 246% magical fire damage to all targets)
    Special: Delta Attack (BLK: deal 410% magical non-elemental damage to one target with an 18% chance to Petrify them)

    Moveset (Nereid):
    1% chance: Attack (PHY: deal 110% physical damage to one target)
    45% chance, unlocks turn 2: Attack (PHY: deal 188% physical damage to one target)
    25% chance, unlocks turn 3: Blizzaga (BLK: deal 410% magical ice damage to one target)
    20% chance, unlocks turn 3: Snowstorm (NAT: deal 246% magical ice damage to all targets)
    10% chance, unlocks turn 3: Blaze (NAT: deal 198% magical ice damage to all targets with a 153% chance to Sap them)
    Special: Delta Attack (BLK: deal 410% magical non-elemental damage to one target with an 18% chance to Petrify them)

    Moveset (Phobos):
    1% chance: Attack (PHY: deal 110% physical damage to one target)
    45% chance, unlocks turn 2: Attack (PHY: deal 188% physical damage to one target)
    25% chance, unlocks turn 3: Bio (BLK: deal 212% magical bio damage to all targets with an 18% chance to Sap them)
    30% chance, unlocks turn 3: Rainbow Wind (BLU: 18% chance each to Sap, Blind, and/or Silence one target)
    Special: Delta Attack (BLK: deal 410% magical non-elemental damage to one target with an 18% chance to Petrify them)

    Commentary

    None

    Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.

    Tribal Representative Warfare
    Biran & Yenke
    HP: ~??? (Biran), ~??? (Yenke)
    Target Score:
    • Reduce Biran's MAG.
    • Reduce Yenke's MAG.
    • Defeat Yenke first.

    Weak: None
    Absorbs: None
    Resists: None
    Null: None
    Vulnerabilities: Stun Abilities (Both)

    Abilities

    Moveset (Biran):
    % chance: Attack (PHY: deal % physical damage to one target)
    % chance, unlocks turn : Tackle (PHY: deal % physical damage to one target)
    % chance, unlocks turn : Thunder (BLK: deal % magical thunder damage to all targets)
    % chance, unlocks turn : Blizzard (BLK: deal % magical ice damage to all targets)
    Special: Berserk (WHT: Berserk self)
    Special: Mighty Guard (BLU: grant Protect and Shell to self)

    Moveset (Yenke):
    % chance: Attack (PHY: deal % physical damage to one target)
    % chance, unlocks turn : Tackle (PHY: deal % physical damage to one target)
    % chance, unlocks turn : Flame (Nat: deal % magical fire damage to one target)
    % chance, unlocks turn : Aqua Breath (BLU: deal % magical water damage to all targets)
    Special: Haste (WHT: grant Haste to self)
    Special: White Wind (BLU: recover HP)

    Commentary

    None

    Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.

    Championship Match
    Omega
    HP: ~344,860
    Target Score:
    • Reduce Omega's ATK.
    • Afflict Omega with Stop.
    • Exploit Omega's weakness to thunder attacks.

    Weak: Thunder Abilities
    Absorbs: Everything but Thunder
    Resists: None
    Null: None
    Vulnerabilities: Stop Abilities

    Abilities

    Moveset (Phase 1):
    Turn 1: Flash (NAT: 303% chance to Blind all targets)
    Turn 2: Reflect (WHT: grant Reflect to self)
    35% chance, unlocks turn 3: Attack (PHY: deal 188% physical damage to one target)
    25% chance, unlocks turn 4: Atomic Ray (NAT: deal 294% magical fire damage to all targets)
    5% chance, unlocks turn 4: Blaster (NAT: 21% chance to Paralyze one target)
    20% chance, unlocks turn 4: Rocket Launcher (NAT: 303% chance to deal 45% maximum HP damage to all targets, resisted via Instant KO resistance)
    5% chance, unlocks turn 4: Rainbow Wind (NAT: 18% chance each to Blind, Silence, and Sap one target)
    10% chance, unlocks turn 4: Flamethrower (NAT: deal 342% magical fire damage to all targets)
    10% chance to activate in response to physical attacks: Counter Rocket Punch (NAT: deal 60% current HP damage to one target, resisted via Instant KO resistance)
    10% chance to activate in response to physical attacks: Counter Mustard Bomb (NAT: deal 275% ranged physical damage to one target with a 63% chance to Sap them)
    7% chance to activate in response to physical attacks: Counter Flash (NAT: 18% chance to Blind all targets)
    10% chance to activate in response to black magic attacks: Counter Reflect (WHT: grant Reflect to self)

