1. FFXIV Reset Timers
    Last daily reset was 20 hours, 7 minutes ago / Next daily reset is in 3 hours, 52 minutes
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  1. #21
    Queen of the Pity Party
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    I knew hoping for an umbrite nerf in this patch was too much. And I'll be done before 3.55 lol

  2. #22
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    Quote Originally Posted by Taint View Post
    Party buffs are going to be nerfed to death or removed.

    That will allow them to easily balance the classes which seems to be their number one goal.
    Or given to everyone.

    Quote Originally Posted by Yuri-G View Post
    I knew hoping for an umbrite nerf in this patch was too much. And I'll be done before 3.55 lol
    Its in the Thursday hotfix.

  3. #23
    Relic Horn
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    The devs said they'd tone down the 3.4 AST changes if they proved to be too much, and they usually give a few pity potency boosts to the underplayed/worse classes. Don't think anyone was expecting major changes, but the fact that they changed literally nothing is still pretty sad.

    MMORPGs don't need to be like WoW where classes/specs can become something entirely different between patches, but XIV is the opposite extreme. Most/all of the balancing SE did over the course of the 2 year long expansion is minor potency/cd adjustments even though some classes could've benefited from actual mechanical/skill changes.

  4. #24
    Queen of the Pity Party
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    Quote Originally Posted by haroldsaxon View Post
    Or given to everyone.



    Its in the Thursday hotfix.
    Ahhhh you just made my day. Thanks!

  5. #25
    Brokage
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    Vasp Anemos
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    Took em long enough to make all those Chocobo changes

  6. #26
    D. Ring
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    Quote Originally Posted by haroldsaxon View Post
    The thing is, the change list would be pretty small for them to "patch up" a few of these jobs. WHM is the difficult one and it stems from how ridiculous SCH and AST are (with AST needing a major rework). But PLD/MNK/BLM/SMN could be given dps increases so that the overall output (excluding party buffs) would be MNK=BLM > SMN > DRG=NIN > BRD=MCH (You could make an argument to have SMN dropping into DRG/NIN tier by giving it some DPS utility but that is more aimed at rework territory imo). This wouldn't affect those playing non raid content and wouldn't break any of the jobs.
    There's many ways they can go about it, yeah. Maybe give MNK a way to boost magic attacks so it synergizes with casters or as you said just a straight dps increase (potency would be the easiest) for the offenders.

    But what happens if they overbuff and the meta changes so another set of jobs is ignored for 6 months? The possibility is there of course and the likelihood of SE nailing it is very low as well. End of the day, any changes they do would have to be accounted for or outright reverted for 4.0 and I doubt SE wants to spend more time on balancing. All we can do is hope they get the picture of job balance now and fix it for 4.0 (they won't so look forward to 4.1!).

  7. #27
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    Quote Originally Posted by Lokus View Post
    There's many ways they can go about it, yeah. Maybe give MNK a way to boost magic attacks so it synergizes with casters or as you said just a straight dps increase (potency would be the easiest) for the offenders.

    But what happens if they overbuff and the meta changes so another set of jobs is ignored for 6 months? The possibility is there of course and the likelihood of SE nailing it is very low as well. End of the day, any changes they do would have to be accounted for or outright reverted for 4.0 and I doubt SE wants to spend more time on balancing. All we can do is hope they get the picture of job balance now and fix it for 4.0 (they won't so look forward to 4.1!).
    If they were competent, it would be pretty damn hard to fuck up and tweaks (and i'm talking literal potency tweaks rather than mini-reworks or major-reworks). They could even use FFlogs - i'm sure they have their own internal tools that are more accurate. At least I would hope.

  8. #28
    PUP Power!
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    Quote Originally Posted by haroldsaxon View Post
    Its in the Thursday hotfix.


    Where did you hear that?

  9. #29
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    Quote Originally Posted by Toth View Post
    Where did you hear that?
    Apparently Yoshi-P said it on the stream

  10. #30
    Sandworm Swallows
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    So many new orchestrion rolls and furnishings @_@ At least I'll have menial things to do!

  11. #31
    A. Body
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    Quote Originally Posted by Silenka View Post
    So many new orchestrion rolls and furnishings @_@ At least I'll have menial things to do!
    It just depresses me how some of these rolls will be obtained in order to stretch 3.5 out as much as possible lol. The 1.x songs like others probably will come from Aquapolis or Derpadem in 3.5 part 2/Airship Ventures (to further piss off people who couldn't get FC housing.) Since there's no faded copy, they tend to be either NPC (rarely), dropped from bleh content (usually), ventures of some kind (usually) MSQ/Sidequest reward (sometimes.) So for the collector, this is the collection patch for sure lol.

  12. #32
    Sandworm Swallows
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    Fortunately I'm one of those asshole 1%ers (private large FC house w/4 airships, can grow/run/buy anything I want) so collecting is a bit easier for me than others.
    Unfortunately tomestones are still fucking capped weekly so I don't even meet the min ilvl requirements for some of the new content yet ahahaha. (Yes I realize you can get it through lore but all that has been going towards anima weapons).

  13. #33
    Remit One (1) Custom Title
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    From the reddit datamining:

  14. #34
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    was about to post it lawl, its not 100% however as i said i doubt SE would add two casters in same patch, its just too dumb

  15. #35
    Remit One (1) Custom Title
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    If I'd been Koji I would've put several files in like that, but all named like "SamRaimi.csv", "BlueM.csv", "SpiderMan.csv", etc.

  16. #36
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    i hope they didn't put that to troll us d;

  17. #37
    Relic Horn
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    zurvan theme doesn't even have lyrics, ded game

  18. #38
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    More pics out, its RDM and sam in files, no trace of blue

  19. #39
    Sandworm Swallows
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    I, for one, welcome our new SAM overlords.

  20. #40
    Impossiblu
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    Prothescar Centursa
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    New relics are pretty cool. They're a bit more plain than usual which is nice for me since the super gaudy style they usually take with weapons in XIV turns me off.

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