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  1. #241
    I trusted Zet and this is what happened
    Eleven owes me $40 bucks

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  2. #242
    Cerberus
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    Just started Chapter 3.

    I feel like some extremely basic things were omitted from the game...

    My current gripes are:
    -No map markers for Salvage/Collection points
    -No Area Map to see the full area (I have no idea where the fuck to go)
    -Toppling monsters off cliffs
    -Nia falling to her death on narrow areas.
    -when you walk into a new location the gigantic image and text blocking the screen is kind of annoying

    Also, I accidentally switch Godfrey (TNK) to Rex. Any way to switch him over to Tora?

    It would be nice to be able to mark things on the map to go back to. I don't know how I am going to remember that 'Treasure chest, that requires XYZ character stats, is over here in this random corner'

    An in-game Encyclopedia would be nice.

  3. #243
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

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    Quote Originally Posted by xElipsis View Post
    Just started Chapter 3.

    I feel like some extremely basic things were omitted from the game...

    My current gripes are:
    -No map markers for Salvage/Collection points
    -No Area Map to see the full area (I have no idea where the fuck to go)
    -Toppling monsters off cliffs
    -Nia falling to her death on narrow areas.
    -when you walk into a new location the gigantic image and text blocking the screen is kind of annoying

    Also, I accidentally switch Godfrey (TNK) to Rex. Any way to switch him over to Tora?

    It would be nice to be able to mark things on the map to go back to. I don't know how I am going to remember that 'Treasure chest, that requires XYZ character stats, is over here in this random corner'

    An in-game Encyclopedia would be nice.


    Its not the best but if you press the L analog you can see the full map

  4. #244
    I trusted Zet and this is what happened
    Eleven owes me $40 bucks

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    Quote Originally Posted by Ratatapa View Post
    Its not the best but if you press the L analog you can see the full map
    not Full, just a larger. Fast travel menu is only way to see full map.

  5. #245
    Falcom is better than SE. Change my mind.
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    Quote Originally Posted by xElipsis View Post
    Also, I accidentally switch Godfrey (TNK) to Rex. Any way to switch him over to Tora?
    You can use Override to transfer blades awakened through cores to other party members, however Tora can only use Pappi as far as I know.

  6. #246
    E. Body
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    Quote Originally Posted by Corrderio View Post
    You can use Override to transfer blades awakened through cores to other party members, however Tora can only use Pappi as far as I know.
    Overdrives are also incredibly rare and should be used as sparingly as possible.

    I'm in Chapter 4 and have only found 2.

  7. #247
    Cerberus
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    Yeah, I accidentally wasted an Overdrive moving Godfrey from Nia to Rex. Once you get to the 'Confirm' part, you cannot back out. Oh well...

  8. #248
    Falcom is better than SE. Change my mind.
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    Quote Originally Posted by EternityEnd View Post
    Overdrives are also incredibly rare and should be used as sparingly as possible.

    I'm in Chapter 4 and have only found 2.
    Thank god I only used 1 so far then.

  9. #249
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    Picked this up from Gamefaqs forum:

    Rare Blade farming: Requires you to reach Chapter 4.

    1. Reach Empire of Mor Adain, Anangham #2 Dock
    2. Buy 99 NORMAL CYLINDERS
    3. Unengage any blade that has Salvage Mastery Field Skill
    4. Go to the dock salvage point
    5. FAIL MISERABLY at the QTE, although the results of the salvage don't seem to care much, this is just for convenience
    6. You are looking for a monster called Tolden Krabble and looks like a small hermit crab, this monster drops a guaranteed Common Core Crystal upon death.
    7. Charge up your chain attack gauge on any other monster (the Zamtrios or the Stingray)
    8. Kill the hermit crab using an overkill of 200% bonus or more in Chain Attack
    The hermit crab will drop a guaranteed rare core.

    Notes:

    -Time of day don't matter, sea cloud level don't matter
    -Done with 167 Luck but I doubt it matters, I have always gotten a common core from death and a rare from overkill Chain
    -Doesn't seem to be any diminishing returns, I'm at 91 Cylinders spent and this is my haul: https://imgur.com/NsDj5CV.jpg while failing miserably at the chain attacks and managing the gauge, thus losing a lot of opportunities.
    -In fact the last few attempts were done correctly and I got a rare from each, meaning no matter how many you kill it won't stop dropping.

  10. #250
    RNGesus
    Sweaty Dick Punching Enthusiast

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    When can I start setting 3 blades?

    Just got a Beastly core crystal but idk who I wanna set it on since both Nia and Rex have 2 special ones already.

  11. #251
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    Quote Originally Posted by Tyrath View Post
    When can I start setting 3 blades?

