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  1. #861
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    New interludes on JP:

    Code:
    Osakabehime: Skill 1 now adds 50% critical damage AOE.
    Arthur: Skill 2: 30 Stars, 50% critical damage for 3 turns.
    MHXA: Skill 1: Critical damage+XX% for Buster, Arts and Quick. 1x each, 3 turns.
    Raikou (Berserker): Skill 1: Critical damage+XX% for 3 hits.
    Zu Wetian: NP 1200% > 1600%, and Dispel.
    
    
    Li Shuwen (Assassin): Quartz
    Emiya (Alter): Quartz
    Odd choice for Raikou, MHXA and Li Shuwen, imo. They didn't really need it, and there's many other characters that need it well before them, such as Mordred, Salter, Salter Saber, Saber Lily, etc (Instincts). Ishtar, Ereshkigal, Lartoria can all use an NP interlude as well, as they don't hit that hard. Or a buff to Ishtar's skill 3 delay buff. Or you know, Miyu, who is literally useless right now, but can be made decent easily with 2 buffs (targetable arts buff, less HP demerit on NP).

    EDIT: Can't forget about Okita. Both of them really need an interlude or SQ.

  2. #862
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    Ragnarok

    I'm gonna blow all my SQ on Mama Raiko tomorrow, aiming for NP2.

    There will be salt.

  3. #863
    Ridill
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    Holy shit at them buffing MHXA again. Also Arthur is gonna dethrone Lancelot (Saber) with that buff

  4. #864
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    Quote Originally Posted by Katlan View Post
    Holy shit at them buffing MHXA again. Also Arthur is gonna dethrone Lancelot (Saber) with that buff
    He won't. The crit buff doesn't make Arthur good, he's still mediocre. Arthur is AOE, Lancelot is ST. Lancelot has passive star gen every turn, a burst of stars on a skill with an NP charge, crit damage, and star absorb. They're still leagues apart.

    Arthur is still unfortunately a meme, but he'll meme a little better for a turn.

    EDIT: Saber star weight also isn't enough to consistently pull stars without a skill, unlike Archers and Riders. The only Sabers on par with Lancelot are Saberlot, Okita, Beni-Enma and Munenori really. Can throw in Fran in there also. Rama I guess with Merlin memes.

  5. #865
    Ridill
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    Good point. I didn't think that far into it.

  6. #866
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    CQ was really easy this time. Like brain dead >.>

    Waver died early on. Like turn 2 on Raikou wave. Had one fuckup before entering. Accidentally put Mash in last slot instead of slot 5, so had to plugsuit her in a few turns after Waver died. Forgot I have plugsuit >.> Merlin only got 1 NP off, and only 1 buster buff the whole fight. Ishtar OP for being a mini-Gilgamesh.

    Well, Mash is the real OP one. Girl single handedly makes CQ so much easier, whether it's on JP or NA.





    EDIT: Medb is also really fun to use on males. Finally a time I get to use her <,<

  7. #867
    Ridill
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    My Medb crushes the Green Oni. She can one shot the 6m Oni with buster chain and double crits (not that the combo happens all that often, but when it does its glorious).

    I also find Ishtar better than Gilgamesh because of her NP charge steroids. She can easily get 2 NP's off back to back with waver around.

  8. #868
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    Quote Originally Posted by Katlan View Post
    My Medb crushes the Green Oni. She can one shot the 6m Oni with buster chain and double crits (not that the combo happens all that often, but when it does its glorious).

    I also find Ishtar better than Gilgamesh because of her NP charge steroids. She can easily get 2 NP's off back to back with waver around.
    Yeah, Medb is really fun. Mine can't NPBB kill, but I'm using a decent amount of drop CE for the backline on this one. Overall, she's really not as bad as people make her out to be, it's just that Rider competition is rough.

