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  1. #21
    I trusted Zet and this is what happened
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  2. #22
    I trusted Zet and this is what happened
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  3. #23
    I trusted Zet and this is what happened
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    Up on treehouse now: https://www.twitch.tv/nintendo

  4. #24
    Sandworm Swallows
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    You know, the intro portion of the XB2 trailer got me.

    It referred to someone as "The Architect". Is Shulk a god now?

  5. #25
    Sea Torques
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    Welp this is day 1 shit for me! :D

  6. #26
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    I'm really glad they went back to the main character having a personality, that was one of my biggest complaints about Xenoblade X. Silent protagonist is fine in some games I guess, but it was just so irritating after how great Shulk was in the first game.

    Day 1 for me, etc., etc.

  7. #27
    I trusted Zet and this is what happened
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  8. #28
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    Quote Originally Posted by Kirin View Post
    You know, the intro portion of the XB2 trailer got me.

    It referred to someone as "The Architect". Is Shulk a god now?

    Spoiler: show
    Shulk became a God at the end of Xenoblade, similar to Zanza and Meyneth. That's why he obtained his own Monado (Monado III).

  9. #29
    Nidhogg
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    Looks like a big step down from character design, compared to XenoX; far too blocky, even if they are going for a more cartoonish look. Combat looks sluggish too.

  10. #30
    Sandworm Swallows
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    Quote Originally Posted by IceSylph View Post
    Spoiler: show
    Shulk became a God at the end of Xenoblade, similar to Zanza and Meyneth. That's why he obtained his own Monado (Monado III).
    Spoiler: show
    I always interpreted it more as a "You can make the world as your want" vs "you're an admin, go nuts" and opted just to remake it as he remembered.

  11. #31
    RNGesus
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    Spoiler: show
    Yeah, didn't he want a world without gods? So I think he could fit the architect role, but I don't think he would necessarily be a god anymore.

  12. #32
    Relic Horn
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    Quote Originally Posted by Kachiko View Post
    Looks like a big step down from character design, compared to XenoX; far too blocky, even if they are going for a more cartoonish look. Combat looks sluggish too.
    What, you don't like gravity-defying tiddy monsters in hotpants?

  13. #33
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  14. #34
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    Looks like they refined the graphics, but that combat looks incredibly boring for the layers it has.

  15. #35
    It's all dicks and airplanes
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    Yeah..they've watered it down considerably. It's similar to the original but so slowed down and stuck in the mud that it just looks like a bland ARPG.

    Hopefully plays better than it looks. Not gonna pretend anything is going to change about it between now and release so, it is what it is. Most of the game for me was fighting huge godlike monsters and getting in over my head / the world itself, so I'm not too worried until I see more of the world they've built.

  16. #36
    I trusted Zet and this is what happened
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    If I remember XCX demos, that looked insanely uninteresting because the people playing it are trash. Hopefully a similar issue.

  17. #37

    Early-game XB also played a lot differently than late, depending on your party combo and tactics.

  18. #38
    Sandworm Swallows
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    Could it be that this is simply running an earlier version stabilized for a demo and that speed/HP values are inflated simply to debug stuff or not have a fight end in 10 seconds in order to show off specials/combos?

    Or it could also be a NM of sorts with higher than expected stats for that level range. I did play the video without sound, so I'm not sure if they mention any of that.

    Monolith is pretty good at paying attention to small details like that, and they have an acclaimed title in Xenoblade to work off of in terms of how flow/ease of battle should work so I have a really hard time thinking this is their final product.

    Another option is that the battle speed is turned all the way down to 1, so everything moves much more slowly.

  19. #39
    I trusted Zet and this is what happened
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    Grains of Salt, but a retailer may have leaked a December 15th 2017 release date.

  20. #40
    BG's most likeable Québécois
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    I'm in love

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