People are gonna do what they're gonna do, lol. The sky is falling; the end is nigh, ect. ect.
People are gonna do what they're gonna do, lol. The sky is falling; the end is nigh, ect. ect.
Honestly Im just glad theyre coping on and switching some spells to an auto upgrade setup. Wonder if well get a proper water swtup down the road though techically white mage should have this but all we have is a gimpy knockback spell.
Also love Bahamut aka egi cannon
You equip them! No, you!!
It looks like casters will have Erase, so that's another load-sharing opportunity.
If I understand the Role actions right (that they're no longer job-specific actions and thus no one gets them for free), tanks pretty much have their entire set determined. Rampart, Provoke, Ultimatum, Convalescence and Awareness. WAR might be able to get away with foregoing Rampart in favour of something else but at best all three tanks have like, one action's worth of leeway.
Casters always be casting also. They're generally not going to interrupt their flow to remove something that a healer can handle.
I'm probably going to have to make macros to swap actions around based on whether I'm doing dungeon/raid/fucking-with-rescue as heals.
If all your doing is dungeons, sure, then that would be solid. Provoke is optional as far as dungeons go since you shouldn't have any swaps unless mechanics force it.
Otherwise, you could swap Conva and Awareness against targets who don't have an increased critical rate, or don't have significant healing requirements, or if you OT in raids.
You'll be running a heavier DPS spec for solo as well.
Guys guys guys.
What if.
I unequip my job stone?
BAM 10 SLOTS FUCK YOUR EXTRA JOB STATS I GOT 5 EXTRA BUTTONS COME AT ME CONTENT!
We don't know what two of the Tank role abilities do, but realistically I doubt there will be a "DPS spec" given the Healer role actions. Based on the translated name of one of them, "Shirk" sounds like a threat dump but I have no idea what "Anticipation" might do. So those two unknown actions aside, Rampart is a lock, Convalescence is a lock, one of Ultimatum or Provoke is a lock depending on raid or dungeon. That leaves you two slots in a raid (potentially only one slot if there's a raid encounter that requires Ultimatum) for 6 skills, two of which are stuns. Realistically Awareness is a lock for dungeons so that's one slot for five skills.
I'm more interested in what they're going to replace all these actions on PLD with. Rampart, Awareness, Convalescence and Provoke are all (or were, until 4.0) PLD skills. I have a real hard time believing they just cut all of those out without replacing any of them because it would leave PLD in an action deficit compared to WAR and DRK (who are benefiting a lot from the skills PLD is "losing").
This is exactly what I thought too, lol. Like, it's quite obvious from that video that the entire current meta is fucking gone. Dead as a doornail, give it up. Monk can buff the party now! MCH doesn't have a turret anymore! Throw out everything you knew about everything and start fresh. Where tanks will stand among all this new shit remains to be seen, but we won't see the correct picture until launch.