    Moveset (Phase 2):
    25% chance: Attack (PHY: deal 188% physical damage to one target)
    20% chance: Atomic Ray (NAT: deal 294% magical fire damage to all targets)
    5% chance: Blaster (NAT: 21% chance to Paralyze one target)
    25% chance: Rocket Launcher (NAT: 303% chance to deal 45% maximum HP damage to all targets, resisted via Instant KO resistance)
    5% chance: Rainbow Wind (NAT: 18% chance each to Blind, Silence, and Sap one target)
    20% chance: Flamethrower (NAT: deal 342% magical fire damage to all targets)
    10% chance to activate in response to physical attacks: Counter Rocket Punch (NAT: deal 60% current HP damage to one target, resisted via Instant KO resistance)
    10% chance to activate in response to physical attacks: Counter Mustard Bomb (NAT: deal 275% ranged physical damage to one target with a 63% chance to Sap them)
    7% chance to activate in response to physical attacks: Counter Flash (NAT: 18% chance to Blind all targets)
    10% chance to activate in response to black magic attacks: Counter Reflect (WHT: grant Reflect to self)

    Moveset (Phase 3):
    15% chance: Attack (PHY: deal 188% physical damage to one target)
    20% chance: Atomic Ray (NAT: deal 294% magical fire damage to all targets)
    5% chance: Blaster (NAT: 21% chance to Paralyze one target)
    30% chance: Rocket Launcher (NAT: 303% chance to deal 45% maximum HP damage to all targets, resisted via Instant KO resistance)
    5% chance: Rainbow Wind (NAT: 18% chance each to Blind, Silence, and Sap one target)
    25% chance: Flamethrower (NAT: deal 342% magical fire damage to all targets)
    10% chance to activate in response to physical attacks: Counter Rocket Punch (NAT: deal 60% current HP damage to one target, resisted via Instant KO resistance)
    10% chance to activate in response to physical attacks: Counter Mustard Bomb (NAT: deal 275% ranged physical damage to one target with a 63% chance to Sap them)
    7% chance to activate in response to physical attacks: Counter Flash (NAT: 18% chance to Blind all targets)
    10% chance to activate in response to black magic attacks: Counter Reflect (WHT: grant Reflect to self)

    Commentary
    • Omega switches to Phase 2 at 70% HP and Phase 3 at 40% HP.


    Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.

  2. #2
    BG Medical's Student of Medicine
    Join Date
    Oct 2006
    Posts
    30,595
    BG Level
    10

    Sisters = easy peasy

  3. #3
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

    Join Date
    Sep 2007
    Posts
    37,802
    BG Level
    10

    Just started Colisseum after getting caught up with everything due to Double greens

    Fights are weak only have the size mather not 60 stamina left before the rest that unlocks tonight

  4. #4
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

    Join Date
    Sep 2007
    Posts
    37,802
    BG Level
    10

    Planned Omega Setup

    PT 1 Krile Chain Thundaga + w/e RM Dr mog for Sheepsong
    PT 2 Relm Curaja + Stop RM something to increase MND
    PT3 Vanille Curaja + Stop RM something to increase MND
    PT4 Tyro Halting Rumba + Multi Break RM possible Mako might for SG
    PT 5 Edea Thundaja + W/e RM possibly Tyro RM3 (30% increase on weakness)

    RW Ashe's BSB

    Goal is simple Relm and Vanille will keep Omega Stopped with Tyro Helping
    Tyro will debuff for the medal and lower the boss MAG DEF
    Krile first turn will be Sheepsong then Ashe BSB
    Edea will be Ashe BSB then command


    Might give Vanille thundaga instead of Curaja

  5. #5
    BG Medical's Student of Medicine
    Join Date
    Oct 2006
    Posts
    30,595
    BG Level
    10

    Let me switch to Ashe BSB for you.