    Just got a Beastly core crystal but idk who I wanna set it on since both Nia and Rex have 2 special ones already.
    Beginning of Chapter 4. The Beastly Core is an earth attacker blade, if that affects your decision.

    Although, I believe it's not useable until Chapter 4, anyway?

  12. #252
    RNGesus
    Sweaty Dick Punching Enthusiast

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    Thanks. It's usable now it looked like to me, but I'm holding off.

    Anyone know the criterias for bonus points in Tiger Tiger?

    1. Take no damage
    2. Collect all ether
    3. Collect all chests
    4. ??? (Kill everything maybe?)

  13. #253
    Sea Torques
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    4. Don't kill anything.

  14. #254
    RNGesus
    Sweaty Dick Punching Enthusiast

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    Oh snap, I guessed the wrong way lol

  15. #255
    RNGesus
    Sweaty Dick Punching Enthusiast

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    I guess kinda spoilery thing about using overdrive protocols on Rex..

    Spoiler: show
    I'm reading that eventually Rex will be able to use almost any blade without overdrive protocols so don't waste them transferring anyone to him

  16. #256
    And they're spectacular!
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    As much as I'm enjoying this game so far, I can't help but see how much it feels utterly rushed, and all the little things are starting to really annoy me. Spoilered for bitching...

    Spoiler: show

    • Selected sort order in menus (item list, accessory equip, etc) isn't retained after leaving the menu.
    • The way the camera clips behind objects is terrible, especially those above/behind you. Not really too much of a problem when outdoors, but indoor areas.......it's like it's having a seizure every few seconds.
    • No easy way to completely de-target mobs. Why can't I just hit B to to go out of targeting mode if I'm not currently engaged? I have to either engage and then dis-engage, or pull some weirdness with the camera by adjusting it so the mob's not currently in my field of view, and then hit R. First XC1 got this right. wtf
    • How the fuck can you tell if a mob is aggressive or not? Every name plate looks the exact same to me, with the only distinction being their weakness. Again, XC1 hit this right on the head.
    • Treasure chests.......oh god, why are these so horrible??? Forget the fact that I have no way of keeping track of their location and required field abilities, but why aren't they clippable or simply disappear altogether after being opened? Just had a chest where a 3-star accessory popped right underneath the chest, and no matter how hard I tried, I could not collect it. After a minute or so, it simply despawned.
    • Map overlay - Why are you so useless? Why are you zoomed in so much?!!?!? WHY?!!?!? WHHHHHYYYYYYYYY!?!?!?!



    All these small, but ultimately annoying things (and that's just the crap that I've encountered shortly after finishing chapter 1), just show that the game really needed another month or two in the cooker instead of being rushed out the door for the holiday season. I mean, a 7 year-old game on hardware from like 15 years ago managed to get a lot of this stuff right. Wth Monolith Soft/Nintendo?

  17. #257
    RNGesus
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    Quote Originally Posted by Mabubeezareel View Post
    [*]No easy way to completely de-target mobs. Why can't I just hit B to to go out of targeting mode if I'm not currently engaged? I have to either engage and then dis-engage, or pull some weirdness with the camera by adjusting it so the mob's not currently in my field of view, and then hit R. First XC1 got this right. wtf
    Hold R + B, it will untarget.

  18. #258
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    Quote Originally Posted by Mabubeezareel View Post
    [*]How the fuck can you tell if a mob is aggressive or not? Every name plate looks the exact same to me, with the only distinction being their weakness. Again, XC1 hit this right on the head.[*]Treasure chests.......oh god, why are these so horrible??? Forget the fact that I have no way of keeping track of their location and required field abilities, but why aren't they clippable or simply disappear altogether after being opened? Just had a chest where a 3-star accessory popped right underneath the chest, and no matter how hard I tried, I could not collect it. After a minute or so, it simply despawned.
    I've read they wanted you to 'remember' which ones agro or not. I don't care for it, but I've also got a good memory for what ate me at some point.

    As for treasure chests/excavation sites, and the like, once you click on them, for the first time, the main map (x button) will have the location marked and when you select it, shows the skills needed. You can filter the map too so that, if two points are too near each other to independently click, you can show only the one you care about. Clunky, but it works.

  19. #259
    BG's most likeable Québécois
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    1) I wish i had moe time to play
    2) I wish you could skip the whole blade bonding CS
    3) Popi will take FOREVER to upgrade lol

  20. #260
    E. Body
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    Quote Originally Posted by Ratatapa View Post
    1) I wish i had moe time to play
    2) I wish you could skip the whole blade bonding CS
    3) Popi will take FOREVER to upgrade lol
    You can skip the blade portion of the bonding CS. Start + A.

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