    Ishtar and Gilgamesh are comparable, but overall Gilgamesh is better, due to having an NP interlude (300%>400% at base) and that 1.5x modifier on servants. Ishtar while she can get her NP off 2x relatively quickly, those NP don't really hurt due to it being a 300% (and still no interlude in JP REEEEEEEEEEEEEEEEEEEEEE), and unfortunately her 3rd skill messes with proper NPXX even with card counting, since it's still RNG and every 3 turns is a complete gamble when the cards reset anyway.

    Outside of that, her face card damage is bonkers. Having a universal 50% ATK on a 3turn cooldown is still really good, and then her charisma gives the 20% critical damage. Her face cards just hit really hard, especially if everything aligns and you get an NPBB. If I could change 1 thing, it would be to change skill 3 to be a 30-50% ATK for 1 turn on a 5 turn cooldown, and just an NP interlude >.> NP interlude for Ereshkigal too. She hits like a wet noodle, and has really low attack even at Lv. 100.

    EDIT: Also can't wait for Medb to get her prison ward outfit this summer \o/

  9. #869
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    New JP info:

    Lostbelt 4
    Trailer: https://www.youtube.com/watch?v=_bBxDAkGIm4

    3 New servants for banner 1 (so far, expect banner 2 with more):
    https://twitter.com/appmediafgo/stat...61167529058304
    https://twitter.com/appmediafgo/stat...57864690769921


    • 3* Archer: William Tell
    • NP: https://twitter.com/appmediafgo/stat...54480109797376
    • 4* Saber: Lakshmi Bai -- New Saberface + Ayako Kawasumi VA (Artoria):
    • NP: https://twitter.com/appmediafgo/stat...54990749474817
    • 5* MoonCancer: Ganesha? Indian elephant statue. At max ascension it's probably Jinuko. Has the same ribbon, and pretty sure VA is the same.
    • NP: https://twitter.com/appmediafgo/stat...55634696769537

    Karna/Arjuna/Rama new animation updates. Rama's looks really cool.
    Karna: https://www.youtube.com/watch?v=YRY2...ature=youtu.be
    Rama/Arjuna: https://www.youtube.com/watch?v=q6HM...ature=youtu.be


    Banner 2 probably going to have ArjunaZerker and whoever else is new in story.

    NPC characters can now use CE.

    I want the new Saber. But we'll how their skills and NP are. Still been saving for either a Merlin or Skadi re-run.

    EDIT: Used 8 tickets, got no on banner anything, all 3* Servant/CE.

    Ganesha looks like a tank. Saber is an AoE quick saber for memes.

  10. #870
    Ridill
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    do you main JP or NA Ice?

  11. #871
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    JP. NA

    We also have Arjuna's skills/NP from datamine now:
    Code:
    Skill 1: Anti-Evil (Special) EX
    
    Attack up to self 20% - 30% (3 turns) + Bonus damage against enemies with debuffs 30% - 50% (3 turns)
    
    Skill 2: Clairvoyance (Transcendence) EX
    
    Apply crit absorb up on Buster cards to self 3000% - 6000% (3 turns) + Gain NP gauge 20% - 30%
    
    Skill 3: Lantern of Souls EX
    
    Apply Guts to self 1000HP - 2000HP (1 time, 3 turns) + HP regen per turn 1000HP - 2000HP (3 turns)
    
    NP: Apply Buster resist down to enemy party 20% - 60% (OC) (3 turns) + AoE attack
    Wiki been updated for new servants:

    Saber: https://fategrandorder.fandom.com/wiki/Lakshmibai
    Archer: https://fategrandorder.fandom.com/wiki/William_Tell
    Moon Cancer: https://fategrandorder.fandom.com/wiki/Great_Statue_God

    Jinako too fat.

    EDIT: I thought you said "do you mean JP or NA," not "main." I main NA. But I still do a lot on JP, just don't spend anything outside of GSSR. I generally skip all the story stuff so I don't get spoiled on NA.

  12. #872
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    Agartha on the 21st:

    https://twitter.com/FateGO_USA/statu...03762421927937
    https://fate-go.us/agartha/



    1 more chapter until we get to the most annoying chapter mechanics wise in the game.

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