Originally Posted by
Lucavi
And again, the tanks, while DPSing on-par or sometimes better than the actual DPS could also feasibly ignore quite a few mechanics that would either cripple or outright one-shot DPS. Obviously pros aren't getting hit by many things, but honestly, what's the point of taking a squishier War to DPS when you can take the actual War.
Bring on the changes. I don't fear change, and I'm not so in love with the thought of matching actual DPS jobs in damage that I'm going to cry about some "loss of identity". I'm still a War. I still club the shit out of things with the large end of this meatstick and I still give and take damage in almost reckless amounts. I love it, and I'm not going to suddenly not love it because they cut a bit of the killing edge off of my axe.
Hell, 90% of the time we're gonna be OTing again on War anyway (which I certainly don't mind), so we'll still be in a position to beat the shit out of things.
My only annoyance at the moment is that our charge costs resources, so it doesn't look like it'll be used as an initiation tool, ala WoW War or even XIV monk, which is my favorite way to charge into things to start fights. Casually jogging up to an enemy while tossing an axe at them never felt very War-like; at least when compared to lodging the sharp end of a pauldron into the enemy's throat in a full charge.