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  1. #181
    Theory Fighter
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    Quote Originally Posted by Yuri-G View Post
    I mean, if you're not manipulating mana so that you always combo with Verholy, you're playing RDM wrong imo. it is by far the more awesome of the two
    Oh, I jest, of course. Use whichever is appropriate each time. Which doesn't necessarily mean always Verholy when white lower or always Verflare when black lower: if you had a stone/fire proc ready of the lesser side, it's usually better to do the finisher corresponding to the higher one, for the 20% chance of a proc, thus having a proc on both sides after the melee combo finisher. If the mana was very uneven it is not recommended, since you can instantly unbalance it, but when they're 10 or less apart, it works.

  2. #182
    Relic Horn
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    I don't think you understood what he said

  3. #183
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    Quote Originally Posted by Dotsudoku View Post
    I don't think you understood what he said
    Oh, wow, haha.

    That's what I get for glancing at the reply. Mine unedited is more fun, so let's keep it that way

  4. #184
    Relic Horn
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    All good. You red it wrong and mage a mistake, that's all

  5. #185
    Queen of the Pity Party
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    That's good info though, so it all worked out in the end


    Quote Originally Posted by Alkar View Post
    I'm a Flare guy, sorry.
    HEATHEN! You probably leveled Gaffgarion instead of Agrias in FFBE, too.

  6. #186
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    Quote Originally Posted by Dotsudoku View Post
    All good. You red it wrong and mage a mistake, that's all

  7. #187
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    Quote Originally Posted by Seravi Edalborez View Post
    Wait does embolden affect the melee moves? I know it doesn't affect flèche or contre. I've been popping it after redoublement thinking it didn't. Whoops.
    Embolden affects all magic casted by yourself, and the Enchanted versions of the melee combo is magic, so Embolden should be popped before or after Riposte (it's 10 higher potency if done after Riposte, but if you have a NIN, you want to use it during the first Trick Attack).

    All oGCDs are physical.

  8. #188
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    Hmm, I was thinking... Best party composition for RDM e-peen would be Tank1 Tank2 RDM BRD DRG SMN SCH AST. All the best buffs, plus piercing debuff for Fleche etc.

  9. #189
    Ridill
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    Quote Originally Posted by Dotsudoku View Post
    Confirmed for heterosexual
    Nope, sorry

    Quote Originally Posted by Yuri-G View Post
    HEATHEN! You probably leveled Gaffgarion instead of Agrias in FFBE, too.
    I leveled 2 Agrias AND Gaff Bow down to Flare master peasants!

  10. #190
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    are we still doing DH > CR > DET >>>>> SS? or is there more nuance to it yet?


    basically I just meld in that order, depending on what's available, but not sure if that's smart lol




    Quote Originally Posted by Alkar View Post
    Nope, sorry



    I leveled 2 Agrias AND Gaff Bow down to Flare master peasants!
    REALLY. you're not hetero eh? so... on a scale of 1/10, how hot are you? I'm asking for a friend.

  11. #191
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    Quote Originally Posted by Yuri-G View Post
    are we still doing DH > CR > DET >>>>> SS? or is there more nuance to it yet?
    There's a bit of nuance, since once you get to a combined DH + Crit of around 3500 iirc crit starts being better, but as long as you don't overmeld crafted stuff and just meld your tomestone and raid drops, I think that is so far impossible to achieve.

    I'm using this spreadsheet to experiment with different gear sets and melds, and I have yet to find any combination of gear or materia that makes me deviate from the DH > Det > Crit >>>>>> SS criteria. Det is before Crit at under 2000 or so crit, btw.

  12. #192
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    Oh really, I didn't know that about DET. very good information, thanks.


    it's mostly moot for me as I don't plan to do Savage beyond maybe o2s (time constraints; I can't do full-time work + part-time school + static and I won't pug o3/4s) but I still like to be the best I can be.


    I certainly don't think I'll go back and re-meld my Genta gear, but this is good to know as I upgrade to Lost Allagan stuff.

  13. #193
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    The difference between the best possible meld and the worst one (excluding SS which effects are not very clear, but seem subpar for RDM anyway) aren't that much. I'm pretty much in the same boat (full time job with a schedule that doesn't allow me to have fixed days for playing in the afternoon), so O1S + O2S is, until gear makes O3S more bearable for PF.

  14. #194
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    http://na.finalfantasyxiv.com/lodest...cc86e77977f3e5


    Veraero: Potency increased from 1,500 to 1,750.

    Verthunder: Potency increased from 1,500 to 1,750.

    Impact: Potency increased from 1,750 to 2,000.

    Manafication: Recast time reduced from 60 to 45 seconds.

    RDM got buffed, lol!! :D

  15. #195
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    Quote Originally Posted by Classikmage View Post
    http://na.finalfantasyxiv.com/lodest...cc86e77977f3e5


    Veraero: Potency increased from 1,500 to 1,750.

    Verthunder: Potency increased from 1,500 to 1,750.

    Impact: Potency increased from 1,750 to 2,000.

    Manafication: Recast time reduced from 60 to 45 seconds.

    RDM got buffed, lol!! :D
    Impact at a higher potency than Veraero and Verthunder? It doesn't make sense... until you read the patch notes closely.

  16. #196
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    Quote Originally Posted by Yuri-G View Post
    Impact at a higher potency than Veraero and Verthunder? It doesn't make sense... until you read the patch notes closely.
    Oh shit.... PVP... well... damn... that's what I get for skimming this shit at midnight instead of going to bed.

  17. #197
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    To be fair, even though they aren't for PVE, they are changes that people actually requested. Specifically that RDM doesn't output enough DPS or have enough HP for its risk situation which is charging into melee as a caster, causing it to be an easy KO. This seems to have translated into higher ranged dps HP across the board, which is nice for everyone. I've been playing RDM in PVP but decided not to anymore because of its low HP/high risk situation. It was incredibly satisfying to toss out a flare/holy which is practically an instakill on anyone not at full HP, but it was so rare to get a proc because you'd first have to survive your melee combo. I'll be trying RDM again for sure now, though I wonder if there's enough there after the buff for it to be worth playing.

    (AST also got buffs that people specifically requested).

  18. #198

    Anyone create/find a Ariyala BIS page? Been looking and haven't been able to find one yet.

  19. #199
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    Quote Originally Posted by Taim Meich View Post
    Hmm, I was thinking... Best party composition for RDM e-peen would be Tank1 Tank2 RDM BRD DRG SMN SCH AST. All the best buffs, plus piercing debuff for Fleche etc.
    Wait, what does smn do for rdm? Something better than nin?

  20. #200

    Contagion.... I guess, but NIN is probably still better with Trick Attack.