  6. #6
    Professional Bum
    Join Date
    Oct 2006
    Posts
    329
    BG Level
    4
    FFXIV Character
    Jub Jub
    FFXIV Server
    Malboro
    FFXI Server
    Bahamut

    Ashe Bsb - Q7Ve

  7. #7
    BG Medical's Student of Medicine
    Join Date
    Oct 2006
    Posts
    30,595
    BG Level
    10

    bkBd is me, once again

  8. #8
    Salvage Bans
    Join Date
    Jul 2008
    Posts
    994
    BG Level
    5
    FFXI Server
    Quetzalcoatl

    My planned setup for omega:

    Y'shtola - Stop r3 / Stop r3 / auto haste
    Relm - Stop r3 / Stop r3 / auto haste
    Vanille - Stop r3 / Stop r3 / auto haste
    Larsa - Full break r2 / Haste r5 / auto haste
    Edea - Memento Mori r3 / Chain Thundaga r1 / Devotion

    Rw - Dusk's Decree

    Max MAG for edea, max MND for everyone else

  9. #9
    Queen of the Pity Party
    Join Date
    Sep 2007
    Posts
    11,485
    BG Level
    9

    not sure if want to try... I'm gonna see how you all fare first


    doesn't help that my mage team is... uh... well, I don't have one :D

  10. #10
    Old Merits
    Join Date
    Nov 2009
    Posts
    1,246
    BG Level
    6
    FFXI Server
    Shiva

    Can do it physical, but you'll need blind resist accessories.

  11. #11
    BG Medical's Student of Medicine
    Join Date
    Oct 2006
    Posts
    30,595
    BG Level
    10

    Will bring:

    Yshtola: Stop, Curada
    Penelo: Halting Rumba, Multi Break
    Quisty: Thundaja, Wrath
    Ashe: Quetzlcoatl, Chain Thundaga
    Rikku: MnBD Dance, Northern Cross for Emergency

    I'll put Mako on Quisty, Ashe and likely RW Focus. The above team should be more than enough.

    Edit: forgot Rikku is the one with Celerity 5*.

  12. #12
    E. Body
    Join Date
    Jun 2011
    Posts
    2,038
    BG Level
    7
    FFXI Server
    Odin

    If this is anything like the last Omega, stop never dropped. He attacked 0 times.

  13. #13
    D. Ring
    Join Date
    Dec 2010
    Posts
    4,895
    BG Level
    7
    FFXI Server
    Diabolos

    Omega will be a great attempt for my mage team with both Sheepsong and Selphie's BSB with Ashe BSB RW

  14. #14
    Queen of the Pity Party
    Join Date
    Sep 2007
    Posts
    11,485
    BG Level
    9

    Quote Originally Posted by theshun View Post
    If this is anything like the last Omega, stop never dropped. He attacked 0 times.
    AFAIK it's much worse. I wasn't around for last time, but this is according to the redditors. Much higher stats. Of course, power creep is a two-way street.


    Quote Originally Posted by Rooney View Post
    Can do it physical, but you'll need blind resist accessories.
    I have one pair of silver glasses, does that count? LOL


    I don't see the stamina cost listed anywhere; if it's 1 stamina I might try it. If it's 60 or whatnot, I probably won't.

  15. #15
    D. Ring
    Join Date
    Dec 2010
    Posts
    4,895
    BG Level
    7
    FFXI Server
    Diabolos

    Omega is 1 stamina like last time, they never make these kinds of fights 60+ stamina.

  16. #16
    Queen of the Pity Party
    Join Date
    Sep 2007
    Posts
    11,485
    BG Level
    9

    Ah, I was hoping so. Yeah I might as well try. Nothing to lose, anyway! Good luck to everyone.

  17. #17
    Salvage Bans
    Join Date
    Jul 2008
    Posts
    994
    BG Level
    5
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Corwen View Post
    My planned setup for omega:

    Y'shtola - Stop r3 / Stop r3 / auto haste
    Relm - Stop r3 / Stop r3 / auto haste
    Vanille - Stop r3 / Stop r3 / auto haste
    Larsa - Full break r2 / Haste r5 / auto haste
    Edea - Memento Mori r3 / Chain Thundaga r1 / Devotion

    Rw - Dusk's Decree

    Max MAG for edea, max MND for everyone else

    Very easy 1/1 full medals with this setup though 12 stops was barely enough for me with an 8* mag weapon allowing edea to hit 40k bsb comands.

    EDIT - My run:


  18. #18
    D. Ring
    Join Date
    Dec 2010
    Posts
    4,895
    BG Level
    7
    FFXI Server
    Diabolos

    Utterly destroyed Omega with mage team and got full medals. With Strange Vision + Sheepsong + Stuttering Samba + Multi-break, Yuna and Krile were doing capped DMG even without the En-Thunder from Ashe's BSB RW. Only had to go through 6 charges of Stop.

    Setup (RW was Ashe BSB):

    Spoiler: show

  19. #19
    Bagel
    Join Date
    Dec 2010
    Posts
    1,482
    BG Level
    6
    FFXIV Character
    Valar Morghulis
    FFXIV Server
    Leviathan
    FFXI Server
    Leviathan
    WoW Realm
    Stormrage

    Slaughtered with Ashe RW

    Spoiler: show

  20. #20
    Cake Mix
    Sweaty Dick Punching Enthusiast

    Join Date
    Sep 2006
    Posts
    30,342
    BG Level
    10
    FFXIV Character
    Cakey Yama
    FFXIV Server
    Leviathan
    FFXI Server
    Unicorn

    Doing this right now and stop not landing before he reflects and me forgetting/stopping myself is really annoying lol

    Edit: Murdered it after stops actually landed. Forgot to put multibreak on Tyro, so swapped that out after I got Expert, and Mastered with better stop luck + Momento Mori on Edea for 9999 command 1s on Ashe's bsb.

Similar Threads

  1. FFRK - Heir of the Dynast-King (FF12) Event & Strategies
    By Robertfb in forum Square-Enix Titles
    Replies: 53
    Last Post: 2016-11-04, 00:05
  2. Replies: 23
    Last Post: 2016-09-14, 08:41
  3. FFRK - The Princess and the Pirate (FF5) Event & Strategies
    By Robertfb in forum Square-Enix Titles
    Replies: 47
    Last Post: 2016-08-08, 20:01
  4. FFRK - The Second Coming (FF7) Event & Strategies
    By Robertfb in forum Square-Enix Titles
    Replies: 145
    Last Post: 2016-07-17, 19:01
  5. FFRK - The Lord of Crags (FF14) Event & Strategies
    By Robertfb in forum Square-Enix Titles
    Replies: 54
    Last Post: 2016-07-05, 18:11
  6. FFRK - The Earth Stirs (FF3) Event & Strategies
    By Robertfb in forum Square-Enix Titles
    Replies: 112
    Last Post: 2016-05-25, 13:45
  7. FFRK - The Eternal Calm (FFX) Event & Boss Strats
    By Aerin in forum Square-Enix Titles
    Replies: 90
    Last Post: 2016-04-07, 11:17
  8. FFRK - The Malice Within (FFV) Events & Boss Strats
    By Aerin in forum Square-Enix Titles
    Replies: 48
    Last Post: 2016-02-25, 11:40